World of Warcraft new material "Cataclysm" how far away from the national service?

Source: Internet
Author: User
Keywords New documentary World of Warcraft how far
Play games Online (reporter Moonlight) December 7, the World of Warcraft produced by Blizzard, the third major disaster (Taiwan Service translation: Holocaust and Rebirth) officially online.  The Taiwan Service is also officially online December 9 after two working days.  Taiwan Service Catastrophe (Holocaust and Rebirth) on line Countdown with the world's new data on the line, the national Costume of Warcraft players naturally unavoidable heart muttered: "When do we really want to play to Cataclysm?"  This is a problem. This question seems premature and too far away from the state of the wrath of the Lich King, which has only 3 months to play. The author has interviewed some players and guild president on this issue, they also look like this, and said: "Look at the uncle said so much, the last found is only in speculation." National service over the years, we have learned to observe calmly, not in a hurry to judge. Because people have gone through too many of their own wishes and reality is difficult to meet the event.  "Believe uncle, have eternal life, do you believe?"  However, based on the existing situation and reasonable speculation, we can actually anticipate the general outline of the follow-up development. To do this, we must understand the steps and steps that need to be taken from Blizzard to the national Service, as well as the details and the intricacies of the process.  In this way, we can give a reasonable and persuasive judgment. Next: The first step cataclysm stability version [page] The first step cataclysm stability version as a World of Warcraft data, Cataclysm has a huge amount of content updates, map, plot, role balance, racial balance, Camp balance, new replica design, the world of event design ...  All of them need to be tested by a global player and have to be stable to play, Blizzard will allow its official online. And from the historical point of view, the big Data article on the line after two, Blizzard will fix a lot of bugs.  In about 1 months, the version of the new data will be relatively stable. Cataclysm is going to take a lot of time to fix a lot of bugs to get into a stable period. Therefore, we expect this original version will probably be generated within one months of the new data entry.  The National Service version will be based on this stable original version of the revision, only the relevant bug fixes will be added, but the new game content will not be added.  Next: The second step of World of Warcraft National Service Review version [page] The second step of the World of Warcraft State Service to take into account the relatively independent local work team, some do not need major developers to participate in the localization work will be in the development of the test period before and after the launch of the global synchronization. Due to the complexity and uniqueness of the Chinese market, blizzard may need to draw a team from key developers to temporarily coordinate China's localization efforts.  Obviously, the team should be more reasonable in the form of a relatively stable version--if they cut it too early and may not even know what to do with it! In addition, after the cataclysm was online and more stable, oneThe work of China's localization strategy assessment team will be launched.  They will, after full demo, consider what the new data article is not in line with China's national conditions, ethical standards and may cause substantial obstacles to approval, and then discuss a more appropriate solution to the local production team. It is clear that this final submission will not be too short.  According to the wrath of the Lich King on the global line to the time of submission of approval, we believe that a feasible time estimate is about 3-4 months. The National Service cataclysm to make a version of the production time is not an accident to spend 3-4 months time next page: examination and approval of the third step of the text [page] Third step of the examination and approval of the data article in the World of Warcraft data has its inherent process, no accident, the time spent is usually fixed (of course, in the past because of various complex reasons, "  No accident "is the accident, here only from the regular time to consider."  NetEase first need to contact qualified publishers, through the press to the local press and publication Bureau to submit applications for approval (in accordance with past practice, the Shanghai Press and Publication Bureau will submit applications).  And then, within 15 working days, the local press and publication bureau approves the material is complete, compliance with the required procedures and qualifications, will be the game content approval work to the Press and publication administration (if the first submission of the application of the area is not municipalities, will also be submitted to the provincial Press and Publication Bureau, there will be more than one link).  The general Administration of Press and publication will approve the game within 80 working days after receiving the application, but if there is a change, the time of the change is not counted.  