Two-dimensional array pointer pointing to record, two-dimensional array pointer pointing

Source: Internet
Author: User

Two-dimensional array pointer pointing to record, two-dimensional array pointer pointing
Three rules:

(1) The array name is equivalent to a pointer to the first element of the array.

(2) & E is equivalent to raising the jurisdiction of E to a level

(3) * E is equivalent to lowering E's jurisdiction to a level.

Note:

(1) The priority of & and * is higher than that of + and-

(2) the output of the pointer to the array is the starting address of the array.

 1 #include <iostream> 2 using namespace std; 3 int main() 4 { 5     int a[3][4] = { {1,2,3,4},{5,6,7,8},{9,10,11,12} }; 6     cout << "a=" << a << endl; 7     cout << "&a[0]=" << &a[0] << endl << endl; 8  9     cout << "a+1=" << a + 1 << endl;10     cout << "&a[0]+1=" << &a[0] + 1 << endl << endl;11 12     cout << "a[1]=" << a[1] << endl;13     cout << "&a[1]=" << &a[1] << endl;14     cout << "*(a+1)=" << *(a + 1) << endl << endl;15 16     cout << "&a[0][0]+1=" << &a[0][0] + 1 << endl;17     cout << "*a+1=" << *a + 1 << endl << endl;18 19     cout << "&a=" << &a << endl;20     cout << "&a+1=" << &a + 1 << endl;21     return 0;22 }

Output result :(No. Is not in the output column, just for convenience of analysis)

1. a = 009efc6
2. & a [0] = 009efc6

3. a + 1 = 009EFC28
4. & a [0] + 1 = 009EFC28

5. a [1] = 009EFC28
6. & a [1] = 009EFC28
7. * (a + 1) = 009EFC28

8. & a [0] [0] + 1 = 009EFC1C
9. * a + 1 = 009EFC1C

10. & a = 009efc6
11. & a + 1 = 009EFC48

Result Analysis:

1. a points to the one-dimensional array a [0]

2. a [0] points to the first element of one-dimensional array a [0], and points to one-dimensional array a [0] With & Upgrade

 

3. a points to the one-dimensional array a [0], because the jurisdiction of one-dimensional array a [0] is a [0] [0], a [0] [1], a [0] [2], a [0] [3], + 1 points to the one-dimensional array a [1]

4. & a [0] points to one-dimensional array a [0], + 1 points to one-dimensional array a [1]

 

5. a [1] points to the first element a [1] of the one-dimensional array a [1] [0]

6. Use a [1] and point to array a [1] After Upgrade

7. a + 1 points to array a [1] and points to the first element a [1] [0] of the one-dimensional array after * downgrade.

 

8. & a [0] [0] points to a [0] [0], and + 1 points to a [0] [1]

9. * a points to the first element a [0] [0] of the one-dimensional array a [0], and + 1 points to the second element a [0] [1].

 

10. & a points to the two-dimensional array a [3] [4], and outputs its starting address during output.

11. & a's jurisdiction is a [0] [0]… A [2] [3], and then point to the address after the two-dimensional array a [3] [4]

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