Use of C ++ 2D arrays

Source: Internet
Author: User

1. Type
A (* GA) [N] = new A [m] [N];
...
Delete Ga [];
Disadvantage: N must be a known advantage:
Intuitive calling, continuous storage, and simple program (tested, the Destructor can be correctly called)

2.
A ** GA = new A * [m];
For (INT I = 0; I <m; I ++)
Ga [I] = new A [n];
...
For (INT I = 0; I <m; I ++)
Delete [] Ga [I];
Delete [] GA;
Disadvantages: non-continuous storage, cumbersome procedures,
GA is a ** type. Advantages: intuitive calling,
N can be unknown

3.
A * GA = new A [M * n];
...
Delete [] GA;
Disadvantage: The call is not intuitive. Advantages:
Continuous storage, N can be unknown

4.
Vector <vector <A> ga;
Ga. Resize (m); // these three rows can be used
For (INT I = 1; I <n; I ++ )//
Ga [I]. Resize (n );//

...

Disadvantages: non-continuous storage, inconvenient debugging, lower Compilation speed, and program expansion (the actual speed is not much different)
Advantage: intuitive call, automatic analysis and memory release, can call STL related functions, dynamic growth

5. Vector <A> ga;
Ga. Resize (M * n );
Combination of method 3 and 4

Release (provided by Penrose, thank you)
A ** GA = new A * [m];
Ga [0] = new A [M * n];
For (INT I = 1; I <m; I ++)
Ga [I] = Ga [I-1] + N;
...
Delete [] Ga [0];
Delete [] GA;
Disadvantage: The program is cumbersome. GA is a ** type. Advantages: continuous storage and intuitive calling. N can be unknown.

Appendix:, and the corresponding malloc-free versions I personally recommend 1 and can be replaced by 4, and calls are too cumbersome. After all, the source program is not used for running.

 

Below are some errors and unsuccessful versions

1. A * GA = new A [m] [N]; inevitable error

2. Vector <A [n]> ga; GA. Resize (m );
Compilation fails in GCC 3.2. I don't know how other compilers work or whether the standard permits.

 

Dynamic Two-dimensional array generation:

The traditional solution is to assign a pointer array and initialize each pointer As a dynamically allocated ''column ". The following is a two-dimensional example:

// Typedef int (* arraypoiter) [ncolumns];

Int ** dynamic_alloc_arrays (unsigned int nrows, unsigned int ncolumns)

{

Unsigned int I;

Int ** array = (INT **) malloc (nrows * sizeof (int *));

For (I = 0; I <nrows; I ++)

Array [I] = (int *) malloc (ncolumns * sizeof (INT ));

 

Printf ("array = 0x % x/N", (INT) array );

For (I = 0; I <nrows; I ++)

{

Printf ("array [% d] = 0x % x/N", I, (INT) array [I]);

}

Printf ("/N ");

Return array;

}
 

Void main (void)

{

Int ** test_allocate;

Unsigned int nrows = 3;

Unsigned int ncolumns = 4;

 

Test_allocate = dynamic_alloc_arrays (nrows, ncolumns );

Printf ("test_allocate = % x/N", test_allocate );

}

 

Of course, in real code, all malloc return values must be checked. You can also use sizeof (* array) and sizeof (** array) to replace sizeof (int *) and sizeof (INT) (because * array type is int *, ** the array type is int ).

You can make the Array Memory continuous, but it will be difficult to re-allocate columns later. You have to use a pointer arithmetic:

Int ** dynamic_alloc_arrays (unsigned int nrows, unsigned int ncolumns)

{

Unsigned int I;

Int ** array = (INT **) malloc (nrows * sizeof (int *));

Array [0] = (int *) malloc (nrows * ncolumns * sizeof (INT ));

For (I = 1; I <nrows; I ++)

Array [I] = array [0] + I * ncolumns;

Printf ("array = 0x % x/N", (INT) array );

For (I = 0; I <nrows; I ++)

{

Printf ("array [% d] = 0x % x/N", I, (INT) array [I]);

}

Printf ("/N ");

Return array;

}

Void main (void)

{

Int ** test_allocate;

Unsigned int nrows = 3;

Unsigned int ncolumns = 4;

Test_allocate = dynamic_alloc_arrays (nrows, ncolumns );

Printf ("test_allocate = % x/N", test_allocate );

}

 

In either case, dynamic Array members can be accessed using the normal array subscript arrayx [I] [J] (for 0 <= I <nrows and 0 <= j <ncolumns ).

