1. fms3 supports amf3 connections.
2. fms3 still does not support 64-bit hosts (Linux testing), but in the official FAQ, It is said as follows:
Will Flash Media Server 3 run on my 64-bit windows or Linux systems?
Yes, Flash Media Server 3 will run on 64-bit systems, but it will run in 32-Bit mode. flash Media Server 3 will also now support 64-bit file lengths. this means that Flash Media Server 3 can handle file lengths greater than 2 GB.
3. In Main. ASC, fms3 automatically assigns an id value for each connected client, but fms2 does not. So I used to like this: clientobj. ID = '000000'. Now it's not working. And even if you are in onconnect
This is written. However, in ondisconnect, its ID is still assigned to it by the system.
4. I believe everyone wants the fms3 server.CodeSupport as3, at least As2, but fms3 is not supported. I don't know what they think,
Will Flash Media Server 3 Support ActionScript 3.0?
Yes, Flash Media Server 3 supports ActionScript 3.0 only on the client side. services (applications) will continue to be developed using ActionScript 1.0, which is similar to JavaScript. flash Media Server 3 will also introduce support for amf3, allowing you to send bitmap data objects from one client to another.
5. fms3 supports transmission of complex data. I have tested bytearray, uitextformat,