Lua and C + + Interactive learning record five: global array interaction

Source: Internet
Author: User
Tags lua

The main content is reproduced from: Zilong People Blog (strongly recommended to go to the sub-Longshan blog completely learn it again)

Part of the content is read from: "Lua 5.3 Reference Manual," the Chinese version of the translator Cloud wind production KAVCC

vs2013+lua-5.3.3

1. Arrays

The ① array is a table with a key value starting at 1 and incrementing continuously.

The ② index number is starting from 1, not starting from 0.

2. Since it is a table, it is of course possible to read and write with the contents of the previous section.

LUA also provides some APIs that operate on arrays only, as follows:

①lualib_api Lua_integer (Lual_len) (lua_state *l, int idx);

The number of array elements can be obtained by using the array.

Returns the "Length" of the value at a given index as a number, which is equivalent to invoking the ' # ' operation in Lua. (Non-array use # will not get the correct value)

If the action result is not an integer, an error is thrown. (This happens only when the triggering meta-method is used.) )

②lua_api Int (Lua_rawgeti) (lua_state *l, int idx, Lua_integer n);

Note the corresponding Lua_rawget function.

Gets the array value of index number n, which returns an int value of the type of the value.

This is a direct access that does not trigger a meta-method and is highly efficient.

③lua_api void (Lua_rawseti) (lua_state *l, int idx, Lua_integer n);

Note the corresponding Lua_rawset function

Sets the array value of index number n.

This function pops the value out of the stack. The assignment is straightforward, i.e. it does not trigger a meta-method and is highly efficient.

3.c++ reading an array in Lua

Array in ①lua

Global_c_read_array = {5,6.78,"array string"}

Read in ②c++

1 //Lua->stack, get global array, position -12Lua_getglobal (L,"Global_c_read_array");3 4     //get the array length5Lua_integer Array_len = Lual_len (L,-1); 6      for(Lua_integer i =1; I <= Array_len; ++i) {7         //lua->stack, global array position-1, then I is the corresponding index value, put the return value to the position of-18         intRet_type = Lua_rawgeti (L,-1, i);9 Ten         //--------------The original operation table function that was substituted------------- One         //Lua_pushinteger (L, i); A         //int ret_type = lua_gettable (L,-2);//you can also use int ret_type = Lua_rawget (L,-2);  -  -         //stack->c the         if(Ret_type = =Lua_tnumber) { -             if(Lua_isinteger (L,-1)){ -printf"%lld\n", Lua_tointeger (L,-1)); -             } +             Else if(Lua_isnumber (L,-1)){ -printf"%g\n", Lua_tonumber (L,-1)); +             } A         } at         Else if(Ret_type = =lua_tstring) { -printf"%s\n", Lua_tostring (L,-1)); -         } -  -Lua_pop (L,1); -}

4.c++ writing to LUA arrays

①c++ Write

1 //C->stack, create a new table and put it in the position of-12 lua_newtable (L);3 4     //c->stack, create the corresponding Key-val5Lua_pushinteger (L,7);//Setting the value6Lua_rawseti (L,-2,1);//Correspondence Key-val7 8Lua_pushnumber (L,8.9);//Setting the value9Lua_rawseti (L,-2,2);//Correspondence Key-valTen  OneLua_pushstring (L,"test_string");//Setting the value ALua_rawseti (L,-2,3);//Correspondence Key-val -  -     //--------------The original operation table function that was substituted------------- the     //Lua_pushinteger (L, 1);//Set Key -     //Lua_pushinteger (L, 7);//Setting the value -     //lua_settable (L,-3);//You can also use Lua_rawset (l,-3); -  +     //Lua_pushinteger (L, 2);//Set Key -     //Lua_pushnumber (L, 8.9);//Setting the value +     //lua_settable (L,-3);//You can also use Lua_rawset (l,-3); A  at     //Lua_pushinteger (L, 3);//Set Key -     //lua_pushstring (L, "test_string");//Setting the value -     //lua_settable (L,-3);//You can also use Lua_rawset (l,-3); -  -      -     //Stack->lua, assigns the array to Lua, and pops the array inLua_setglobal (L,"Global_c_write_array");

② Lua reads in the Hello.lua file

1 if  Then 2      for 1  Do 3         Print ("", Global_c_write_array[i]) 4     End 5 End

Lua and C + + Interactive learning record five: global array interaction

Related Article

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.