Warcraft system, the call of different worlds
// Click the event private void btnclose_Click (object sender, EventArgs e) triggered by the x button {// exit the entire Application. exit ();} // click the event private void lblregister_Click (object sender, EventArgs e) triggered by the Registration button {// hide the current form this. hide (); FrmRegist frm = new FrmRegist (); frm. fl = this; frm. show () ;}// click the event private void btnlogin_Click (object sender, EventArgs e) triggered by the logon button {if (ProvingInfo () = true) {// defines the value string email = txtemail in the variable Receiving text box. te Xt; string password = txtpassword. Text; bool happy = false; foreach (LoginInfo item in LoginInfo. array) {if (item! = Null) {if (item. email. equals (email) & item. password. equals (password) {happy = true; // close the current form this. hide (); // display the main form FrmMain frm = new FrmMain (); frm. loginame = item. name; frm. show (); break ;}}if (happy = false) {MessageBox. show ("Logon Failed! Check whether the email address and password are correct ") ;}}// verify that the entered information is public bool ProvingInfo () {if (txtemail. text. trim (). equals (string. empty) {MessageBox. show ("Please enter email"); this.txt email. focus (); return false;} else if (txtpassword. text. trim (). equals (string. empty) {MessageBox. show ("Enter password"); this.txt password. focus (); return false;} else {return true ;}// Load event private void FrmLogin_Load (object sender, EventArgs e) {LoginInfo info1 = new LoginInfo (); info1.Name = "Weeping Stars"; info1.Id = "123123131313131"; info1.Email = "lsxc@163.com"; info1.Password = "pwd @ 123"; for (int I = 0; I <LoginInfo. array. length; I ++) {if (LoginInfo. array [I] = null) {LoginInfo. array [I] = info1; break ;}}
Partial class FrmRegist {// Required designer variable. private System. componentModel. IContainer components = null; // Clean up any resources being used. /// <param name = "disposing"> true if managed resources shocould be disposed; otherwise, false. </param> protected override void Dispose (bool disposing) {if (disposing & (components! = Null) {components. dispose ();} base. dispose (disposing);} # region Windows Form Designer generated code // Required method for Designer support-do not modify // the contents of this method with the code editor. private void InitializeComponent () {this. lblname = new System. windows. forms. label (); this. lblcid = new System. windows. forms. label (); this. lblemail = new System. windows. forms. label (); this. lblpassword = new System. windows. forms. label (); this.txt name = new System. windows. forms. textBox (); this.txt cid = new System. windows. forms. textBox (); this.txt email = new System. windows. forms. textBox (); this.txt password = new System. windows. forms. textBox (); this. lblok = new System. windows. forms. label (); this. lblkoone = new System. windows. forms. label (); this.txt one = new System. windows. forms. textBox (); this.txt okone = new System. windows. forms. textBox (); this. label6 = new System. windows. forms. label (); this. label7 = new System. windows. forms. label (); this. btnregin = new System. windows. forms. button (); this. btnclose = new System. windows. forms. button (); this. suspendLayout (); // lblname this. lblname. autoSize = true; this. lblname. font = new System. drawing. font ("", 14.25F, System. drawing. fontStyle. regular, System. drawing. graphicsUnit. point, (byte) (134); this. lblname. location = new System. drawing. points (88,196); this. lblname. name = "lblname"; this. lblname. size = new System. drawing. size (59, 19); this. lblname. tabIndex = 0; this. lblname. text = "name:"; // lblcid this. lblcid. autoSize = true; this. lblcid. font = new System. drawing. font ("", 14.25F, System. drawing. fontStyle. regular, System. drawing. graphicsUnit. point, (byte) (134); this. lblcid. location = new System. drawing. points (8,231); this. lblcid. name = "lblcid"; this. lblcid. size = new System. drawing. size (119, 19); this. lblcid. tabIndex = 0; this. lblcid. text = "ID number:"; // lblemail this. lblemail. autoSize = true; this. lblemail. font = new System. drawing. font ("", 14.25F, System. drawing. fontStyle. regular, System. drawing. graphicsUnit. point, (byte) (134); this. lblemail. location = new System. drawing. points (48,274); this. lblemail. name = "lblemail"; this. lblemail. size = new System. drawing. size (99, 19); this. lblemail. tabIndex = 0; this. lblemail. text = "email address:"; // lblpassword // this. lblpassword. autoSize = true; this. lblpassword. font = new System. drawing. font ("", 14.25F, System. drawing. fontStyle. regular, System. drawing. graphicsUnit. point, (byte) (134); this. lblpassword. location = new System. drawing. points (88,320); this. lblpassword. name = "lblpassword"; this. lblpassword. size = new System. drawing. size (59, 19); this. lblpassword. tabIndex = 0; this. lblpassword. text = "Password:"; // txtname // this.txt name. location = new System. drawing. point (154,193); this.txt name. name = "txtname"; this.txt name. size = new System. drawing. size (190, 21); this.txt name. tabIndex = 1; // txtcid // this.txt cid. location = new System. drawing. point (153,234); this.txt cid. name = "txtcid"; this.txt cid. size = new System. drawing. size (190, 21); this.txt cid. tabIndex = 1; // txtemail // this.txt email. location = new System. drawing. point (153,277); this.txt email. name = "txtemail"; this.txt email. size = new System. drawing. size (190, 21); this.txt email. tabIndex = 1; this.txt email. textChanged + = new System. eventHandler (this. textBox3_TextChanged); // txtpassword // this.txt password. location = new System. drawing. point (153,320); this.txt password. name = "txtpassword"; this.txt password. size = new System. drawing. size (190, 21); this.txt password. tabIndex = 1; // lblok // this. lblok. autoSize = true; this. lblok. font = new System. drawing. font ("", 14.25F, System. drawing. fontStyle. regular, System. drawing. graphicsUnit. point, (byte) (134); this. lblok. location = new System. drawing. points (366,279); this. lblok. name = "lblok"; this. lblok. size = new System. drawing. size (99, 19); this. lblok. tabIndex = 0; this. lblok. text = "Confirm input:"; // lblkoone // this. lblkoone. autoSize = true; this. lblkoone. font = new System. drawing. font ("", 14.25F, System. drawing. fontStyle. regular, System. drawing. graphicsUnit. point, (byte) (134); this. lblkoone. location = new System. drawing. points (366,320); this. lblkoone. name = "lblkoone"; this. lblkoone. size = new System. drawing. size (99, 19); this. lblkoone. tabIndex = 0; this. lblkoone. text = "Confirm input:"; // txtone // this.txt one. location = new System. drawing. point (471,282); this.txt one. name = "txtone"; this.txt one. size = new System. drawing. size (190, 21); this.txt one. tabIndex = 1; this.txt one. textChanged + = new System. eventHandler (this. textBox3_TextChanged); // txtokone // this.txt okone. location = new System. drawing. time (471,320); this.txt okone. name = "txtokone"; this.txt okone. size = new System. drawing. size (190, 21); this.txt okone. tabIndex = 1; this.txt okone. textChanged + = new System. eventHandler (this. textBox3_TextChanged); // label6 // this. label6.AutoSize = true; this. label6.Font = new System. drawing. font ("", 14.25F, System. drawing. fontStyle. regular, System. drawing. graphicsUnit. point, (byte) (134); this. label6.Location = new System. drawing. points (98,377); this. label6.Name = "label6"; this. label6.Size = new System. drawing. size (99, 19); this. label6.TabIndex = 0; this. label6.Text = ":"; this. label6.Click + = new System. eventHandler (this. label6_Click); // label7 // this. label7.AutoSize = true; this. label7.Font = new System. drawing. font ("", 14.25F, System. drawing. fontStyle. regular, System. drawing. graphicsUnit. point, (byte) (134); this. label7.ForeColor = System. drawing. color. red; this. label7.Location = new System. drawing. points (216,377); this. label7.Name = "label7"; this. label7.Size = new System. drawing. size (419, 19); this. label7.TabIndex = 0; this. label7.Text = "<Starcraft: wings of freedom TM> suitable for players over the age of 12"; // btnregin // this. btnregin. backColor = System. drawing. color. black; this. btnregin. flatStyle = System. windows. forms. flatStyle. popup; this. btnregin. foreColor = System. drawing. color. transparent; this. btnregin. location = new System. drawing. points (188,432); this. btnregin. name = "btnregin"; this. btnregin. size = new System. drawing. size (122, 42); this. btnregin. tabIndex = 2; this. btnregin. text = "Free register war network pass"; this. btnregin. useVisualStyleBackColor = false; this. btnregin. click + = new System. eventHandler (this. btnregin_Click); // btnclose // this. btnclose. backColor = System. drawing. color. black; this. btnclose. flatStyle = System. windows. forms. flatStyle. popup; this. btnclose. foreColor = System. drawing. color. transparent; this. btnclose. location = new System. drawing. points (370,432); this. btnclose. name = "btnclose"; this. btnclose. size = new System. drawing. size (60, 42); this. btnclose. tabIndex = 2; this. btnclose. text = "cancel"; this. btnclose. useVisualStyleBackColor = false; this. btnclose. click + = new System. eventHandler (this. btnclose_Click); // FrmRegist // this. autoScaleDimensions = new System. drawing. sizeF (6F, 12F); this. autoScaleMode = System. windows. forms. autoScaleMode. font; this. backgroundImage = global: Game. properties. resources. warcraft registration icon; this. backgroundImageLayout = System. windows. forms. imageLayout. none; this. clientSize = new System. drawing. size (796,486); this. controls. add (this. btnclose); this. controls. add (this. btnregin); registrant password); this.Controls.Add(this.txt okone); this.Controls.Add(this.txt one); this.Controls.Add(this.txt email); this.Controls.Add(this.txt); registrant name); this. controls. add (this. label6); this. controls. add (this. label7); this. controls. add (this. lblpassword); this. controls. add (this. lblkoone); this. controls. add (this. lblok); this. controls. add (this. lblemail); this. controls. add (this. lblcid); this. controls. add (this. lblname); this. formBorderStyle = System. windows. forms. formBorderStyle. none; this. name = "FrmRegist"; this. text = "FrmRegist"; this. load + = new System. eventHandler (this. frmRegist_Load); this. resumeLayout (false); this. extends mlayout () ;}# endregion private System. windows. forms. label lblname; private System. windows. forms. label lblcid; private System. windows. forms. label lblemail; private System. windows. forms. label lblpassword; private System. windows. forms. textBox txtname; private System. windows. forms. textBox txtcid; private System. windows. forms. textBox txtemail; private System. windows. forms. textBox txtpassword; private System. windows. forms. label lblok; private System. windows. forms. label lblkoone; private System. windows. forms. textBox txtone; private System. windows. forms. textBox txtokone; private System. windows. forms. label label6; private System. windows. forms. label label7; private System. windows. forms. button btnregin; private System. windows. forms. button btnclose ;}
Partial class FrmMain {// Required designer variable. private System. componentModel. IContainer components = null; // Clean up any resources being used. /// <param name = "disposing"> true if managed resources shocould be disposed; otherwise, false. </param> protected override void Dispose (bool disposing) {if (disposing & (components! = Null) {components. dispose ();} base. dispose (disposing);} # region Windows Form Designer generated code // Required method for Designer support-do not modify // the contents of this method with the code editor. private void InitializeComponent () {this. suspendLayout (); // FrmMain this. autoScaleDimensions = new System. drawing. sizeF (6F, 12F); this. autoScaleMode = System. windows. forms. autoScaleMode. font; this. backgroundImage = global: Game. properties. resources. world of Warcraft homepage; this. clientSize = new System. drawing. size (993,531); this. formBorderStyle = System. windows. forms. formBorderStyle. none; this. name = "FrmMain"; this. text = "FrmMain"; this. load + = new System. eventHandler (this. frmMain_Load); this. resumeLayout (false);} # endregion}