Ten classic Death games "King of Kings" immortal Soul
Source: Internet
Author: User
KeywordsPlayers online games computer Masters novice task King of Kings King of Kings 3 Undead soul King of Kings 2
Sacrifice Kings Wang: The King of Kings in the 2003, the Emperor of the death, died, A.D. 2007, King of Kings 2, the same year, King of Kings 3 rebirth. The way of heaven, the loss of more than enough to fill. Transmigration, Endless. To the death of the same, to update students, harmonious, hundred waste can be hing. A life, also bitter and sweet. Phoenix Nirvana, no thought. Core Guide: March 1999, the first "King of Kings" server set up in Taiwan, the same year in July, "King of Kings" officially sold in Taiwan operations. "King of Kings" inflection point appeared in 2002, in many Japanese and Korean games have entered the Chinese market, online games are no longer "computer master" entertainment. In the face of the general public, "King of kings" too difficult to start the problem exposed gradually, slowly began to decline. Diagnosis of cause of death: the Threshold too high overflow "main text" King of Kings ten years: Soul Immortal Nirvana Reborn "I Have a dream, is to do a lifetime of play, and the King of Kings is the best way to achieve my ideal." "The King of Kings" is also Ruby, the father of Kings. So he insisted on the game for 10 years for this dream. And from this decade's history, the King of kings cannot be without Ruby. King of Kings, the opening story of the Chinese online gaming era dates back to the November 1996, when the Father of Kings, Ruby and the Mother of Kings, onyx the "King of Kings" and became the largest-ever text mud game. Two years later, the Alpha version of the King of Kings, a graphic online game, was launched by the Taiwanese company. The first king of kings was set up in Taiwan in March 1999, and in July the King of Kings was officially sold in Taiwan. Since then, a new concept of graphic online games has swept the Chinese gaming industry. Chinese online games have also started. 2000 can be the first year of Chinese online games, this June, to the agent "Delta Special Forces 3" in the Software Circle suddenly fame of a software company in the world, quietly the "King of Kings" introduced to the mainland of China. In an age when neither the Internet nor the computer is developed, the King of Kings has been online for at least one months-a peak that the server can accept. And two months later, another organization that affects the process of Chinese online gaming, the Player Guild, first appeared in King of Kings. June 2001, through the expansion of the server, so that "King of Kings" at the same time online reached 50,000 people. "King of Kings" inflection point appeared in 2002, in many Japanese and Korean games have entered the Chinese market, online games are no longer "computer master" entertainment. In the face of the general public, "King of kings" too difficult to start the problem exposed gradually, slowly began to decline. And the Grand "legend" brought about by the brilliant and Beijing "blue speed" incident negative impact, so that the focus of the domestic network game industry began to transfer to Shanghai. "The KingsThe reason for the decline of the king, I think only two, one is "King of Kings" is too difficult to start, leading to the threshold is too high, although he has excellent gameplay, but many new players because the game is too difficult to start, in the early days of the game left. The same period of other online games such as "Stone Age", "Dragon Clan" and "Millennium" and so on, the start is very simple. Another reason is the plug-in, because the plug-in can not be cured from the technology, the result of "King of Kings" from the beginning of 2, the time to upgrade the skills of a geometric level of growth trend. And for this reason, players have to rely on hanging machines to improve their skills. As a result, it becomes a vicious circle, a large number of games in the city-state, has become the only hanging machine existence of the dead city. "In The King of Kings," said famous, a dancing president of the Guild of the world. "The King of Kings 2 was already on the agenda," he said. Zhang Zhihong, who was in charge of the King of Kings in the CLS, said, "But at the time the variables were too great, first Ruby was not the producer of the 2, and the whole world view was different from the Million Kings 1." Next is the game mode of the problem, at that time the Korean game in the way, but also the use of mud game ideas to do "Million King 2", indeed in the market competition some fatigue. "There was a little episode," King of Kings 2 "in the process of development, experienced a game engine industry, a technological revolution, making the King of Kings 2 game screen all of a sudden lag behind the mainstream level, for this reason, Taiwan Reiche in 2003 will have completed the 40%" King of Kings 2 "to be recycled. This caused the whole king of kings to disappear silently in 2003. And the "King of Kings 