Another option is to use an array pointer:

INT (* array4) [ncolumns] = malloc (nrows * sizeof (* array4 ));

However, this syntax becomes terrible and the runtime can only determine one dimension at most. Because ncolumns must be set

 

×××××××××××××××××××××××××××××××××××××××××

In C language, array names are used as pointers, one-dimensional arrays are pointers, two-dimensional arrays are pointers to pointers, and three-dimensional arrays are ......... is that true ?? See the following example:

Void show (INT ** info, int X, int y) // print the content of an array of x * y

{

Int I, J;

For (I = 0; I <X; I ++)

{

For (j = 0; j <Y; j ++)

{

Printf ("% d", info [I] [J]);

}

Printf ("/N ");

}

}

Void function (void)

{

Int as [10] [10];

Show (AS, 10, 10 );

// Error c2664: 'show': cannot convert parameter 1 from 'int [10] [10] 'to 'int ** 'types pointed to are unrelated; conversion requires reinterpret_cast, c-style cast or function-style cast

}

There is no security type check in C. The above program is only warning, but the program runs will crash

In C ++, it cannot be compiled at all, that is, as [10] [10] and INT ** are not a type at all.

 

Why? In C, although a two-dimensional array is defined as a pointer to a pointer, the actually pointed pointer does not exist, that is, there is no memory to store this pointer, only a pointer is returned when the as [N] is executed. As refers to the address that stores the array content !!

 

In fact, we can see from the above ** P and the use of dynamic two-dimensional arrays, ** essential differences between P and static two-dimensional arrays!

Another two-dimensional Dynamic Array Method

 

# Include <stdio. h>
# Include <malloc. h>
# Include <stdlib. h>

Int * ywshuzumalloc (int n) // One-dimensional array allocation
{
Int *;
A = (int *) malloc (sizeof (INT) * n );
Return;
}

Int ** ewshuzumalloc (int m, int N) // two-dimensional array allocation
{
Int **;
Int I;
A = (INT **) malloc (M * sizeof (int *));
For (I = 0; I <m; I ++)
A [I] = (int *) malloc (N * sizeof (INT ));
Return;
}

Int *** swshuzumalloc (int m, int N, int o) // 3D array allocation
{
Int ***;
Int I, J;
A = (INT ***) malloc (M * sizeof (INT **));
For (I = 0; I <m; I ++)
A [I] = (INT **) malloc (N * sizeof (int *));
For (I = 0; I <m; I ++)
{
For (j = 0; j <n; j ++)
A [I] [J] = (int *) malloc (O * sizeof (INT ));
}
Return;
}

Void main ()
{
Int *;
Int ** B;
Int *** C;
Int I, J, K, M, N, O;
Int lenght;
Printf ("Enter the number of dynamically allocated one-dimensional arrays:/N ");
Scanf ("% d", & N );
A = ywshuzumalloc (N );
For (I = 0; I <n; I ++)
{
A [I] = I + 1;
Printf ("% d", a [I]);
}
Printf ("/N ");

Lenght = N;
Printf ("the length of this array is: % d", lenght );
Printf ("/N ");

Printf ("Enter the number of dynamically allocated two-dimensional arrays:/N ");
Scanf ("% d", & M, & N );
B = ewshuzumalloc (m, n );
For (I = 0; I <m; I ++)
{
For (j = 0; j <n; j ++)
{
B [I] [J] = (I + 1) * 10 + J + 1;
Printf ("% d", B [I] [J]);
}
Printf ("/N ");
}
Printf ("/N ");
Lenght = m * N;
Printf ("the length of this array is: % d", lenght );
Printf ("/N ");

Printf ("Enter the number of dynamically allocated 3D Arrays:/N ");
Scanf ("% d", & M, & N, & O );
C = swshuzumalloc (M, N, O );
For (I = 0; I <m; I ++)
{
For (j = 0; j <n; j ++)
{
For (k = 0; k <O; k ++)
{
C [I] [J] [k] = (I + 1) * 100 + (J + 1) * 10 + k + 1;
Printf ("% d", C [I] [J] [k]);
}
Printf ("/N ");
}
Printf ("/N ");
}
Printf ("/N ");
Lenght = m * n * O;
Printf ("the length of this array is: % d", lenght );
Printf ("/N ");

}

 

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