C + + Learning Path: Thread Encapsulation (object-based programming)

Source: Internet
Author: User

Introduction:

This time we re-encapsulate threads, using object-based programming, not for the way we redefine virtual functions in object-oriented programming, where we use callback functions.

Thread.h

1 #ifndef Thread_h_2 #defineThread_h_3 4#include <boost/noncopyable.hpp>5#include <functional>6#include <pthread.h>7 8 classthread:boost::noncopyable9 {Ten  Public: Onetypedef std::function<void() >Threadcallback; A  - Thread (Threadcallback callback); -~Thread (); the  -     voidstart (); -     voidjoin (); -  +     Static void*runinthread (void*); -  + Private: A pthread_t threadid_; at     BOOLIsrunning_; -Threadcallback Callback_;//callback function - }; -  -  -  in #endif //Thread_h_

Instead of redefining the virtual function, you can see that a function adapter is set up to hold the business logic we want.

You can call Callback_ directly with the static function Runinthread.

Thread.cpp

1#include"Thread.h"2 3 Thread::thread (Threadcallback callback)4: Threadid_ (0),5Isrunning_ (false),6 Callback_ (Std::move (callback))7 {8 9 }Ten      Onethread::~Thread () A { -     if(Isrunning_) -     { the         //Detach - Pthread_detach (threadid_); -     } - } +  - voidThread::start () + { APthread_create (&threadid_, NULL, Runinthread, This); atIsrunning_ =true; - } - voidThread::join () - { - Pthread_join (threadid_, NULL); -Isrunning_ =false; in } -  to void*thread::runinthread (void*Arg) + { -Thread *pt = static_cast<thread*>(ARG); thePt->callback_ ();//Call callback function *  $     returnNULL;Panax Notoginseng}

The above has a few experience to deal with, Google recommended when the thread this class destructor, if the threads have not finished, then detach.

and set a flag bit BOOL isrunning flag thread whether it starts.

Test code

1#include"Thread.h"2#include <stdio.h>3#include <unistd.h>4 using namespacestd;5 6 voidfoo ()7 {8      while(1)9     {Tenprintf"foo\n"); OneSleep1); A     } - } -  the  -  - intMainintargcChar Const*argv[]) - { +Thread T (&foo); -  + T.start (); A T.join (); at  -     return 0; -}

As you can see, when using object-based programming, you do not need to define the user's own class, just pass in a function adapter in the main function. Specific function types can be implemented using bind.

Test Code 2

1#include"Thread.h"2#include <stdio.h>3#include <unistd.h>4 using namespacestd;5 6 classFoo7 {8  Public:9     voidFoointi)Ten     { One          while(1) A         { -printf"Foo%d\n", i++); -Sleep1); the         } -     } - }; -  +  -  + intMainintargcChar Const*argv[]) A { at Foo F; -     inti = the; -Thread T (Bind (&foo::foo, &F, i)); -  - T.start (); - T.join (); in  -     return 0; to}

For member functions of a class, use the big kill bind.

C + + Learning Path: Thread Encapsulation (object-based programming)

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