"Xamarin Development Android Series 2" VS2015 several ways to develop cross-platform

Source: Internet
Author: User

At the Microsoft Build Conference, Microsoft announced that it supports three different ways of developing cross-platform in VS2015.

1. Xamarin

2. Cordova

3. C + +

Xamarin

Official website: http://xamarin.com/

Xamarin was evolved from the early mono project and was originally an open source code project for executing C # programs on Linux. The Mono Touch framework supporting iOS and the mono for Android framework have been published. So it's not a new product on the market. In 2011, the original Mono project team at Novell set up a company to formally change its name to Xamarin.

Cordova

Official website: http://cordova.apache.org/

Cordova provides a set of device-related APIs that enable mobile apps to access native device features, such as cameras, microphones, and so on, with JavaScript. Cordova also provides a unified set of JavaScript class libraries, as well as native background code related to the devices used by these class libraries. Cordova supports the following mobile operating systems: IOS, Android,ubuntu phone OS, Blackberry, Windows phone, Palm WebOS, Bada and Symbian. C + + this does not need to introduce, the long-established programming language of the old. C language Syntax extension upgrade, to the later VC + + vc.net object-c Endless, C # 's underlying MSIL is also based on C + +, and ultimately into the executable assembly machine instructions.   Xamarin is a business project that is expensive to authorize. But it is powerful, the update is relatively fast, the vitality of the bright future. Cordova Open Source project, based on the predecessor of PhoneGap, seems to be more users. Low cost. individuals are more inclined to business Project Xamarin, because using C # development, rather than using JavaScript development, although Cordova also has typescript support, but debugging, the development of the IDE is still strong in C #. The only discussion here is the implementation of the functionality, without regard to the performance of the platform. In terms of performance, of course, the best performance of the soundtrack, followed by the C + + approach, followed by the Cordova, such as Xamarin call API conversion method.

"Xamarin Development Android Series 2" VS2015 several ways to develop cross-platform

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