Cube Auto-Restore (2)--c# implementation of the first edition

Source: Internet
Author: User

Completed the first version of the C # Rubik's Cube program, the use of object-oriented thinking, single-threaded, inefficient, 3 hours, only to run more than 100,000 data. Currently using numbers to represent color blocks, each color block occupies an int (4 bytes, 32 bits), and a Rubik's Cube takes up 54 int,32*54=1728bit

The next step is to write in Java, using binary to represent the cube's data, each 3-bit represents a color block, a Rubik's cube data representation occupies 108bit, equivalent to 108/8/4 about 4 int type, efficiency should be improved a lot.

Cube Auto-Restore (2)--c# implementation of the first edition

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