iOS uses object-c custom Cordova plugin (-)

Source: Internet
Author: User
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1. Create a project

Open the terminal, switch to the desktop, and then use ' ionic ' to create a test project named Counttest.

CD./desktop/

sudo ionic start Countdemo

Or

Use Cordova, but late Cordova do not know how to boot ionic, if you know please leave a message to tell me, thank you! sudo Cordova create Countdemo Com.twenty.CountDemo Countdemo


1: Project creation to the desktop directory name,

The name of the 2:ios Bundle identifier,

3: Project name if you go to 2, 3 steps, the IOS Bundle ID will be created by itself, and the project name in 3 is the directory name in the default 1.

The items we create do not have writable permissions , only readable permissions , because the Modify Counttest permission is readable and writable .


This allows you to modify Counttest files and sub-files.

2. Compiling iOS Project Project

Compile the ' iOS Project structure ' directory platform by using ' ionic '. The command is as follows:

Add platforms for iOS projects

sudo ionic platform add iOS

or sudo Cordova platform add iOS

Output is added successfully



Wait a few minutes

Compiling iOS projects

sudo ionic build iOS

or sudo Cordova build iOS



If ' * * BUILD succeeded ' succeeds, you can see the file ' platform ' add an iOS platform folder.

Use the official Apple development tool ' Xcode ' to open if you do not have permission to modify permissions using the command:


sudo chmod-r 777.

`. Represents the current folder ',

Open the post structure as follows


Our custom plugins are in the ' Plugins ' folder.

3. Plugin Development

Create a ' Countadd ' object that inherits the ' Cdvplugin ' object.

PS: ' Cdvplugin ' is the connection object for the Cordova library.


' Command + B ' compile Xcode, program error ' ' cordova/cordova.h ' File not found '


By looking at the contents of the ' cordovalib ' library file, the header file ' CDV.h ' in this library contains all the class header files and is therefore modified as follows:



The compilation succeeds again.

In the CountAdd.h file, declare a method: Calculate the size. The ' Cdvinvokedurlcommand * ' object is a parameter that is passed automatically when the URL command is called. Implement this method in ' COUNTADD.M ' .




In ' countadd.m ' , we add the following code:


1: Gets the unique ID of the command to invoke;

2: Get the first index value of the passed array; (subsequent detailed explanation)

3: The number given to get +1;

5: Set the status by judging the result of the plugin, the value passed by the success status message, the value passed by the failed status message;

6: Send the result of the plugin to the corresponding ID by invoking the proxy

4. Configuration

By using Webstorm to open the ' Countdemo ' project you created, we create our own plugin directory ' Com.twenty.CountTest ' in the project ' Plugins ' folder , the structure is as follows:



iOS: Store the Countadd class that Xcode just created,

www: js file that is called and Countadd is stored

Plugin.xml: Configure the contents of iOS and Cordova. Copy ' OC class ' to ' iOS folder ' directory, ' www ' directory to create a JS file like ' OC class name '



The contents of the ' plugin.xml ' file are as follows:



The name in the box must be consistent, the names are arbitrary;

The value in the circle is consistent with the class name of the Cdvplugin class that inherits from the OC;

The horizontal line part name must match the JS name



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Original link: HTTP://WWW.JIANSHU.COM/P/10CCA2464FCF
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iOS uses object-c custom Cordova plugin (-)

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