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Unity3d Game Development Game Map, Model Basic specification (Q&A)

A game character's good or bad stickers can be said to play a role of 70%. For a character with a lower number of polygons, most of the details of the game's characters are represented by stickers.QWhat are the requirements for the size of the game's stickers? Does it have to be square? A the length and width of a game map must be any combination of multiples of 2, such as 2,4,8,16,32,64 .... 1024 and so on

[Android game development 27] describes the hdpi, mdpi, and ldpi resource folders under game development and projects, and sets game HD versions.

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/389.html Today, a developer asked me why I want to delete the hdpi, mdpi, and ldpi folders under the game development project. I will give you a detailed answer below: First, if the kids shoes read [android game development 2

QQ game: failed to open XX client. If the game cannot be played due to this problem, try to reinstall the game.

All of the games in the QQ game do not open. When you enter the room and sit down, the system prompts "opening the Chinese chess client failed. If the game cannot be played due to this problem, try to reinstall the game" and the like. Baidu once found that many people have encountered such problems. It turns out that when the computer is cleaned up, the DCOM se

XNa Game Development (6)-Saving game data

[Original] Alex During a game, you usually need to store the game status. The next time you start the game, reload the game and continue the game. The implementation process is very simple. First, create a struct to define the game

What should I learn when I become a game development programmer?

. synchronous communication is relatively less efficient than asynchronous communication, but the programming model of synchronous communication is simpler than asynchronous communication. 9. network engine development that supports Internet battles. Currently, most online games are structured in C/S, server-side Software Configuration Management, and server programs are optimized, there are also game halls, teams,

Game Engine BASICS (11) (last chapter)

bodies, they are finally discarded. On some early Soldier of Fortune screens, you can still see this icon in the upper right corner of the screen. In a perfect world, the HUD is configurable, so you can decide what to display, where to display, and how long to display. If you don't think you need a local radar, it should be removed. Any displayed HUD information should have a certain degree of alpha (transparency), so if you need to be able to see things behind them. When it comes to configurat

Apple will build a TV game platform with new Apple TV to make a home game

, according to sources, the new Apple TV will have more powerful image processing performance, equipped with a controller that can be used as both a remote control and gamepad. Apple will also follow the example of mobile phones and tablets, and launch Apple TV's App Store for users to buy downloadable games.The source also revealed that the new Apple TV had a starting price of $150, which is now twice times the price of the Apple TV minimum, while the premium version of the Apple TV is priced a

[Unity3d] Unity3d game development Lua and the game's indissoluble bond (next)

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Android game development: My little game 1-drawing chess pieces and boards in Game 5

week, at least all related content of a game is updated. First, you need to write a game in Android. You need to understand the two types of views and surfaceviews that android uses during game development. In addition, glsurfaceview is mainly used to compile 3D games, I am not involved in this case, so I won't talk about it here. What is the difference betwe

HDU2516 Stone Game (Fibonacci game) __ The Fibonacci game

Problem Description 1 heaps of stones have N, two people take turns. The first person can take any number of the 1th time, but not all of them. The number of stones to be taken at a later time cannot exceed twice times of the last number of children. Take the winner. Negative output of the first SecondWin "first win" wins the output. Input There are multiple groups entered. The 1th line of each group is 2Output First take the negative output "Second win". First win is the output of the winner.

Unity3f game development-operation Reuse System in game design, unity3f Game Development

Unity3f game development-operation Reuse System in game design, unity3f Game DevelopmentIn game design, the reuse of resources using the reuse system includes the following designs:1) Facilitate player RecognitionIt is designed to help players identify elements in a certain type of

XNa game studio or Silverlight: Which product is right for me?

The first question should developers will face after deciding to develop a game for Windows Phone 7, is which of the two game development models they shold choose. developers can choose to develop their game using either the xNa framework or Silverlight. this article will help developers make an informed demo-when choosing between the two. Choosing between Silver

[Android game development 4] Android game framework (a demo of game role walking on the screen)

In fact, the previous article on surfaceview analysis is a simple game framework. Of course, I would like to emphasize that it is a simple game framework, so do not let the experts not spray it out ~ This Demo is a demo of image operations and button processing and a simple game framework for a group of kids shoes. We will share it with you here ~ Package com.

Unity game 37 game Wang Ziqiang: mobile game retention is always more important than ROI, unityroi

Unity game 37 game Wang Ziqiang: mobile game retention is always more important than ROI, unityroiDog planing Learning Network report: Recently, at the producer Salon held by fast-track in Guangzhou, Wang Ziqiang, general manager of 37 games "volcanic lake Studio", switched from browser game vendors to mobile games, th

Mini run game based on MFC design (game development, MFC explaining, threading and process communication)

Mini run game based on MFC design (game development, MFC explaining, threading and process communication)Course Lecturer: The Wind is tonightCourse Category: Game developmentSuitable for people: BeginnerNumber of lessons: 36 HoursUpdate level: CompleteType of Service: Class C (General Service class course)Using the technology: MFCRelated items: Mini run gameFor y

Game Network knowledge that every game developer needs to know

What every programmer needs to know about game networking January 24, 2010 Introduction You ' re a programmer. Have you ever wondered how multiplayer games work? From the outside it seems magical:two or more players sharing a consistent experience across the network like they Ly exist together in the same virtual world. But as programmers we know the truth of what is actually going on underneath are quite different from what It turns out that it's all

[Book Note: Android game programming starts from scratch] 9. Game Development BASICS (how to quickly enter Android game development), learn android from scratch

[Book Note: Android game programming starts from scratch] 9. Game Development BASICS (how to quickly enter Android game development), learn android from scratch 1. Do not blindly view API documentationMany people prefer to explore API documentation when learning a new platform language. Not to mention the effect, at least the editor thinks that this method is not

Yong Chuang Tian Ta (TOTEM) Game Download | Mobile Games Free Download | Free Download for Android | Android version free download-Puzzle game Adventure game

Yong Chuang Tian Ta (TOTEM) game released Game Introduction"Yong Chuang Tian Tower Chinese version" is a fun puzzle game, drawing wind design is very retro, players in the game in addition to collecting hidden scrolls to solve puzzles, play a relatively simple way up the ladder to go up, but the operation is not so eas

[Unity3d] Unity3d Game Development Tower Defense Game Project Explanation (the)

like my blog Please remember my name: Qin Yuanpei , my blog address is Blog.csdn.net/qinyuanpeiReprint Please indicate the source, this article Qin Yuanpei , the source of this article: http://blog.csdn.net/qinyuanpei/article/details/42394949??Hello, I am Qin Yuanpei. I participated in the CSDN2014 blog star's selection, welcome everyone to vote for me, at the same time hope that in the new year we can continue to support my blog!As the first blog in 2015, bloggers first want to thank all the fr

Unity3d game development of Lua and game of the indissoluble end: Unilua Hot Update full interpretation

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