OpenGL2.1 real-time algorithm image. The system is Linux

Source: Internet
Author: User
OpenGL2.1 provides a real-time algorithm image. The system provides Linux-general Linux technology-Linux technology and application information. The following is a detailed description. At the recent joint conference on new technologies and products of MUDBOX in San Francisco, Id Software released several OpenGL 2.1 Real-Time Images (the entire PC is computed in a timely manner, and the system is Linux )! At the same time, ID also announced that the next-generation game engine is also a new technology that uses OpenGL 2.1 APIs and MUDBOX. In addition, ID-based next-generation games are not limited by platforms and support MAC, Linux, and WINDOWS, unlike DirectX 10, it is limited to Vista systems.



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Although the number of OpenGL games cannot be compared with that of large-scale D3D games, many 3D graphics developers are happy to use open and advanced OpenGL APIs, for example, many of NVIDIA's classic Demo uses the OpenGL engine to display the latest features of the graphics card, and ID Software is also a constant supporter of OpenGL standards, the well-known DOOM and Quake games and their engines all witness an era. What kind of surprises can the next generation of game engines with ID bring to us? Wait and see



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Currently, NVIDIA's GeForce 8800 series not only support DirectX 10.0 APIs, but also the only graphics card that supports OpenGL 2.1 APIs. NVIDIA's historical graphics cards have powerful OpenGL Performance, g80 has become a new game development platform!

Note:

OpenGL2.1 compared with the current version 2.0, although the version number is not as great as DX9 to DX10, it adds a number of practical technologies and functions, such as backward compatible with advanced OpenGL pipeline planning, these include optimizing the parallel working time between GPU and video memory, improving the utilization of pixel buffering and object pixel and texture rapid buffering, and increasing the standard color image texture sRGB color space application to promote management flexibility; and added a lot of new shader flexible deployment, including non-square matrix support, support for Array stream objects and fragmented point location, interference and shaders attributes unchanged variable shader code to improve reliability.

MudBox is a digital engraving software tool that truly can handle ultra-high-resolution models and is based on digital brushes. It comes from the real creation experience of a group of real painters, it has been successfully applied to several of the world's most famous film visual effects, Game Development and toy production companies, using the powerful and friendly tool components provided by MudBox, many famous companies have developed well-known "star" Digital roles and various 3D scenarios. The ID software company's artistic guidance, Dr. Anthony Scott, commented: The MudBox work interface is very friendly and intelligent. It gives completely the experience of art creators and makes it the top of today's 3D engraving software, this is another independent day in the three digital fields.

Source: pcpop.com

[ This post was last edited by jsbxw at, September 24 ,.]
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