Posted on October 16, 2008 by Rodney Aiglstorfer" href="http://iphonedevelopertips.com/author/rodney/">Rodney Aiglstorfer in posts in Cocoa" rel="category tag" href="http://iphonedevelopertips.com/category/cocoa">Cocoa In an earlier post I talked
2D Or Not 2D – Creating 2D Games With Unity3D Part 3Posted January 20th, 2011 in Tutorials, Unity3D by Tim MillerMy next game is going to be 2D, but the backgrounds will be forced perspective to give the scene a 3D appearance. Before the artists
3GPP Long Term Evolution (LTE) is a 4G wireless network technology that supports significantly higher data rates than those supported by existing 3G networks. Because LTE enables video applications on both the downlink and the uplink,
Unity's rapid edit-compile-test cycle encourages developers to build game levels interactively in the editor. Game parameters are often saved directly in the scene, or on prefabs. However, sometimes it makes sense to read that data from a file at
You could try adding some transparent pixelsaround the edge of the image, either by putting the UIImageView in aslightly larger empty view that you apply rotation to, or by changingthe source images. //////////////////////////////////////////////////
December 13, 2008I started programming on Unity last 2 months. In the mean time I tried to collect what to do and what not based on my experiment and Forum’s people experience. Here is a list that might help when you will develop a iPhone game in
I am pleased to announce that FFmpeg can now be built unpatched forthe iPhone. The process is still not entirely without pain, however.Here's how it's done:1. Download and install the iPhone SDK 3.1.2. Get the latest gas-preprocessor and install
I'm using Unity and SpriteManager 2 to make a 2D game for the iPhone/iPad. Using the shader included with SM2 and/or the mobile vertex colored shaders included with Unity left me extremely GPU/fillrate bound on the iPad in particular. I was seeing
Apple Push Notification Service (APNS) an service user by apple tonotify application. The notification can be of various Text Alert withor without sound, Baggage number update on icon etc.Below are the steps to construct an simple application that
July 10,2009by David MyttonSee also: How to renew your Apple Push Notification Push SSL CertificateOne of the widely anticipated features of the new iPhone OS 3.0 is pushnotifications which allow messages to be sent directly to anindividual device
I think we should together in the community create a big checklist of things to think of, especially regarding performance, when it comes to 2D games for the iPhone done with Unity. If you write your tips here I could summarize them here. And once
"Edit this knol" button to switch to edit mode and change this field.'>Subtitle knol-content-ltr">mode and change this field.'>An IPhone Application can be configured via the Settings menu, this tutorial illustrates how you can make asettings view
Finally iPhone OS 3.2 supports custom fonts. Here is a short summary what you have to do..Supported font formats are ..TrueType-flavoured OpenType (extension .ttf) andPostScript-flavoured OpenType (extension .otf).Ok what you have to do is simple
Take a look at AVAssetWriter and the rest of the AVFoundation framework. The writer has an input oftype AVAssetWriterInput, which in turn has a methodcalled appendSampleBuffer: that lets you add individualframes to a video stream. Essentially you’ll