Dream Factory Qiu: Time fee makes sword Net 3 injured
Source: Internet
Author: User
KeywordsQiu journalist Jian Net 3 Qiu journalist Jian Net 3 Qiu Qiu Qiu journalist journalist Jian Net 3 sword Net 3 reporter Sword Net 3 Qiu Qiu reporter reporter sword Net 3 sword Net 3 Qiu Qiu reporter reporter sword Net 3 sword Net 3 Qiu Qiu reporter Sword Net 3 reporter Sword Net 3 Qiu journalist Jian Net 3 Qiu journalist Jian Net 3 Qiu Qiu journalist journalist Qiu Jian net 3 sword Net 3 Qiu reporter Sword Net 3 reporter Qiu sword Net 3 reporter Qiu Qiu sword Net 3 reporter reporter sword Net 3 Qiu sword Net 3 reporter Sword Net 3 Qiu Qiu reporter Sword Net 3 Qiu reporter Sword Net 3 reporter Sword Net 3 Qiu reporter Sword Net 3 Qiu reporter Sword Net 3 Qiu reporter Sword Net 3 Qiu Qiu reporter reporter sword Net 3 sword Net 3
July 28 News, Chengdu Dream Factory general manager Qiu yesterday in an interview with reporters, said the time charge mode will make the game in charge of the number of days of sudden drop, leading to product operation is fatal injury, Jinshan under the "sword Net 3" should not be charged in time. It is understood that "jian net 3" by the Jinshan West House Studio time-consuming 5 years of research and development. Jinshan Chairman and CEO for Baijun personally in command of the project, before and after the Golden Hill research and development staff of hundreds of, is the effort of Jinshan. Baijun has said that the hope that it will become the first line of Jinshan history online number can break through 500,000 of the masterpiece, but the final performance is very bleak. Chengdu Dream Factory general manager Qiu received an interview as Old Jinshan people, Qiu deeply regret this. He said: Although left to fight for many years in the West Hill, but see Swordsman 3 ("Sword Net 3") now situation, still very sorry. "Swordsman 3 Why should not only do time Billing edition ah ... How good art, how good procedure, 200 people do five years, should not be such a result ah ... Qiu points out that the toll game will fall in the number of days after the toll, resulting in product operations are fatally hurt, and the impact of prop games is slow, adjustable. The most reasonable way is the game company launched a dual version, so that different users have their own choice. Qiu that, compared to the time charging mode, props game has three major benefits. One is that Asians, especially Chinese, are naturally unwilling to pay for software, and prop games provide entertainment and leisure for such people, as well as the popularity of gaming communities. These people have had a good experience at least in the PVE process. Second。 A part of the user is not good at skilled operation, also not a lot of time, but also love a game, manufacturers to provide virtual goods sold to them to meet the needs of this part of the user, but also to make up for the loss of services paid users, in fact, understandable. Third, prop games also for the renminbi players to provide the choice and judgment of the room, they try a number of games, willing to pay for the real good game. It can be considered that the long-term existence of continuous operation of the game, including props game is a good game. Qiu also believes that the game is an absolute product-oriented industry, a gifted producer management idiot than a good professional managers do not understand game management games to be strong. The following is a reporter interview Chengdu dream Factory general manager Qiu record: Reporter: Dream Factory 2009 operation of the game is mainly "Chivalrous Road", "Chivalrous Road II", "Neo-Chivalrous Road", "Saint Fighter ol" and other 4 games. The second half of this year will be launched "Chivalrous Road Ⅲ", "chivalrous World" and other four new games. From the current operating situation, which product contribution to the largest revenue? Which product do you expect to be the highest? Qiu: Very ashamed, although we operate every product is profitable, but the biggest revenue is our dream Factory's first product "Chivalrous Road I". "Chivalrous World" is my own personally responsible for the project, we are a series of Chivalrous Road a summary of the product, while the product used some very interestingInnovation, the product I look forward to the highest. Reporter: You think the net swims the company all is take the product as the leading, the net swims the project person in charge is more strong, on the contrary, the Professional manager status is in the weak position. So are you still busy developing products every day? Qiu: Game is an absolute product-oriented industry, a gifted producer, management Idiot, and another excellent professional manager, do not know the game, the two choose one, I was absolutely elected producer. I personally do product origin, of course, the main focus on products. Reporter: According to insiders, Bo Rui Dream Factory will follow the grand, giant and other companies to push the "dream-seeking program", plans to spend 50 million yuan investment online research and development team. Is there any investment already, can you give a specific introduction? Qiu: The dream-seeking program has been initially launched, with hundreds of teams currently in contact, as well as starting to invest. When we invest in the team to make products, you can specifically introduce. Reporter: According to the 09 earnings of the group, 2009 Chengdu Dream Factory Income of 122 million, net profit of 77.58 million, year-on-year growth of 36.5% and 33% respectively. However, this figure and domestic listed online games companies still have a small gap. How do you think the current second-line online gaming enterprises can surpass the first line online games manufacturers? is the pattern of online gaming industry set? Qiu: NET Dragon 09 revenue is probably more than 600 million, more than dream factory, but less than 100 million of profit, and dream factory almost. But the dream factory does have a gap in the industry, to change and beyond, the need for a 200,000 more successful products online, and 3-4 can do at least 50,000 online products studio, this is the Dream Factory is now working. Reporter: You said that the current online games industry products, which makes online gaming companies attract users more and more expensive, which will affect the second half of Chengdu Dream Factory performance. How big is the impact? Qiu: It will have an impact on our market costs, how big it is now difficult to quantify accurately. Reporter: You in micro-blog talk about a lot of props game good place? So is the time charge in China there is no market? What if Swordsman 3 can change the fate when it launches a prop charging mode? Qiu: Toll games will be in charge of the number of days in a sudden drop, resulting in product operation is fatal injury, and prop game impact is slow, adjustable. I think the most reasonable way is the two versions, so that different users have their own choice. Swordsman 3 is also the case, the best dual version. Reporter: You also talk about the long tour of the new game to promote the effect is very good, sister Furong, Sister Feng and the three sisters together really invincible. So how do you think of the online games industry vulgar marketing? Qiu: Such a good marketing effect can be expected. I praise people because of such a means I can't learn. Reporter: This year August 1, the real-name online game will be implemented, the notice stipulates that the online games operating, not set up without the user agreed to the mandatory game, not random sampling and other accidental way, inducing users to take into the legal currency or online game virtual currency to obtain products and services online. The currentWhat effect does the measure have on DreamWorks? How does DreamWorks view the implementation of real-name online games? Qiu: If the real-name system can be implemented, I think the manufacturers are welcome, this can solve the customer service, pilfer number, database marketing and many other problems, for domestic development operators, it is easy to achieve cooperation in technology. But the problem is that the state does not have a practical identity certification system, whether there is a good final effect is difficult to judge. In addition PK is one of the biggest pleasures of online games, not too restrictive. (Edit: God domain)
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