(NO.00003) iOS games simple robot projection game forming notes (2)

Source: Internet
Author: User

(NO.00003) iOS games simple robot projection game forming notes (2)

Open Ai and draw the robot body, arm, and basket as needed:

Because it is an experimental game, there is no need to spend too much effort on it to draw out the meaning. although it is a 2D game, it can show a pseudo 3D graphic effect in the actual game. Although this cat's game element is full of 2D effects ;) <Strong? Http: www.bkjia.com kf ware vc "target =" _ blank "class =" keylink "> Serial + 31krl21_0kg1xlhiwp3q6nkqysrw0czs8s6qu/serial + qu + bWxi48L3A + Serial = "here write picture description" src = "http://www.bkjia.com/uploads/allimg/151114/04263V204-1.png" title = "\"/>

SpriteBuilder creates a project named ShootBall.
Drag the previously drawn game materials to the new Images folder.

Create a Sprites folder and create the Basket. ccb file in the folder. The type is Sprite.
Open its physical object and draw a physical border according to the actual shape:

 

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