#include <iostream>using namespace std;class action{public: action(){} ~action(){} void forward(){cout<<"forward"<<endl;} void backward(){cout<<"backward"<<endl;}};class command{public: command(){}
#include <iostream>#include <string>#define CAP 100using namespace std;class group{public: group():pc(0){} virtual ~group(){} friend class Iterator; void push(string m) { if (pc<CAP) vec[pc++]=m; }
#define win 0#define mac 1#include <iostream>using namespace std;class button{public: button(){} virtual ~button(){} virtual void showbutton()=0;};class winbutton : public button{public: winbutton(){} virtual ~winbutton(){}
#include <iostream>using namespace std;class buildcomputer{public: buildcomputer(){} virtual ~buildcomputer(){} virtual void buildmouse()=0; virtual void buildmointor()=0; virtual void buildkeyboard()=0; virtual void
#include <iostream>using namespace std;class Road{public: Road(){} virtual ~Road(){} void operation() { start(); step1(); step2(); step3(); end(); } void
#include <iostream>#include <vector>using namespace std;class relatives{public: relatives(){} virtual ~relatives(){} virtual bool request(int)=0;};class brother : public relatives{public: brother(){} virtual ~brother(){}
#include <iostream>#include <string>#include <vector>#include <algorithm>#include <functional>using namespace std;class Observer{public: Observer(){} virtual ~Observer(){} virtual void run()=0;protected:
#include <iostream>using namespace std;class software{public: software(){} virtual ~software(){} virtual void exec()=0;};class game : public software{public: game(){} virtual ~game(){} void exec(){cout<<"play
#include <iostream>#include <string>using namespace std;class absperson;class absmed{public: absmed(){} virtual ~absmed(){} virtual void send(string,absperson*)=0; virtual void set(absperson*,absperson*)=0;};class
#include <iostream>#include <string>using namespace std;class text{public: text(){} virtual ~text(){} virtual void operation(){cout<<"a text"<<endl;}};class Scoll :public text{public: Scoll(){} virtual ~Scoll(){
#include <iostream>using namespace std;class prototype{public: prototype(){cout<<"build prototype"<<endl;} virtual ~prototype(){cout<<"unbuild prototype"<<endl;} virtual prototype *clone()=0;};class subtype :
#define win 0#define mac 1#include <iostream>using namespace std;class button{public: button(){} virtual ~button(){} virtual void showbutton()=0;};class winbutton : public button{public: winbutton(){} virtual ~winbutton(){}
#include <iostream>using namespace std;class subsys1{public: subsys1(){} ~subsys1(){} void operation(){cout<<"subsys1"<<endl;}};class subsys2{public: subsys2(){} ~subsys2(){} void operation(){cout<<"subsys2"&
#include <iostream>#include <string>#include <vector>using namespace std;class Composite{public: Composite():_name(""){} Composite(string name):_name(name){} virtual ~Composite(){} virtual void operation()=0;
#include <iostream>#include <string>using namespace std;class math{public: math(){} virtual ~math(){} virtual void add()=0;};class ADD1 : public math{public: ADD1(){} virtual ~ADD1(){} void add() { cout<<
#include <iostream>#include <string>#include <vector>#include <iomanip>using namespace std;class info{public: info():pc(0){} ~info(){} void input(string name,int age,int salary) { _name.push_back(name);
#include <iostream>using namespace std;class USA_bolt{public: USA_bolt(){} ~USA_bolt(){} void insert(){cout<<"insert"<<endl;}};class target{public: target(){} virtual ~target(){} virtual void charu()=0;};class
#define win 0#define mac 1#include <iostream>using namespace std;class button{public: button(){} virtual void createbutton()=0;};class macbutton : public button{public: macbutton(){} virtual void
#include <iostream>using namespace std;class surfinternet{public: surfinternet(){} virtual ~surfinternet(){} virtual void look_youtube()=0; virtual void look_twitter()=0; virtual void look_fackbook()=0;};class overwall : public
/*va_list vl; //定義一個指向參數列表的變數(一個...指標)va_start(vl,first_param); //把指向參數列表的變數初始化va_arg(vl,mode); //擷取下一個參數,參數類型由第二個參數指定,第二個參數用於在va_arg內部進行尺寸計算,以便找到下一個參數va_end(vl); //結束*/#include <iostream>#include <cstdarg> //標頭檔包含:C++ <cstdarg>; C