We can define class members static using static keyword. When we declare a member of a class as static it means no matter how many objects of the class be created, there is only One copy of the static member.
A Static member is shared by all objects of the class . all static data are initialized to zero when the first object is created , if no and initialization is P Resent. We can ' t put it in the class definition but it can be initialized outside the class as did in the following example by re Declaring the static variable, using the scope resolution OPERATOR  :: to Identify which class I T belongs to.
let US Try the following example to understand the concept of the static data members:
#include <iostream> using namespace std;class box{ public: static int objectcount; // constructor definition box (double l=2.0, double b =2.0, double h=2.0) { cout << "constructor called." << endl; length = l; breadth = b; height = h; // increase every time object is created Objectcount++; } &nbSp;double volume () { return length * breadth * height; } private: double length; // Length of a box double breadth; // Breadth of a box double height; // height of a box};// initialize static member of class boxint box::objectcount = 0;int main (void) { Box box1 (3.3, 1.2, 1.5); // declare box1 box box2 (8.5, 6.0, 2.0); // declare box2 // print total number of objects. cout << "total objects: " << box::objectcount << endl; return 0;}
When the above code is compiled and executed, it produces the following result:
Constructor called. Constructor called. Total Objects:2
Static Function Members:
By declaring a function member as static, you do it independent of any particular object of the class. A static member function can be called even if no objects of the class exist and the static functions is Accesse D using only the class name and the scope resolution operator ::.
A static member function can only access to static data member, other static member functions and any other functions from OU Tside the class.
Static member functions has a class scope and they do not has access to the this pointer of the class. You could use a static member function to determine whether some objects of the class has been created or not.
Let us try the following example to understand the concept of the static function members:
#include <iostream> using namespace std;class box{ public: static int objectcount; // constructor definition box (double l=2.0, double b =2.0, double h=2.0) { cout << "constructor called." << endl; length = l; breadth = b; height = h; // increase every time object is created Objectcount++; } &nbSp;double volume () { return length * breadth * height; } static int getcount () { return objectCount; } private: double length; // Length of a box double breadth; // Breadth of a box double height; // height of a box};// initialize static member of class boxint box::objectcount = 0;int main (void) { // Print total number of objects before creating object. cout < < "inital stage count: " << box::getcount () << endl; box box1 (3.3, 1.2, 1.5); // declare box1 box box2 (8.5, 6.0, 2.0); // declare box2 // Print total number of objects after creating object. cout << "final stage count: " << Box:: GetCount () << endl; return 0;}
When the above code is compiled and executed, it produces the following result:
Inital Stage Count:0constructor called. Constructor called. Final Stage Count:2
Static members of a C + + class