Singleton mode: ensures that a class has only one instance and provides a global access point to access it.
There is only one way to implement a class:
1. Make a global variable so that an object is accessed, but it cannot prevent external instantiation of multiple objects.
2. Let the class itself save its unique instance. This class can ensure that no other instance can be created.
Singleton mode for multithreading: Lock-double lock
ELE. Me Singleton class: instantiate itself when the class is loaded (static initialization ). Its advantage is that it avoids the security problem of multi-thread access, and its disadvantage is that it occupies system resources in advance.
lazy Singleton class: instantiate itself when it is referenced for the first time. Avoid occupying system resources at the beginning, but there are multi-threaded access security issues.
Instance:
# Encoding = UTF-8 # Singleton Mode Def Printinfo (Info ): # Print Unicode (Info, 'utf-8'). Decode ('gbk ') Print Info. Decode ( ' UTF-8 ' ). Encode ( ' UTF-8 ' ) Import Threading # Singleton type Class Singleton (): instance = None mutex = Threading. Lock () Def _ Init _ (Self ): Pass @ Staticmethod Def Getinstance (): If (Singleton. instance =None): Singleton. mutex. Acquire () If (Singleton. instance = None): printinfo ( ' Initialize an instance ' ) Singleton. Instance = Singleton () Else : Printinfo ( ' The Singleton has been instantiated. ' ) Singleton. mutex. Release () Else : Printinfo ( ' The Singleton has been instantiated. ' ) Return Singleton. Instance Def Clientui (): Singleton. getinstance () singleton. getinstance () singleton. getinstance () Return If _ Name __ =' _ Main __ ' : Clientui ();
result:
the initialized instance Singleton has been instantiated and The Singleton has been instantiated.
append description @ staticmethod in Python, classmethod refers to staticmethod, not because of its relationship, In order to differentiate users so that they can write Code more clearly. In C ++, we understand that a function directly accessed by class name is called a static function of the class, that is, a static modified function. In C ++, classmethod and staticmethod are concepts. So what is the difference between the two in Python? Let's take a look at how the two are declared in Python code.
class myclass :... @ classmethod # classmethod modifier def class_method (CLS, arg1, arg2 ,...) :... @ staticmethod # staticmethod modifier def static_method (arg1, arg2 ,...) :...
For the classmethod parameter, the class name needs to be passed implicitly, while the staticmethod parameter does not need to pass the class name. In fact, this is the biggest difference between the two.
Both can be called through the class name or class instance object, because the emphasis is on classmethod and staticmethod, so it is best to use the class name when writing code, good programming habits.
Staticmethod is set to be defined in the class. It is rarely used in this way. It can be replaced by a module-level function. Since we want to define it in a class, the author must consider it.
For classmethod, you can use subclasses to redefine it.
When it comes to class-level functions, it also mentions class-level variables.
ClassMyclass: I= 123#Class-level variableDef _ Init __(Self): self. I= 456#Object-level variable...
In order to clearly distinguish the above two I, the best way is to consider that everything in python is an object, so I = 123 belongs to class object, and I = 456 belongs to class instance object.