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Android Deep Exploration-Volume 1 chapter II

This chapter mainly describes how to build an environment for Android's underlying development, including the Android application development environment, the Android NDK development environment, and the build-up of a cross-compilation environment.Tools needed to develop, test, and debug Linux drivers, HAL libraries: Jdk6 or later, eclipse3.4 or above ADT, CDT, Android

Android Deep Exploration-Volume 1 fourth chapter experience

This chapter and the three chapter GIT usage has the connection, so, bar last chapter git basic usage to do well again, the concrete method is reads the net to check, here does not do the detailed step introduction.This chapter is a bit of meaning, is the source of the download and compilation, can see, can tinker, this chapter describes the method, can be analogous to other. Android has been mainly the migration of the Linux kernel, the Linux migrati

Android Deep Exploration-Volume 1 chapter I

Android is a very good embedded operating system, Android system architecture is divided into 4 layers, the first layer of the Linux kernel, this layer mainly includes Linux drivers and memory management, process management, power management and other programs. and different Android versions of the driver may not be universal. The second layer is the C + +

Implementation of recording volume meter for Android platform

Today Bo is mainly to share with you how to achieve audio recording on the Android platform volume indicator. Come to the point, first look at a demo:As shown, the two buttons are to start recording and stop recording, the middle of the two digits before and after the volume level (currently 8) and the original volume

Android Deep Exploration (Volume 1): Hal and driver development experiment environment configuration and experiment resource download

Because the Ubuntu linux12.04 virtual environment on the disc requires the CPU to support virtualization, some PCs may not be able to successfully open the virtualization environment, and AMD's CPU may not. But it doesn't matter. The disc containsSource code(Sources directory ). You only needCodeIn the/root/DRIVERS directory of Ubuntu Linux, open the common. Sh file in the source code root directory, and fi

Method of audiomanager volume class in Android

ArticleDirectory Learn about audiomanager Introduction to audiomanager Learn about audiomanager The audiomanager class is located in the Android. Media package, which provides operations to control the volume and audible mode. Introduction to audiomanager There are too many methods for mail to audiomanager. Here are only a few common methods: Method: adjustvolume (INT direction, int flags)Expla

Android Deep Explore (Volume one) HAL and Driver Development Chapter Nineth

By learning Android Deep Exploration (Volume one) HAL and Driver Development Nineth Chapter Let me know the HAL hardware abstraction layer, why to add Hal and Android Hal Architecture in Android.Hal is a set of libraries built on Linux drivers. This library is not part of the Linux kernel, but is the application layer on top of the Linux kernel layer, the main pu

Android Deep Exploration (Volume I) nineth Chapter

. Because the Linux kernel is based on the GPL protocol, Android is based on the Apache Licence 2.0 protocol. So Google played a "traversal" to move the sensitive code that was originally in the Linux driver up a level, so that these sensitive code to get rid of the GPL protocol, those who do not want to open source Linux drivers are not necessary to open source.

Android Get microphone Volume (decibels)

Audiorecorddemo () {mLock = new Object (); public void Getnoiselevel () {if (Isgetvoicerun) {LOG.E (TAG, "Still on record"); Return } Maudiorecord = new Audiorecord (MediaRecorder.AudioSource.MIC, Sample_rate_in_hz, Audioformat.chann El_in_default, Audioformat.encoding_pcm_16bit, buffer_size); if (Maudiorecord = = null) {LOG.E ("sound", "Maudiorecord initialization failed"); } isGetvoicerun = true; New Thread (New Runnable () {@Override public void run () {maudio

How to disable volume adjustment to mute in Android

When the volume button in Android is turned down, if you keep holding down the down button, the system will jump to a minimum and then automatically adjust to mute. This mechanism and iphone is different, the iphone no matter how you press the volume-button, can only be adjusted to the smallest, or a little voice, is not automatically mute.Android If you want to

