Memory alignment in C/C ++

Source: Internet
Author: User
Tags modulus microsoft c

[Intel architecture 32 manual]
Words, dual words, and four words do not need to be aligned in the memory on the natural boundary. (For words, double words, and four words, the natural boundary is an even number of addresses, which can be divided by four, and an address that can be divided by eight .)
In any case, data structures (especially stacks) should be aligned as much as possible on natural boundaries to improve program performance. The reason is that the processor needs to perform two memory accesses to access non-alignment memory; however, alignment memory access only needs one access.
A single-or dual-character operand spans the 4-byte boundary, or a four-character operand spans the 8-byte boundary, which is considered not aligned and thus requires two bus cycles to access the memory. The starting address of a word is odd, but it does not span the word boundary. It is considered to be aligned and can be accessed in a bus cycle.
Some operations require memory operations to be aligned on the natural boundary. If the operands are not aligned, these commands generate a general protection exception (# GP ). The natural boundary of dual words is the address that can be divided by 16 characters. Other double-byte commands allow non-alignment access (without common protection exceptions). However, additional memory bus cycles are required to access non-alignment data in the memory.

[Memory alignment and memory layout of struct data in ansi c]
When a structure type is defined in C, is its size equal to the sum of the sizes of fields? How will the compiler place these fields in memory? What are the requirements of ansi c for the structure memory layout? Can our programs depend on this layout? These questions may be a bit vague for many friends, so this article will try to explore the secrets behind them.
First, at least one thing is certain, that is, ansi c ensures that the locations where fields in the struct appear in the memory increase sequentially with their Declaration Order, and the first address of the first field is equal to the first address of the entire struct instance. For example, there is a struct:
Struct vector {int x, y, z;} s;
Int * P, * q, * R;
Struct vector * pS;

P = & S. X;
Q = & S. Y;
R = & S. Z;
PS = & S;

Assert (P <q );
Assert (P <R );
Assert (q <R );
Assert (int *) PS = P );
// The above assertions will not fail

At this time, a friend may ask: "Does the standard stipulate that adjacent fields are also adjacent in the memory? ". Well, sorry, ansi c does not guarantee that your program should not rely on this assumption at any time. Does this mean that we can never outline a clearer and more precise structure memory layout? Oh, of course not. But let's take a moment out of this issue and take a look at another important issue-memory alignment.
Many real computer systems have limits on the locations where basic data is stored in the memory. They require that the first address value of the data be K (usually 4 or 8) this is the memory alignment, and this K is called the alignment modulus of the data type ). When the ratio of the alignment modulus of one type of S to the alignment modulus of another type of T is an integer greater than 1, we call it the alignment requirement of type s stronger than that of T (strict ), t is weaker (loose) than S ). This mandatory requirement simplifies the design of the transmission system between the processor and the memory, and improves the Data Reading speed. For example, a processor reads or writes 8 bytes of data at a time starting from an eight-fold address each time it reads/writes memory, if the software can ensure that data of the double type starts from an eight-fold address, then only one memory operation is required to read or write data of the double type. Otherwise, we may need two memory operations to complete this operation, because the data may be distributed across two 8-byte memory blocks that meet the alignment requirements. Some Processors may encounter errors when the data does not meet the alignment requirements, but Intel's ia32 architecture processor can work correctly regardless of whether the data is aligned. However, Intel recommends that if you want to improve performance, all program data should be aligned as much as possible. The Microsoft C compiler (cl.exe for 80x86) in win32platform uses the following alignment rules by default: The alignment modulus of any basic data type T is the size of T, that is, sizeof (t ). For example, for the double type (8 bytes), it is required that the address of this type of data is always a multiple of 8, and the char type data (1 byte) can start from any address. In Linux, GCC adopts another set of rules (not verified in the data, please correct the error): Any 2-byte size (including single-byte ?) The alignment modulus of data types (such as short) is 2, while all other data types (such as long and double) that exceed 2 bytes are 4 as alignment modulus.
Return to the struct we care about. Ansi c specifies that the size of a structure type is the sum of the size of all its fields and the size of the padding areas between or at the end of the field. Hmm? Fill area? Yes, this is the space allocated to the struct to make the struct field meet the memory alignment requirements. So what are the alignment requirements of the struct itself? Yes, the ansi c standard specifies that the alignment requirement of the struct type cannot be looser than the strictest one in all its fields (but this is not mandatory, vc7.1 is just as strict as they are ). Let's take a look at an example (the following test environment is Intel celon 2.4g + Win2000 Pro + vc7.1, and the memory alignment compilation option is "default", that is, the/ZP and/Pack options are not specified):

