Use Rights: All users Use mode: Sleep [--help] [--version] NUMBER[SMHD] Description: Sleep can be used to delay the current action for a period of time Parameter description: --HELP: Display auxiliary messages --version: Display version number Number: Length of time, followed by S, M, H or D Where S is the second, M is minutes, H is the hour, D is the number of days Example: Delay 1 minutes after displaying the current time, and then display the time again: Date;sleep 1m;date
This command is more used in shell scripting and in programs.
As in the following procedure:
Application: #include <syswait.h> Usleep (n)//n microsecond Sleep (n)//n ms Sleep (n)//n seconds Driver: #include <linux/delay.h> Mdelay (n)//milliseconds its implementation #ifdef NOTDEF #define MDELAY (n) (\ {unsigned long msec= (n); while (msec--) udelay (1000);}) #else #define MDELAY (n) (\ (__builtin_constant_p (n) && (n) <=max_udelay_ms)? Udelay ((n) *1000): \ ({unsigned long msec= (n); while (msec--) udelay (1000);})) #endif Call Asm/delay.h's udelay,udelay should be nanosecond delay
Dos: Sleep (1); Stay for 1 seconds. Delay (100); Stay for 100 milliseconds Windows: Sleep (100); Stay for 100 milliseconds Linux: Sleep (1); Stay for 1 seconds. Usleep (1000); Stay for 1 milliseconds Each platform is not the same, it is best to define a Cross-platform macro control
Seconds or microseconds. About the delay function sleep () Because to write a piece of code, you need to use the sleep () function, in my memory (10) seems to be dormant 10 microseconds, the result is dormant for 10 seconds (under Linux). I think it's strange, because the chief remembers it as if it was a microsecond unit. So I looked it up.
The original Sleep function prototype under Linux is: unsigned int sleep (unsigned int seconds); And the Sleep function prototype in MFC is: void Sleep (DWORD dwmilliseconds); That is, under Linux (the GCC library used), The sleep () function is in seconds, sleeping (1), or dormant for 1 seconds. The sleep () function under MFC is in microseconds (1000) and sleeps for 1 seconds. Oh, yes. And if you sleep in subtle units under Linux, you can use the thread-hibernate function: void Usleep (unsigned long usec); Don't forget to use #include <system.h> oh.
Also worth mentioning is that Linux has a delay () function, the prototype is extern void delay (unsigned int msec), it can delay msec*4 milliseconds, that is, if you want to delay a second, you can use delay (250);
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