IOS converts an image to a rounded corner

Source: Internet
Author: User

UIImage + wiRoundedRectImage. h

#import <UIKit/UIKit.h>@interface UIImage (wiRoundedRectImage)+ (id)createRoundedRectImage:(UIImage*)image size:(CGSize)size radius:(NSInteger)r;@end

 

UIImage + wiRoundedRectImage. m

#import "UIImage+wiRoundedRectImage.h"@implementation UIImage (wiRoundedRectImage)static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,                                 float ovalHeight){    float fw, fh;        if (ovalWidth == 0 || ovalHeight == 0)    {        CGContextAddRect(context, rect);        return;    }        CGContextSaveGState(context);    CGContextTranslateCTM(context, CGRectGetMinX(rect), CGRectGetMinY(rect));    CGContextScaleCTM(context, ovalWidth, ovalHeight);    fw = CGRectGetWidth(rect) / ovalWidth;    fh = CGRectGetHeight(rect) / ovalHeight;        CGContextMoveToPoint(context, fw, fh/2);  // Start at lower right corner    CGContextAddArcToPoint(context, fw, fh, fw/2, fh, 1);  // Top right corner    CGContextAddArcToPoint(context, 0, fh, 0, fh/2, 1); // Top left corner    CGContextAddArcToPoint(context, 0, 0, fw/2, 0, 1); // Lower left corner    CGContextAddArcToPoint(context, fw, 0, fw, fh/2, 1); // Back to lower right        CGContextClosePath(context);    CGContextRestoreGState(context);}+ (id)createRoundedRectImage:(UIImage*)image size:(CGSize)size radius:(NSInteger)r{    // the size of CGContextRef    int w = size.width;    int h = size.height;        UIImage *img = image;    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();    CGContextRef context = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst);    CGRect rect = CGRectMake(0, 0, w, h);        CGContextBeginPath(context);    addRoundedRectToPath(context, rect, r, r);    CGContextClosePath(context);    CGContextClip(context);    CGContextDrawImage(context, CGRectMake(0, 0, w, h), img.CGImage);    CGImageRef imageMasked = CGBitmapContextCreateImage(context);    img = [UIImage imageWithCGImage:imageMasked];        CGContextRelease(context);    CGColorSpaceRelease(colorSpace);    CGImageRelease(imageMasked);        return img;}@end

 

Call method:

UIImage * image = [UIImageimageNamed: @ "123.jpg"]; // you can specify the source image.

CGSize size = CGSizeMake (100,100); // set the size

_ PImgV. image = [UIImagecreateRoundedRectImage: image size: size radius: 10]; // set the radius

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