Two simple examples of C + + class programming

Source: Internet
Author: User
Tags class definition

About the data structure of the stack:
Header file definition for class

//              stack.h  -- class definition for the stack /******************************************************************/#ifndef _STACK_#define _STACK_typedef unsigned long Item ;class Stack {private:            enum { MAX = 10 } ;            Item items[MAX] ;            int top ;public:            Stack();            bool isempty() const ;            bool isfull() const ;            bool push( Item & item );            bool pop(  Item & item );};#endif

About the specific implementation of the section:

//        implement for the stack.h          ///**********************************************never let  the implement file has the   cin  and cout  opeoration , just let class func opers its own private data !*********************************************/#include "stack.h"Stack::Stack(){  top = 0 ;}bool Stack::isempty() const{  return top == 0 ;}//  the const is needed to be added to the implement part bool Stack::isfull() const{  return top == 10 ; }bool Stack::push( Item & item){if( top < MAX ){    items[top++] = item ;    return true ;     }   else              return false ;}bool Stack::pop(Item & item){if( top == 0 )    return false ;else{    item = items[--top];    return true ;   }}

Test section:

#include "stack.h"#include<iostream>int main(){int i ;Item item = 8729 ;Item get ;Stack stack;for ( i = 0 ; i < 15 ; i++ )    stack.push(item);for( i = 0 ; i < 15 ; i++ )    {        if(stack.pop(get))        std::cout<<get<<std::endl;    }}

For the implementation of the list, you can add a list of different data types
header file for declaration:

#ifndef _list_#define _list_#include <stdio.h>typedef struct elem{char type;                Union {int Int_;                Short Shrt_;                Char Char_;                void * PTR;                Double Double_;              float Float_;        }value;        Elem * NEXT; Elem * FORE;}                Elem;class list{private:enum {INT, Shrt, CHR, PTR, DOU, FLT};                unsigned int count;                Elem * HEAD;                Elem * Tail;p ublic:list () {count = 0; head = tail = NULL;}                BOOL Push (Elem & Item);                BOOL Pop (Elem & Item);                BOOL Insert (int pos, Elem & Item);                BOOL Purge (int pos, Elem & Item);                BOOL GetPos (int pos, Elem & Item);                BOOL IsEmpty ();                void reverse ();                void show () const; ~list ();}; #endif具体实现的文件: #include "list.h" #include<iostream> #include <stdio.h>void innershow (Elem * ptr) {printf ("in function \ n");        std::cout<< "Type:";    Switch (ptr->type) {case (0): printf ("int value:%d\n", ptr->value);        Break    Case (1): printf ("Short value:%d\n", ptr->value);        Break    Case (2): printf ("Char value:%c\n", ptr->value);        Break    Case (3): printf ("Pointer value:%p\n", ptr->value);        Break    Case (4): printf ("Double value:%f\n", ptr->value);        Break    Case (5): printf ("Float value:%f\n", ptr->value);        Break    default:printf ("UNKNOWN value:%p\n", ptr->value);        Break    }}bool List::p ush (Elem & Item) {Elem * entity = new Elem;    if (entity = = NULL) return 0;    Entity->type = Item.type;    Entity->value = Item.value;    count++;        if (head = = null) {Entity->fore = null;    Head = tail = entity;      } else{entity->fore = tail;  Tail->next = entity;    tail = entity; }entity->next = Null;return 1;}    BOOL List::p OP (Elem & Item) {Elem * PTR;    if (!count) return 0;    Item.type = Tail->type;    Item.value= tail->value;        if (head! = tail) {ptr = Tail->fore;        Tail->fore->next = NULL;        Delete tail;    tail = ptr;        } else{Delete tail;    Head = tail = NULL;    } count--;    return 1;}        BOOL List::insert (int pos, Elem & Item) {Elem * ptr = NULL;        if (pos > Count | | pos < 0) return 0;        if (pos = = count) push (item);            else{ptr = head;        while (pos--) ptr = Ptr->next;        Elem * entity = new Elem;        if (entity = = NULL) return 0;        Entity->type = Item.type;        Entity->value = Item.value;            if (ptr = = head) {entity->next = head;            Head->fore = entity; Entity-&gT;fore = NULL;        Head = entity;            } else if (ptr = = tail) {entity->next = NULL;            Entity->fore = tail;            Tail->next = entity;        tail = entity;            } else{entity->next = ptr;            Entity->fore = ptr->fore;                   Ptr->fore->next = entity;        Ptr->fore = entity;    } count++;    } return 1;    }bool List::p urge (int pos, Elem & Item) {Elem * ptr = NULL; if (pos >= count | | pos < 0) return 0; else{    ptr = head;    while (pos--) ptr = Ptr->next;        if (ptr = = head) {ptr->next->fore = NULL;        ptr = Ptr->next;        Delete head;    head = PTR;        } else if (ptr = = tail) {ptr->fore->next = NULL;        ptr = Ptr->fore;        Delete tail;    tail = ptr;        } else{ptr->fore->next = Ptr->next;  Ptr->next->fore = Ptr->fore;      Delete ptr; } count--;} return 1;}    BOOL List::getpos (int pos, Elem & Item) {int count;    Elem * ptr = NULL;    if (pos >= count | | pos < 0) return 0;        else{ptr = head;        while (pos--) ptr = Ptr->next;        Item.type = Ptr->type;    Item.value = ptr->value; } return 1;} BOOL List::isempty () {return count==0;}    void List::reverse () {Elem * ptr = head;    Elem * Swap, * next;        while (PTR) {next = Ptr->next;        swap = Ptr->fore;        Ptr->fore = Ptr->next;        Ptr->next = swap;    ptr = next;    } swap = head;    head = tail; tail = swap;}    void List::show () const{Elem * ptr = head;    Elem * BACK;    std::cout<< "List items......\n";        while (PTR) {innershow (PTR);    ptr = Ptr->next; } std::cout<< "***************************\n";}    List::~list () {count = 0;    Elem * ptr = head;    Elem * BACK; while (PTR) {BAck = ptr;        ptr = Ptr->next;    Delete back;    }} Specific Test files: #include <iostream> #include <stdio.h> #include "list.h" int main () {Elem Elem = {0, 6526};    List List;    List.push (Elem);    Elem.type = 1;    List.push (Elem);    List.show ();    Elem.type = 2;    List.push (Elem);    List.show ();    Elem.type = 3;    List.push (Elem);    List.show ();    Elem.type = 4;    List.push (Elem);    List.show ();    printf ("*************\n");    List.show ();    printf ("*****swap******\n");    List.reverse ();    List.show (); return 0;} I believe these two examples are very good explanations of the idea of class programming.

Two simple examples of C + + class programming

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