This article focuses on the source code and developer version provided by MeeGo. In a description on the MeeGo Community official website, ImadSousou, head of Intel Open Source Technology Center, announced that, the development source code and
This article will focus on the frequently asked questions in Blackberry development. By understanding these questions, we can avoid unnecessary troubles in the future, I hope this article will help you with FAQs about BlackBerry development.
FAQs in
JNI IntroductionJava Native InterfaceJNI) is an important feature provided by Java. It enables code written in languages such as C/C ++ to be integrated with Java code running on the Java Virtual Machine JVM. Sometimes, Java cannot meet all your
Before starting, let's take a look at the following questions:Is OPhone the same as traditional Java game development?How does OPhone design the UI? How does the UI interact with logic?In OPhone, how does one use multithreading to update the game
We once talked about "Building MeeGo Touch development environment under qt sdk". This article will introduce the Qt applications of MeeGo handset, including table manager and window manager, and various applications, you will see that Qt is
In MySQL 4.1 and later versions, the display of Qt Chinese characters is quite troublesome. Sometimes there may be question marks or garbled characters when using QT. Now I will explain how to use Qt correctly.
Create a table in MySQL and use
Code updates are fast and documents are too lagging behind, which makes it very painful for beginners and Tom to make a simple interface ...... I am lucky to load the ui generated by cocostudio with my friend's advice today, leaving this article for
I have been paying more attention to Quick Lua, but I have never been able to use Quick Lua in practice because of the company's Lua framework that I have been using in the project. I can see that many people in the group are using this. Here I
The abstract class interface must be reserved for every game version upgrade. Therefore, writing abstract classes can greatly improve programming efficiency, and can be used once and for all. In a turn-based game, it is unscientific to write the
The game often uses the text stroke and shadow, when cocos2dx does not provide us, the following is my reference: Click to open the Link (http://blog.csdn.net/song_hui_xiang/article/details/17375279) made a, basically the same, don't like it, don't
In this section, I will allow little monsters to move in the direction of my touch, while the place of the touch will produce a four-byte divergence effect.
The effect is as follows:
Code download: http://www.kuaipan.cn/file/id_25348935635744
Cocos2d-x 3.x already supports the use of CMake for build, Here try to use Qt Creator IDE for CMake build.
1. Open Qt creator, open a file or project ...in the menu bar, and open the cmakelists.txt file in the cocos2d-xdirectory;2. The CMake
Requirement: display the following system contact information on a ListView. When you click the listView subitem, the contact name and number are returned to the previous activity and displayed.
650) this. width = 650; "src ="
Unity3D can automatically import ma, mb, and fbx files. After editing them in Maya, drag them directly to the Unity Resource Panel or store them in the Unity project folder, will be automatically identified and imported.
Note the following when
Steps:
1. Use gestures builder in the simulator to create a gesture. If the simulator does not have this, create an android sample project, select gestures builder, and run it.) create several gestures.
2. Export the created gestrues file in the SD
When learning iOS development well, you must lay a good foundation first. If you want to develop well, you must be familiar with programming, C language, and other skills first, loyal iOS trainees.
I. Binary
Binary data generally uses binary and
From today on, I plan to make a series of articles to conduct an in-depth analysis on the Launcher in the latest Android4.0 system, that is, the native desktop program of Android4.0, this will lead Android programmers to study Launcher's design
Uri, setAction, and setData start other programs by clicking the button:
// Use implicit Intent to start other programs private void btn2Click () // browse a webpage {intent Intent = new intent (); Intent. setAction (Intent. ACTION_VIEW); Uri data =
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