During the one-month holiday, almost half of them spent on Java game programs. So far, although I have been able to make some small things and have some experiences, I still don't feel very thorough and can't write anything.
Learning Physics in high school is super appealing. Every chapter has something to do. As long as you understand it, you can do a lot of exercises immediately. It is a sense of accomplishment. It's like eating a cage bag with a bite.
Ava is so huge that I don't know where to start. When learning the Applet Class, it won't even happen to the Image class. Let's study the Image class, but it won't happen to the Graphics class ......
Java is like a huge meat steamed stuffed bun. It cannot be bitten by a bite. Feeling uneasy ......
Let's sum up. After all, you can only find out what you have learned. These experiences will be divided into several topics over the past few days. I will not focus on the major aspects, but on the minor knowledge of game programming:
1. Implement the Runable interface to create a game loop.
2. Dual buffering technology to eliminate flickering pictures.
3. Smooth Processing of buttons to improve the gaming experience.
...... ......