C language to achieve the maze game

Source: Internet
Author: User
Tags exit printf

Dark clouds Teacher's words: Learning to detect keyboard information, Yu Wenbiao classmate Classroom made a keyboard in the screen up and down to move a star program.

The teacher gave a few students the idea of the Maze game, Peng Bo students next class will do a good maze game out, wonderful!

The idea is clear, the code is concise, the annotation is clear, only everybody learns.

At the same time he also implemented a simple push box game, is a quick program.

#include "stdio.h"
#include "Bios.h"
#define LEFT 75
#define RIGHT 77
#define UPPER 72
#define DOWN 80
#define ESC 27
Union keyboard/* Defines the common body type to read the keyboard code * *
{
unsigned int ikeyinfo;
Char chkeybit[2];
};
int Fngetkey (void)/* Defines a function to read the keyboard code * *
{
Union keyboard UniKey1; /* Defines a common body variable to read the keyboard code * *
while (Bioskey (1) ==0); /* Check whether the user is pressing the button *
Unikey1.ikeyinfo=bioskey (0); /* Read key information * *
Return (unikey1.chkeybit[0]==0?unikey1.chkeybit[1]:unikey1.chkeybit[0]); /* Return ASCII code or extension code * *
}
void Main ()
{
int ikey,x=11,y=6; /*x,y for the character after moving the coordinates * *
int chmap[10][10]={/* Define map with two-dimensional array/*
{0,0,0,0,0,0,0,0,0,0},/*0 said the wall 1 means road 2 means export * *
{0,1,0,0,1,1,1,1,1,0},
{0,1,1,0,1,0,1,0,1,0},
{0,0,1,0,1,0,1,0,1,0},
{0,0,1,1,1,0,0,0,1,0},
{0,0,0,0,0,0,1,1,1,0},
{0,1,0,0,1,1,1,0,0,0},
{0,1,1,1,1,0,0,0,2,0},
{0,1,0,0,1,1,1,1,1,0},
{0,0,0,0,0,0,0,0,0,0},
};
int i,j; * * Repeatedly to move the coordinate operation
while (1)
{
for (i=0;i<10;i++)/* Output new Map (Refresh map) * *
{
Gotoxy (10,5+i);
for (j=0;j<10;j++)
{
if (chmap[i][j]==0)
printf ("#");
if (chmap[i][j]==1)
printf ("");
if (chmap[i][j]==2)
printf ("E");
}

}
if (chmap[y-5][x-10]==2)/* If the coordinates of the person and the target coordinate the output "you win!" Exit * *
{
CLRSCR ();
printf ("You win!");
Break
}/* The coordinate output of the starting (or moving) person */
Gotoxy (X,y);
printf ("*\b");
Ikey=fngetkey (); /* Press the Read key information to change the coordinates if the change of the coordinates and wall (0) coincidence will not change * *
if (ikey==left&&chmap[y-5][x-1-10]!=0)
x--;
if (ikey==right&&chmap[y-5][x+1-10]!=0)
x + +;
if (ikey==upper&&chmap[y-1-5][x-10]!=0)
y--;
if (ikey==down&&chmap[y+1-5][x-10]!=0)
y++;
if (IKEY==ESC)/* Enter ESC to exit and output "you LOST" * *
{
CLRSCR ();
printf ("You Lost");
Break
}
CLRSCR ();
}
Getch ();
}

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