Python network programming: basic use of socketserver, pythonsocketserver

Source: Internet
Author: User

Python network programming: basic use of socketserver, pythonsocketserver
Content:

 

  • Introduction to socketserver
  • Use of socketserver
  • Asynchronous Server of socketserver

 

Start Time:

You can also use socketserver to create a socket

Socketserver introduction:
  • Socketserver is an advanced module in the standard library.
  • Socketserver simplifies the code for creating a client and a server

 

Use of socketserver:

 

  • First import module: import socketserver
  • Initialize the Controller class Handler. Handler is a handle method in the Handler class that inherits the BaseRequestHandler class, which determines the operation of each connection. [The Class Name of the controller class can be other, not necessarily Handler, as long as BaseRequestHandler is inherited]
    • Init (): Initialize control settings, initialize connection sockets, addresses, and process instance information.
    • Handle (): defines how to process each connection.
    • Setup (): Run before handle (). It is generally used to set connection configurations other than the default value.
    • Finish (): run the command after handle.
    • Variable:
      • The self. request attribute is a socket object, so self. request. xxxx is used to call the socket function.
      • Self. server contains the instance that calls the processing program
      • Self. client_address is the client address information.
  • Define the server type [pass in the address and port parameters of the Handler class and server ]:
    • TCPServer supports ipv4 TCP server.
      • Server = socketserver. TCPServer (HOST, PORT), Handler) [Handler]
    • UDPServer supports ipv4 UDP protocol servers.
      • Server = socketserver. UDPServer (HOST, PORT), Handler)
  • Run the server
    • Continuous cyclic Operation: serve_forever (). Even if an error is reported for a connection, the program will not stop, but will continue to run and communicate with other clients.
      • Server. serve_forever ()
    • Stop server_forever: shutdown ()
      • Server. shutdown ()

 

Server:
Import socketserverclass MyTCPHandler (socketserver. baseRequestHandler): def handle (self): try: while True: self. data = self. request. recv (1024) print ("{} send :". format (self. client_address), self. data) if not self. data: print ("connection lost") break self. request. sendall (self. data. upper () failed t Exception as e: print (self. client_address, "disconnected") finally: self. request. close () def setup (self): print ("before handle, Connection Established:", self. client_address) def finish (self): print ("finish run after handle") if _ name __= = "_ main _": HOST, PORT = "localhost ", 9999 server = socketserver. TCPServer (HOST, PORT), MyTCPHandler) server. serve_forever ()

 

Client:
Import socketclient = socket. socket () client. connect ('localhost', 9999) while True: cmd = input ("(quit)> "). strip () if len (cmd) = 0: continue if cmd = "quit": break client. send (cmd. encode () implements _res = client. recv (1024) print (pai_res.decode () client. close ()

 

 

Asynchronous Server of socketserver:

 

Multithreading: ThreadingTCPServer

Multi-process: ForkingTCPServer (Unix)

 

Multi-threaded edition:

Import socketserverclass MyTCPHandler (socketserver. baseRequestHandler): def handle (self): try: while True: self. data = self. request. recv (1024) print ("{} send :". format (self. client_address), self. data) if not self. data: print ("connection lost") break self. request. sendall (self. data. upper () failed t Exception as e: print (self. client_address, "disconnected") finally: self. request. close () def setup (self): print ("before handle, Connection Established:", self. client_address) def finish (self): print ("finish run after handle") HOST, PORT = "localhost", 9999 server = socketserver. threadingTCPServer (HOST, PORT), MyTCPHandler) # multi-threaded server. serve_forever ()

 

 

 

 

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