2" has encountered a team reorganization and running-in, the board financial pressure, and so on, had to rush to start early in 2005, the results of the market feedback flat, formal operation is also a setback, soon after the server is almost empty no one. March 20, 2007, "King of Kings 2," the operator of Asia Interactive in its official website announced a notice of no concern: "King of Kings 2" officially ceased operation today. "And this game, the mainland players have not even been contacted." The story of the death of King of Kings is over. Ruby returned, "King of Kings 3" reborn peat, peat, is still 2007, because of the success of "journey" shocked the industry's giant network announced that will begin in the mainland "King of Kings 3" research and development work. This message is not unusual for players who have not experienced the Enlightenment of Chinese online games. But it really shook the first "King of Kings" player. Because at that time can contact network and the net swims, most is the internet and software industry practitioners, these people in 10 years later, many become the industry well-known figures. For a time, the giant company's decision was also spread the uproar. And this is another form of spur for Giants. King of Kings is more than just a product, or a wisp of the industry to affect the memory of many elders. 2008, the Giant will "King of Kings 3" positioning into the group's 2009 strategic project, injected a lot of money, and formed nearly 200 people "King of Kings 3" development team. Then, the giant network also incorporated its patented server-side technology into the game, making it possible to raise the single server limit of King 3 to 40,000 from 5000 in theory. In the same year, the giant in Taiwan conducted the "King of Kings 3" close beta and open beta test. In the 2009, the King of Kings 3 conducted two technical seals in the mainland. By the time of press, the Giants said the "King of Kings 3" of the opening Test has not yet been determined, but should be within the next two months. The King of Kings, the Chairman and CEO of the giant network, said: "I think the King of Kings 1 is very successful." Is the mainland's first ring of the game, so his fans are still a lot of. But the King of Kings 2 was a failure. When we decided to run the King of Kings 3, we thought the King of Kings 3 was very good, and we were very pleased with the results of the King of Kings 3. I will not interfere with the development team planning ideas, want to intervene also can't interfere, let them free to play it. The Zhang Zhihong, who runs the King of Kings, is now the vice president of the Giants network, in charge of the whole million-king division. He said: "To the 1 and million Kings 2, we have summed up." For example, 1 of the hands of the King difficulty is too high, early game sense of lack of achievement, operation Inconvenience, Wan Wang 2, the screen is too cartoon, the game feel bad and so on. In charge of the project "King of Kings 3", Zhang Zhihong decided to adopt the idea of King of kings and revise the factors which were unsuitable for the times. The King's 3 setting is very close to Universal 1 o'clock: for example, the realistic 1:1 painting wind, the classic 27 2 to career setting, to the city-state as the unit, emphasizing the "creation" in the city of the main game content. In addition, Zhang Zhihong for the 1 difficult features of the king made a great adjustment, set up a perfect novice task to help players quickly play the game, but also set a number of shortcuts to facilitate the player game. "I swore to myself that no player would ever miss the beautiful view of King 3 because of the difficulty of the game," he said. "Zhang Zhihong said. "After 10 years of online operation, I have a new understanding of online games, which I have in the King of Kings 3." "First of all," said Zhang Zhihong, is that I think the monotony of the Internet game to upgrade the era has passed, I hope to guide the player more through the task, step-by-Step understanding I want to tell the "King of Kings 3" story, but also slowly become strong, so I set up a lot of tasks in the game, And each task can obtain very many experience, the profit is much more than the simple dozen strange, moreover, I thought besides the website has the so-called WEB2.0, lets the player amuse oneself outside, the network gameThere should also be a 2.0 concept, therefore, the world of King 3 is a very open world in which players can design their own tasks and publish them to other players, who can design their own profiles and sell them to other players through a dedicated tool; Players can define their own funny expressions; And the national construction system, which continues from the 1, allows you to invite friends to visit the country or park where they are designed. In short, my ideal is, "King of Kings 3" to the middle and late, even without official intervention, players can play their own joy. "(Edit/Zhang Lei)
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