In July 3, it was reported that the Netease mailbox system was hacked in a large area. Among them, 163, 126, 188, and yeah mailboxes were intruded. It is understood that hackers did not do any malicious damage, but only left a text document behind each domain name to express intrusion. Leaving such a joke seems to laugh at Netease's incompetence and reveal its greatness.
Although this small episode has not caused any big losses to us, it has to make people doubt the security of their mailboxes again! Netease's mailbox system claims to be the most well-developed technology, but it is not just the first time hacked. The security factor of the network has always been a major factor plaguing Internet users.
Even tools that focus heavily on security, such as mailbox, are free from risks. What's more, they are currently a web game with quick success. Web games are far inferior to the mailbox system in terms of account security, and even cannot be compared with online games. A simple password, an insecure "secure mailbox", is the only difference. Online Game account theft has seriously plagued gamers, and web games have escaped the eyes of hackers because their users have not reached the level of online games. What about the future? Web games are bound to go higher and higher.
In the future, once a web game is put on a bright coat, it will inevitably attract interest of hackers. These hands-on accounts will inevitably cause great confusion to players, the current web game account security system is basically centered around traditional mailboxes. However, as Netease's mailbox was hacked, it once again made the players feel that their mailbox was unreliable. Although mainstream games have started to enable classified protection cards, General Orders, mobile phone locks, and other methods, most web games remain in the basic category of mailbox. Using a complete and convenient security system as soon as possible is a problem facing every game and a fundamental obligation to protect the interests of players.
The current mailbox is like a lock to ensure the security of the player game, but the mailbox lock also comes with a key. Once the key is lost, the lock on the door will be lost! Page players may not be able to understand it yet, because today their "home" is empty and there is nothing worth it, but once the "home" is full of hope in the future, hackers are always at risk. Why don't manufacturers plan for the future and establish a sound security system as soon as possible? This is not only responsible for players, but also for themselves.
The hacking of Netease mailbox should trigger alarms for countless players, but the only way to deal with it is to be careful. After all, the mailbox is not placed on us, but on the virtual network world.