DNF two times Awakening Mania Brush Dot Recommended

Source: Internet
Author: User
Keywords DNF
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        to share your own crazy war points, welcome to discuss.    >>>>>DNF Two awakening Crazy war Brush Dot program <<<<< level: Full SP: 10770 has 9865 remaining 905 TP: All 36 has 36 remaining 0 QP: All 3974 has used 3965 remaining 9  >>>>> general skills <<<<< Jump: Lv1 body Crouching: Lv1 (must point, hiding skill) basic proficiency: Lv1 Yue Xiang: Lv  1 (Can not point, 8630.html "> sometimes) physical crit:lv10  >>>>> personality Skills <<<<< Hardening-strength: Lv33 Strengthening-physical strength: LV12 Hardening-moving speed: Lv8 hardening-Hit: Lv20 Hardening-Avoidance: Lv3 (can all add physical, this is the LZ habit) strengthening-physical crit rate: Lv8 Hardening-Attribute hardening: Lv13 Hardening-independent attack: Lv13 attention, personal thought QP priority power, things Explosive, independent, attribute, move, hit, rest to consider physical, evasive.    >>>>> Common Skills <<<<< Ghost chop: Lv1 knife Soul of the card praise: Lv1: LV1 Three paragraph chop: LV1 (escape, run map can) crack Wave chop: Lv1 (invincible skills, brush despair necessary) Cross chop: Lv1 (+1 or give up, reason after explanation): Lv38 (full) Mad Warrior Heavy Armor Specialization: Lv1 Death Resistance: Lv20 (Full) Blood rage: Lv20 (Full) Flesh: Lv1 (full, level can master, small jump flowering guarantee) Blood gas Awakening: Lv1 (either 1 either full, explained after reason) the hand of the soul: Lv31 (full, strength growth beyond grasping, invincible skills) Go: Lv20 (full, no explanation) bloodthirsty: Lv17 (full, do not explain) rage outbreak: Lv28 (full, main output skills) Soul Seal Magic Chop: Lv1 (+1, high-strength weapons flow can be full) of blood Blade: Lv23 (full) collapse of the mountain cracked: Lv21 (signature skills, do not explain) the blood of the Memory: Lv1 (personally think is a chicken skill) the hand of the soul: Lv13 (full, high output) gas burst: Lv6 (I only ordered 6, also can be full) the force of blood: Lv1 bloody Anger: Lv6 (high injury, large-scale aoe) Demon blood: Lv3 (The reason ditto) Blood demon Kill Day:lv1     about this set of points of some analysis &nbs P;   1, Cross chop. Only add 1 or give up, because the damage is too low, although once as the red eye of the signboard skills, but the output is not enough, in the 85 version of Riga 1 is used to push the blame and even recruit.   2, the Soul seal magic Chop. Red Eye is not much with percentage injury skills, plus 1 of the main role is used to gather blame, can solve some strange don't eat size catch problem. If it is to take high strength weapons flow, can be full.   3, the blade of the flesh. 85 Red eye changes one of the greatest skills. Some people say that the blood sword is weakened, but I think it is better to say that the skill is optimized. This skill was changed from the original attack explosion to the last blow of the actual multiple attack. Believe that the 80 version before, most red eye has encountered a problem, blood sword stabbed after the strange body appeared a big miss. But this change in skills has found this problem, greatly reducing the miss rate of attack. Although the power of the blood sword on the surface is weakened, but in fact the stability of the skill is improved.   4, about picking. See someone on the Internet to add a pick. I would like to say that this is no children, this is a brush map points, and not PK Point, learn to pick a hair.   5, about a sleep and the choice of blood gas awakening. The blood gas awakened this skill I struggled for a long time, finally gave up. Because it does not add ex, the trigger condition is 40% HP, if the trigger conditions to upgrade to 60%HP, then you have to make concessions in the TP point, then the burst or blood sword is bound to be affected. and to maintain 40% of the blood volume of the chart, for the different world is a little risky, so I only ordered 1. Of course, the player who likes to wake up, can give up a sleep, full wake up, at the same time, for a sleep, after two sleep, more feel the output of poor, but for the likes of a player, can also give up the blood gas Awakening, point of view, but can only point to level three.   6, New skills: In addition to passivity, every one has a reason to be full. The reason is that before the 80 version, Red Eye lacks a great range of high damage AOE skills, even if there is a big jump, but the long jump CD will allow the red eye for a long period of time without excellent aoe vacuum, and the new skills of large-scale high damage will improve the red eye problem.   7, weapons proficiency: I have no point in the mastery of weapons, although I take is no shadow, but after a few times to wash the point found that there is no real weapons proficiency in fact, there is no substantial difference. Red Eye is a power occupation, drawing on the skills of the interface between the two, almost few have flat a brush red eye (excluding Non-mainstream, high-strength giant Sword flowexcept), so do not suggest a point of weapons proficiency. This set of dotted frames also has a large number of SP points remaining. Weapons proficient, a sleep no point, wake up and suction also only point 1, you can   according to their preferences and normal brush map situation to allocate the remaining points.   >>>>> feature skills <<<<< hardening-death Resistance: Lv1 Strengthening-Lv5: strengthening-the Hand of the soul: Lv1 Strengthening-rage eruption: Lv1 Strengthening-the Blade of blood gas: LV4 reinforcement-collapse of the:lv5  tp point, is very scarce, can be based on their own brush map and equipment situation to allocate reasonably.   1, the choice of a violent walk and a small scratch. Personal claims full of violence, the sudden surge of power added to more than small grasp, and free control of the launch time. and small catch too much, in the ancient map and the wonder of the world, often have the embarrassment to catch.   2, a bit of the death resistance has a considerable force added, so you can leave a point to the big jump and Blood sword.     3, Rage plus 1 is because no matter how high the level is, the increase in the number of rage attacks is constant, so there is no need for heightening.
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