C client transmits XML to the server for parsing 2

Source: Internet
Author: User

///////////////////////////////////// //////////////////////////////////////// /// //
// multi_thread_server.c
///////////////////////// //////////////////////////////////////// //////////////
// The code of the multi-thread Concurrent Server /span>
# include // For sockaddr_in
# include // For socket
# include // For socket
# include // for printf
# include // For exit
# include // For bzero
# include
# include // For errno
# include // define close

# Include <string. h>
# Include <libxml/parser. h>
# Include <libxml/tree. h>

# Define hello_world_server_port 6666
# Define length_of_listen_queue 20
# Define buffer_size 1024
# Define thread_max 5

Void * getxml (char * argv );
Void * talk_to_client (void * Data)
{
// Void * data can be converted to any type of data

File * FP;

int new_server_socket = (INT) data;
int length = 0;
char buffer [buffer_size];
bzero (buffer, buffer_size );
char BF [] = "";
strcpy (buffer, "Hi. from the server ");
strcat (buffer," \ n "); // C language string connection
// send the string in the buffer to new_server_socket, actually, it is sent to the client
send (new_server_socket, buffer, buffer_size, 0);
bzero (buffer, buffer_size );
// receives information sent from the client to the buffer.
If (length = Recv (new_server_socket, Buf Fer, buffer_size, 0) <0)
{< br> printf ("server recieve data failed! \ N ");
exit (1);
}< br> printf (" \ nsocket num: % d \ t % s ", new_server_socket, buffer );

// Fp = fopen ("A. xml", "W"); // open the file
// Fwrite (buffer, sizeof (char), strlen (buffer), FP); // write a file
// Fclose (FP); // close

Getxml (buffer );

// send (new_server_socket, buffer, buffer_size, 0);
// close the connection to the client
close (new_server_socket );
pthread_exit (null);
}< br> void * getxml (char * argv)
{< br> xmldocptr Doc = NULL;
xmlnodeptr cur = NULL;
char * name = NULL;
char * value = NULL;

Xmlkeepblanksdefault (0 );

// If (argc <2)
//{
// Printf ("argc must be 2 or above \ n ");
// Return-1;
//}
// Doc = xmlparsefile (argv); // create a DOM tree
Doc = xmlrecoverdoc (argv); // create a DOM tree
If (Doc = NULL)
{

Printf ("loading XML file failed! \ N ");
Exit (1 );
}

Cur = xmldocgetrootelement (DOC); // get the root node
If (cur = NULL)
{

Printf ("empty file! \ N ");
Xmlfreedoc (DOC );
Exit (2 );
}
// Walk the tree
Cur = cur-> xmlchildrennode; // get sub Node
Int A = 0;
While (cur! = NULL)
{
Name = (char *) (cur-> name );
Value = (char *) xmlnodegetcontent (cur );
// Cout <"name is:" <name <", value is:" <value <Endl;
Printf ("\ nvalue is: % d \ t % s", name, value );
A + = atoi (value );
Xmlfree (value );
Cur = cur-> next;

}
Printf ("\ nresult is: % d \ t", );
Xmlfreedoc (DOC); // release resources used by the XML Parsing Library
Xmlcleanupparser ();
}

Int main (INT argc, char ** argv)
{
Int server_socket = 0;
Int new_server_socket = 0;
// Set a socket address structure server_addr, which represents the Internet address and port of the server.
Struct sockaddr_in server_addr;
Bzero (& server_addr, sizeof (server_addr); // set all content in a memory zone to 0
Server_addr.sin_family = af_inet;
Server_addr.sin_addr.s_addr = htonl (inaddr_any );
Server_addr.sin_port = htons (hello_world_server_port );
// Create a TCP socket for the Internet, and use server_socket to represent the server socket
Server_socket = socket (af_inet, sock_stream, 0 );
If (server_socket =-1)
{
Printf ("create socket failed! ");
Exit (1 );
}
// Link the socket and socket address Structures
If (BIND (server_socket, (struct sockaddr *) & server_addr, sizeof (server_addr )))
{
Printf ("Server Bind port: % d failed! ", Hello_world_server_port );
Exit (1 );
}
// Server_socket is used for listening
If (Listen (server_socket, length_of_listen_queue ))
{
Printf ("server listen failed! ");
Exit (1 );
}
Int I = 0;
While (1) // The server must always run
{
// Define the client's socket address structure client_addr
Struct sockaddr_in client_addr;
Socklen_t length = sizeof (client_addr );
// Accept a connection to the socket represented by server_socket
// If there is no connection request, wait for a connection request-this is a feature of the accept Function
// The accept function returns a new socket. This socket (new_server_socket) is used for communication with the connected client.
// New_server_socket represents a communication channel between the server and the client.
// The accept function fills in the connected client information in the client's socket address structure client_addr.

If (new_server_socket = accept (server_socket, (struct sockaddr *) & client_addr, & length) =-1)
{
Printf ("Server Accept failed! \ N ");
Break;
}
Pthread_t child_thread;
Pthread_attr_t child_thread_attr;
Pthread_attr_init (& child_thread_attr );
Pthread_attr_setdetachstate (& child_thread_attr, pthread_create_detached );
If (pthread_create (& child_thread, & child_thread_attr, talk_to_client, (void *) new_server_socket) <0)
{
Printf ("pthread_create failed: % s \ n", strerror (errno ));
}
// Getxml ();

}
// Disable the socket used for listening
Close (server_socket );
Return 0;

}

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