The Justin.tv,youtube threat, through 30 million independent visits per month, adds 30 hours of video per minute each day, while YouTube has only 23, so has lost YouTube in the gaming video upload area
The following platform from the Justin.tv real-time video system, their architectural details, from what they should learn from a number of aspects for everyone to explain.
Start with the platform that you use:
twice--Agent service system, mainly using buffering to optimize Application server load
xfs--File System
haproxy--for tcp/http Load Balancing
LVS Stack and idirectord--high reliability
Ruby on rails--Application Server system
Nginx--web Server System
postgresql--database for users and meta data
mongodb--Database for internal analysis
memcacheddb--database for storing frequently modified data
syslog-ng--Log Service System
Rabitmq--job system
puppet--Create service
git--Source Code Control
wowza--flash/h.264 video Server and many Java-written custome modules
usher--Logical control server playing video streaming
s3--for storing small mirrors
Some statistical data of Justin.tv
4 data centers covering the entire U.S.
There are more than 2000 streams of data flowing at any one time
New 30-hour video per minute every day
30 million independent visits per month (excluding multiple visits by the same user)
Real-time network traffic is around 45G per second
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