Windows Phone 7 game programming

Source: Internet
Author: User
Tags dotnet

Windows Phone 7 brings fascinating new hardware and beautiful screens, as well as multi-touch and gravity sensing. The most important performance and input of a game have a good foundation. InProgramOn the issue of development, Microsoft's unremitting persistence in DOTNET is also exciting. We finally don't need to mark the language in the title. In this book, C # is the only main character, and xNa is the best assistant.

Remember these keywords first. They will benefit you and avoid detours.

Xna4

This is the core graphic method of this book involving games.

DOTNET framework 3 clientprofile

This is our land and area. Please be careful not to become a traitor.

Shader model3

The revolutionary effect of dx9c is still not over because of him. Will the Revolution come again.

Pure C #

This is like a physical law. All methods beyond the scope of pure C # cannot exist in the Windows Phone 7 World.

Nothing

We must remind you of what xNa has done for us? Nothing. You must always warn yourself that xNa is not a panacea. It is just a set of graphical interfaces and will not automatically do anything. Programmers are doing things.

If it is annoying to remember the five keywords, remember only one: Nothing.

This is a difficult and challenging journey. Only Real programmers can reach the end. If you hold one of the following points, I suggest you consider putting the book back on the shelf before entering the next chapter.

I. C # is a simple language. I can't learn C ++. learn this.

2. It takes only three months to develop the xNa Project

3. I am not good at mathematics. xNa may be a little simpler.

4. After reading this book, I will become a master.

C ++ is not discussed or compared, but the two have deep roots. C # is also a language with many advanced features, which will be widely used in this book, this book is intended for readers who have a certain language basis and can learn C ++ at least.

If it takes only three months for you to develop an xNa project, you already have a lot of experience. This book is just a weakness for you. You can directly go to the author space for communication.

Another case is that you haven't touched xNa, but you have a lot of hope for xNa, so this book will only disappoint you, after three months, this book will show you all aspects of an xNa game with an instance attached. That's all. Good luck.

This book focuses on 3D graphics games. If you have poor mathematics, many parts of this book will plague you, or make you think this book is very obscure, even a simple problem is complicated. These cannot achieve your learning and development goals.

No one can read a book and become a master. This is not a martial arts world.

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