Add reference irisskin2.dll
Create a new folder named skin to save skin files and copy the required Skin, such as mp10.ssk, to this directory.
Add the following in the form_load event:Code:
Using System;
Using System. Collections. Generic;
Using System. componentmodel;
Using System. Data;
Using System. drawing;
Using System. text;
Using System. Windows. forms;
Namespace Skin
{
Public Partial Class Form1: Form
{
Public Form1 ()
{
Initializecomponent ();
This . Skinengine1.skinfile = System. environment. currentdirectory + " \ Skin \\ " + " Mp10.ssk " ;
// Or use the following code
Sunisoft. irisskin. skinengine skin = New Sunisoft. irisskin. skinengine ();
Skin. skinfile = System. environment. currentdirectory + " \ Skin \\ " + " Mp10.ssk " ; // Skin File
Skin. Active = True ; // Activate
}
}
}
The running result is as follows:
This article source code download: http://dotnet.5d6d.com/thread-290-1-1.html
Add reference irisskin2.dll
Create a new folder named skin to save skin files and copy the required Skin, such as mp10.ssk, to this directory.
Add the following code in the form_load event:
Using System;
Using System. Collections. Generic;
Using System. componentmodel;
Using System. Data;
Using System. drawing;
Using System. text;
Using System. Windows. forms;
Namespace Skin
{
Public Partial Class Form1: Form
{
Public Form1 ()
{
Initializecomponent ();
This . Skinengine1.skinfile = System. environment. currentdirectory + " \ Skin \\ " + " Mp10.ssk " ;
// Or use the following code
Sunisoft. irisskin. skinengine skin = New Sunisoft. irisskin. skinengine ();
Skin. skinfile = System. environment. currentdirectory + " \ Skin \\ " + " Mp10.ssk " ; // Skin File
Skin. Active = True ; // Activate
}
}
}
The running result is as follows:
This article source code download: http://dotnet.5d6d.com/thread-290-1-1.html