The Unity + xcode3.2.6 + IOS sdk4.3 problem is finally solved.

Source: Internet
Author: User

Original article, reprinted Please note:Reprinted from All-iPad.netLink:The Unity + xcode3.2.6 + IOS sdk4.3 problem is finally solved.

In June 15, a message from the official unity blog showed that the problem of Unity + xcode3.2.6 + IOS sdk4.3 was finally solved! This has plagued countless unity developers, including my questions. In the end, with the help of the enthusiastic audience "susantio" and "ratrodstudio" on the forum, not unity or Apple, it is disappointing.

Although unity once again stressed that "because all the troubles were happening after application gets post-processed for appstore on Apple's side", this is still quite not to be done. You need to know the number of affected developers!

 

All right, unity3.4 will be released soon. This bug fix has been integrated into this new version. If you can't wait, try it as officially provided. I have not tried it, but there should be no more problems.

 

Instructions how to add this flag to your release build when usingXcode 3.2.6(Sdks 4.3 ):

1. Open your project in xcode.
2. In the xcode menu select project-> edit active target.
3. In the configuration drop down select "release ".
4. In the search field type "linker ".
5. Find the field named "Other linker flags" and double click on it.

6. Click "+" and add "-all_load ".

7. Clean all targets.

Instructions how to add this flag to your release build when usingXcode 4/4. 0.2(Sdks 4.3 ):

1. Open your project in xcode.
2. In the project navigator click on your project.
3. On the next pane select "unity-iPhone" under targets.
4. On the next pane select "build Settings ".
5. In the search field type "linker ".
6. Find the field named "Other linker flags" and double click on "release" configuration near it.

7. Click "+" and add "-all_load ".

8. Clean all targets.
9. Make a distribution build by clicking "product"-> "build for"-> "build for archiving "(Note:Don't use product-> build, because it will make "debug" build by default and won't include "-all_load" flag ).

 

Original article, reprinted Please note:Reprinted from All-iPad.net

Link:The Unity + xcode3.2.6 + IOS sdk4.3 problem is finally solved.

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