FAQs about visual C ++ 64-bit migration

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FAQs about visual C ++ 64-bit migration Visual Studio 2012In other versions, this topic has not been rated.-comment on this topic.

When using Visual C ++ to create an application running in a 64-bit Windows operating system, pay attention to the following issues:

  • In 64-bit windows, int and long are 32-bit values. Do not assign pointers to programs planned to be compiled on the 64-bit Platform
    32-bit variable. On the 64-bit platform, the pointer is 64-bit. if the pointer is assigned to a 32-bit variable, the pointer value should be truncated.

  • In a 64-bit Windows operating system,Size_t,Time_tAndPtrdiff_tIs a 64-bit value.

  • In the 32-bit Windows Operating System Visual C ++ version earlier than visual C ++ 2005,Time_tIs a 32-bit value. By default,Time_tIt is a 64-bit integer. For more information, see time management.

    Pay attention to where the code uses the int value and uses itSize_tOrTime_tValue processing. Numbers may grow larger than 32 digits, and data may be truncated when transferred back to int storage.

% X (hexadecimal int format)PrintfModifiers do not work as expected in 64-bit windows. It only performs operations on the first 32-bit value of the value passed to it.

  • Windows 32-bit OS uses % i32x to display integers.

  • Windows 64-bit OS uses % i64x to display integers.

  • % P (The hexadecimal format of the pointer) works as expected in a 64-bit Windows operating system.

For more information, see:

  • Compiler Options

  • /Wp64

  • _ W64

  • Migration prompt

See

Programs with 64-bit configurations for other resources (Visual C ++)

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