Implementation of recording volume meter for Android platform

Today Bo is mainly to share with you how to achieve audio recording on the Android platform volume indicator. Straight. First Look at a demo:As seen, the two buttons each start recording and stop recording, the middle of the two digits before and after the volume level (now 8) and the original volume value (0-32767), b

Android gets audiorecord microphone volume size and makes selective send

Extends:http://blog.csdn.net/alvinhuai/article/details/8955127,http://mikespook.com/2010/11/android-%e5%ae%9e% E6%97%b6%e8%8e%b7%e5%8f%96%e9%ba%a6%e5%85%8b%e9%a3%8e%e8%be%93%e5%85%a5%e9%9f%b3%e9%87%8f%e7%9a%84%e4%bb%a3%e7 %a0%81/A few days ago to do a recording and get the volume size of the module, today write a demo and share. If you have a better way to remind me of a message, thank you.First, the record

Android recording to obtain the Real-Time microphone volume)-Materials

Android has some interesting applications, such as blowing skirts and blowing balloons. The microphone input volume is obtained in real time and then processed accordingly. How can we obtain the sound size during the recording process? There is an instance below Java code: Package EOE. demo; import android. media. aud

Cocos run-p Android Error: File name, directory name volume banner method is incorrect

My project is cocos2d-x-3.7.1 project, with the command line (Cocos run-p Android) when packaging the error:Running: ' D:\develop\adt-bundle-windows-x86-20140321\apache-ant-1.9.3\bin\ant 'Clean debug-f d:\deveop\test\proj.android\build.xml-dsdk.dir= "D:\develop\adt-bUndle-windows-x86-20140321\sdk "'Workaround:Enter the Cocos2d-x-3.7.1\tools\cocos2d-console\plugins\project_compile directory. Locate the build_android.py file, open it with the Edit tool,

"Android Deep Exploration Volume One" reading notes five

Download and compile the Linux kernel source codeThe Android source code does not contain the Linux source code and must be downloaded separately. You cannot download the Linux kernel directly from www.kernel.org, you should download the Linux kernel used in Android on the website provided by Google.1. Download "Git cl

Read "Android Deep Exploration (Volume 1) HAL and drive Development" some thoughts 03

provides a branching concept. In other words, the person participating in the development creates a branch for each modification so that the commit does not affect the code of the main branch after the modification.Local branches are designed to isolate changes to different parts of the main branch. Use the git checkout command to switch between different local branches. It is meaningless if you only operate locally.Using Git to manage your source

Android Deep Explore (Volume one) HAL and Driver Development chapter Eighth

By learning Android Deep Exploration (Volume one) HAL and Driver Development eighth chapter Let me know how to make the Development Board sound, how to write a buzzer driver. Understand the code reuse of Linux drive, code reuse is divided into static and dynamic two kinds.Linux-driven

Android Deep Explore (Volume one) HAL and Driver Development chapter Sixth

By learning Android Deep Exploration (Volume one) HAL and Driver Development Chapter Sixth let me understand the complete process of developing and testing Linux drivers for counting the number of words.The Linux system maps each driver into a single file, which is called a device file or driver file, and is stored in the/dev directory. Since most Linux drivers have their corresponding device files, exchang

Android Get microphone Volume (decibels)

(Isgetvoicerun) {LOG.E (TAG, "Still on record"); Return } Maudiorecord = new Audiorecord (MediaRecorder.AudioSource.MIC, Sample_rate_in_hz, Audioformat.chann El_in_default, Audioformat.encoding_pcm_16bit, buffer_size); if (Maudiorecord = = null) {LOG.E ("sound", "Maudiorecord initialization failed"); } isGetvoicerun = true; New Thread (New Runnable () {@Override public void run () {maudiorecord.startrecording (); short[] buffer = new Short[buff

Xe7 Development of the Android program, the volume of the Grand--112m!

The reason was not found, but it seems to be resolved as follows:Resolution process: Because the code is very small, so I re-establish a blank program, copy the code in the past, the word is not bad. Recompile, the key moment is up: Do not connect to the real machine, when the compilation is complete, the system prompts whether to launch the Android emulator, sel

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