Approval time-consuming, there are a lot of unpredictable content modification time so, if not in advance also not too lag, rough estimate this time, probably take 3-4 months. The Lich King's approval has already told us how much time we need here. Next page: The situation is more than satisfactory, the new operational strategy may change [page] situation is more than satisfactory, the new operating strategy or will change from the above time, from the catastrophic global online to the National Service officially online, we need about seven or eight months time.  In other words, if there is no accident, the new World of Warcraft data catastrophe will be approved in the second half of 2011, the end of July August will be a key point of time.  However, approval does not mean that the player can immediately play to catastrophe. And why?  This has to do with Blizzard and NetEase's discussion of the operational strategies of World of Warcraft in the Chinese market.  How long does 3.22 last? 1, the current operation of the main strategy Lich Wang Open, the national Service players to play is the 3.2 version, is not a complete experience of the Lich King should open 3.0X, also not as soon as possible with the world of 3.3. NetEase and Blizzard take such a relatively moderate approach, indicating that they are still quick to pass approval and as soon as possible to connect with the world hope. That is, the main operating ideas should be active and compact to arrange the game process, as soon as possible to promote the game experience and hairExhibition。 And this idea so far has not changed much. There is news that the 3.3 version will be on the line after the year, and from the current indications, the 3.3 version of the online time is not ahead of the trend.  If the news is true, the development time of the game is roughly the same as the wrath of the Lich King in the global development timeline--The August 2009 Wrath of the Lich King 3.2 version online, early December 2009, the Wrath of the Lich King 3.3 version on line, each other time interval is just four months. Although 3.3 of the online may be due to a slight delay for the reasons for the Spring festival, but given that the first version of the National Service is 3.2, player upgrades and equipment initialization time will take about one months.  So from a time point of view, the wrath of the Lich King's game in the National Service has not yet shown signs of intentional delay.  But 3.2 as a relatively short stay in the wrath of the Lich King, in the operation of the national service, strategically, the more sensible approach is to accelerate slightly-this is related to the features of the 3.2 version. Next: "Do what you've never done" or "do what others have done"?  [Page] "Do what you've never done" once became "do what others have done" 2, the strategy may evolve. The Lich King version has been online for 3 months, and new data show that with the improvement of the player's equipment, the play point of the wrath of the Lich Kings has gradually been concentrated in a copy of the Crusader trial (TOC).  Game availability for players has been lowered to the cordon.  Plus the Taiwan Service cataclysm on the line also in this sensitive time, from the point of view of the user, some operational ideas and strategies may be changed. Taiwan's clothing gave us a new choice, but also gave NetEase more pressure A, a slight reduction of 3.2 online time, accelerate the 3.3 version of the line;  Extend the 3.3 version of the online time, in the approval has not yet passed the case, never open the data front version; it turns out that the front version will be turned on until everything is fixed, which can only minimize the game's gameplay.  C, reduce the transition time of Cataclysm predecessors-some console players think that the Cataclysm transition version of 2 weeks is enough, and then longer is a holiday.  3. The ultimate strategy of World of Warcraft with Chinese characteristics and more strategic changes may be associated with the rethinking of operational strategies, such as more practical, according to China's national conditions, no longer forcing the so-called global version of synchronization. From the analysis of our first two parts, the State service new data article delayed 8-12 months of the situation can not be avoided, then the operator can be blindly chasing new impetuous mood out of the game, do a good job of the player's needs, planning the process, for the players as far as possible to provide a better game experience.  For example, can learn to do recruitment system, through three times times experience value, send point card to send zebra mounts and other means to encourage players to practice small and so on ... Only in this way can you guide the player to come out of the new impetuous mood and start to put the game into reality without worrying about theirThe accumulation of games will soon be zero due to the version. This change is less likely and is extremely difficult for netease and blizzard to achieve. "It's not easy for World of Warcraft to get out of the way for China," he said. In fact, many foreign products introduced into China, the recognition of local conditions in these words, usually pay a heavy price. "Therefore, the understanding of the situation and the operation of the new strategy, may make cataclysm in the national Service on the online time to go further."  However, regardless of the changes in the policy, once the information is approved, the original version of the game development trend will be accelerated as soon as possible, faster conversion of the version of the direction. Next: From the game inside and outside, comprehensive assessment of cataclysm online time
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