There are two ways to instantiate a class:
To define objects directly:
First define a class:
Virtual ~a ();
class implementation slightly.
is an object.
A method for defining a pointer to a class: a *p = new A; p-> member function; p-> member variable;
Finally, don't forget to destroy the object: delete A;
A is created and released by the system, you don't have to worry about a memory leak, but the life span is only in curly braces in the region, and curly braces are useless. P is a pointer, to release itself, with bad very dangerous, with good powerful, because he can be assigned to the global variables, all of a sudden from the local variable into a global variable, but also the object as a function return value.
A * a = new A ();
The above two methods can realize the instantiation of the class, there is the difference between the new:
1. The former allocates memory in the stack, which is dynamic memory allocation, which makes no difference in general applications, but dynamic memory allocation increases the controllability of objects. 2. Do not add new to allocate memory in the Stack 3. Large program with new, small program directly apply 4. Just allocating objects to the stack memory
5.new must delete, no new system will automatically reclaim memory
Two ways to instantiate a C + + class