Typedef struct ms1
{
Char;
Int B;
} Ms1;

Assume that ms1 uses the following memory layout (the memory addresses in this article increase from left to right ):
_____________________________
|
| A | B |
|
+ --------------------------- +
Bytes: 1 4

Because the strongest alignment requirement in ms1 is the B field (INT), according to the alignment rules of the compiler and the ANSI C standard, the first address of the ms1 object must be 4 (alignment modulus of the int type). So can the B Field in the above memory layout meet the int type alignment requirements? Well, of course not. If you are a compiler, how can you cleverly arrange it to satisfy your CPU preferences? Haha, after 1 ms of hard thinking, you must come up with the following solution:

_______________________________________
| // |
| A | // padding // | B |
| // |
+ ------------------------------------- +
Bytes: 1 3 4

This scheme allocates three additional Padding Bytes between A and B, so that when the first address of the entire struct object meets the 4-byte alignment requirement, the B field must also meet the 4-byte alignment requirements of the int type. Therefore, sizeof (ms1) should be 8, and the offset of field B to the first address of the struct is 4. Very understandable, right? Now, we exchange the fields in ms1 in the following order:

Typedef struct MS2
{
Int;
Char B;
} MS2;

Maybe you think MS2 is simpler than ms1, and its layout should be

_______________________
|
| A | B |
|
+ --------------------- +
Bytes: 4 1

Because the MS2 object must also comply with the 4-byte alignment rules, the address of a must be 4-byte alignment because it is equal to the first address of the structure. Well, the analysis is justified, but not comprehensive. Let's take a look at the problem of defining an MS2 array. The C standard ensures that the space occupied by arrays of any type (including custom structure types) must be equal to the size of a single data of this type multiplied by the number of array elements. In other words, there is no gap between the elements of the array. According to the above scheme, the layout of an MS2 array is:

| <-Array [1]-> | <-array [2]-> | <-array [3] ......
__________________________________________________________
|
| A | B | .............
|
+ ----------------------------------------------------------
Bytes: 4 1 4 1

When the first address of the array is 4-byte alignment, array [1]. A is also 4-byte alignment, but what about array [2].? What about array [3].? It can be seen that this scheme does not allow the fields of all elements in the array to meet the alignment requirements when defining the struct array, and must be modified to the following form:

___________________________________
| // |
| A | B | // padding // |
| // |
+ --------------------------------- +
Bytes: 4 1 3

Now, whether it is to define a separate MS2 variable or MS2 array, all the fields of all elements can meet the alignment requirements. The sizeof (MS2) is still 8, the offset of A is 0, and that of B is 4.

Okay. Now you have mastered the basic principles of structured memory layout. Try to analyze a type that is slightly more complex.

Typedef struct ms3
{
Char;
Short B;
Double C;
} Ms3;

I think you can get the correct layout:

Padding
|
_____ V _________________________________
|/| // |
| A |/| B |/padding/| c |
|/| // |
+ ------------------------------------- +
Bytes: 1 1 2 4 8

The sizeof (short) is equal to 2, and the B field should start with an even address. Therefore, a is followed by a byte, And the sizeof (double) is equal to 8. The C field must start with an address multiple of 8, the preceding fields A and B have 4 bytes plus the padding bytes. Therefore, filling the fields B with four more bytes ensures the alignment of the C field. S

 

 

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