The specific functions are as follows: Welcome to the animation interface, the game run after the first entry into the interface. Menu selection, the game also need to design a menu interface, menu interface is the first impression of the game, menu interface aesthetics or not, directly determine the success and failure of the game. The sound effects of the game, the process of the game need to add the sound in the appropriate location, and the sound can be turned on and off settings. Screen touch, mainly to complete the player's interaction with the game. Classes used in the game: The game is developed in many analogies, in order to allow readers to better understand the role of each class in the game, this section will follow the previous framework classification of the functions of each class is briefly described. Common class Auxiliary interface related classes Game Interface Related classes Scenario-related classes Custom Controls and Tool classes ...... Details can be downloaded to watch SOURCE Download: http://code.662p.com/view/5822.html |