Sort out the notes on the game development of the visual C++/directx 9.0c of the Light ink God

Source: Internet
Author: User

Still very good blog, just don't have a folder. So I made a cottage folder here. Easy to find at any time.

The previous 31 period withheld.




"Visual C + +" game development note 32 A DirectX bigger picture cognitive article in the Light Ink DirectX accelerated:
Click to open link


Visual C + + game development Note 33 The accelerated of the light ink DirectX is fantastic: DirectX initializes four steps:
Click to open link


Visual C + + game development Note 34 The art of the three transforms of accelerated DirectX: Direct3D rendering Five steps:
Click to open link


"Visual C + +" game development note 35 standing on the shoulders of giants: An introduction to the game engine:
Click to open link


"Visual C + +" game development note 36 The inverse of the four-vertex cache of the Light Ink DirectX accelerated:
Click to open link


"Visual C + +" game development note 37 Light ink DirectX accelerated five vertex cache confidante: The story of the index cache:
Click to open link


"Visual C + +" game development note 38 Light ink DirectX accelerated to the three-dimensional world: Four transformations show:
Click to open link


Visual C + + game development Note 39 Light Ink DirectX tutorial seven Mountain Stone: a quick way to draw several geometries:
Click to open link


"Visual C + +" game development note 40 Light Ink DirectX Tutorial Eight to draw the real texture of the three-dimensional world: light and material:
Click to open link


Visual C + + game development Note 41 Light Ink DirectX Tutorial nine for three-dimensional world luster: texture mapping Technology (a):
Click to open link


"Visual C + +" game development note 42 Light Ink DirectX Tutorial ten Game Input Control weapon: DirectInput session:
Click to open link


Visual C + + game development Note 43 Light Ink DirectX Tutorial 11 for three-dimensional world luster: Texture Mapping Technology (II):
Click to open link


Visual C + + game development Note 44 Light Ink DirectX Tutorial 12 Mesh model and x file usage:
Click to open link


"Visual C + +" game development note 45 Light ink DirectX Tutorial 13 depth test and Z cache session:
Click to open link


"Visual C + +" game development note 46 Light Ink DirectX Tutorial 14 template test and mirror effects session:
Click to open link


Visual C + + game development Note 47 Light Ink DirectX Tutorial in three-dimensional world: the realization of the camera:
Click to open link


"Visual C + +" game development 48 Light Ink DirectX Tutorial Sixteen-Three-dimensional terrain system implementation:
Click to open link


"Visual C + +" game development 49 Light Ink DirectX Tutorial Seventeen-Three-dimensional implementation of the sky:
Click to open link


"Visual C + +" game development 50 Light Ink DirectX Tutorial 18 Snow flying: The realization of the beautiful particle system:
Click to open link


"Visual C + +" game development 51 Light Ink DirectX Tutorial 19 Grid model Advanced Path:

Click to open link



"Visual C + +" game development 52 Light Ink DirectX Tutorial 20 skeleton Animation Attack (a):
Click to open link


"Visual C + +" game development 53 skeletal animation learning materials recommended & packaged download:
Click to open link


"Visual C + +" game development 54 Light Ink DirectX Tutorial 21 visual trickery: Bulletin Board (Billboard) technology:
Click to open link



"Visual C + +" game development 55 Light Ink DirectX Tutorial 22 Blend Aesthetics: Alpha Blending technology:
Click to open link


"Visual C + +" game development 56 Light Ink DirectX Tutorial 23 build the Game GUI interface (i):
Click to open link


"Visual C + +" game development 57 Light Ink DirectX Tutorial 24 build a Game GUI interface (ii):

Click to open link



Sort out the notes on the game development of the visual C++/directx 9.0c of the Light ink God

Related Article

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.