//=====================================================================//TITLE:// C++ VS C#(3):switch,類型轉換//AUTHOR:// norains//DATE:// Tuesday 1-December-2010//Environment:// Visual Studio 2010// Visual Studio 2005//==================
//=====================================================================//TITLE:// C++ VS C#(8):類定義//AUTHOR:// norains//DATE:// Thursday 17-January-2011//Environment:// Visual Studio 2010// Visual Studio 2005//=========================
//=====================================================================//TITLE:// C++ VS C#(9):繼承//AUTHOR:// norains//DATE:// Thursday 17-January-2011//Environment:// Visual Studio 2010// Visual Studio 2005//==========================
//=====================================================================//TITLE:// C++ VS C#(4):枚舉,結構體//AUTHOR:// norains//DATE:// Tuesday 7-December-2010//Environment:// Visual Studio 2010// Visual Studio 2005//=======================
//=====================================================================//TITLE:// C++ VS C#(5):數組//AUTHOR:// norains//DATE:// Monday 13-December-2010//Environment:// Visual Studio 2010// Visual Studio 2005//===========================
//=====================================================================//TITLE:// C++ VS C#(6):入口函數,改變形參數值//AUTHOR:// norains//DATE:// Wednesday 16-January-2011//Environment:// Visual Studio 2010// Visual Studio 2005//================
//=====================================================================//TITLE:// C++ VS C#(10):建構函式與解構函式//AUTHOR:// norains//DATE:// Friday 18-January-2011//Environment:// Visual Studio 2010// Visual Studio 2005//====================
//=====================================================================//TITLE:// C++ VS C#(7):指向函數的指標和委託//AUTHOR:// norains//DATE:// Thursday 17-January-2011//Environment:// Visual Studio 2010// Visual Studio 2005//Modify//
//=====================================================================//TITLE:// C++ VS C#(11):結構體和對象的細微區別//AUTHOR:// norains//DATE:// Friday 18-January-2011//Environment:// Visual Studio 2010// Visual Studio 2005//==================
//=====================================================================//TITLE:// C++ VS C#(12):函數的重載,類成員的static修飾,屬性//AUTHOR:// norains//DATE:// Monday 04-April-2011//Environment:// Visual Studio 2010// Visual Studio 2005//==========
//=====================================================================//TITLE:// C++ VS C#(13):隱藏基類方法,部分類定義//AUTHOR:// norains//DATE:// Monday 04-April-2011//Environment:// Visual Studio 2010// Visual Studio 2005//===================
原文連結:http://forums.codeguru.com/showthread.php?315371-Visual-C-Debugging-How-to-use-ASSERT-and-deal-with-assertions-failuresQ: What is an assertion?A: An assertion statement specifies a condition that you expect to hold true at some particular point
C++中的 new 有3中使用方式,它們是: plain new 、 nothrow new 和 placement new 。這3種形式極大地擴充了記憶體配置的靈活性。 1. plain new 從字面上看,這就是普通的 new ,也是我們平時使用的 new ,這裡就不多說。 2. nothrow new nothrow new 就是部拋出異常的 new ,在失敗的時候返回