Recommend a few books to help you learn WebGL

Source: Internet
Author: User

I am preparing to graduate this year's senior students, is fast into the social programming small white one, the university during their own on-line collection of information on the WEBGL related basic courses, now here to share my study with the books, hope to help many want to learn but do not know how to do the people, we progress together.

1. First, for people with a certain JavaScript base, you can read the [JavaScript authoritative Guide (sixth Edition)]. "David.flanagan", written very fine, and not very difficult. After familiar with their own ability will be greatly improved, without a certain basis can go to w3cschol knowledge, and then look back to this book.

2. After a certain basis and eliminate the strangeness of JS, you can start the WebGL learning. First, because WebGL itself is a certain difficulty, so the learning process must be quiet, I recommend the book is the WebGL Programming Guide.This book is more detailed about the relevant operating principles, it is very helpful to lay the groundwork. But as said before, WebGL itself has a certain difficulty, so in reading this book will inevitably feel very difficult, some parts of learning feel very blunt, this is normal, encountered do not know points can be online more check, do not worry.

3. After you have a certain grasp, you can start the next study. the three. JS Development Guide, this book will teach you how to set up the relevant scenes, when you are familiar with the scene you can make your favorite.

Note : There was a time when I found webgl difficult, caught in the bottleneck, on the internet to turn big guys paste, see someone said that learning WebGL Best first understand OpenGL after learning, in fact, this is a very good method, and like I do not have a bit of basic direct learning "iron head of the baby" Way is also a method, in fact, are looking at individuals, online methods are many, can learn from, but not too concerned about, how happy they learn, suitable for their own method is the best.

err, who can have no, not to mention my such a small rookie, above these are I in the process of self-study summed up the experience , we can learn from, but do not imitate , said so much is to help everyone find a way to suit their own. The above three book is I bought on the Amazon, the rest is I collected on the internet, especially after the two books themselves with the example code, used in comparison with books to study, if we really can not find the relevant resources to message or private messages I, I will send you the resources. Finally, we have any better suggestions can give me, I will humbly accept. I hope we will make progress together. 's Finger licking (ˋ▽ˊ) ノヽ (ˋ▽ˊ) ノヽ (ˋ▽ˊ) Dentetsu

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Recommend a few books to help you learn WebGL

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