the video card to display the texture, the compressed (smaller) version is sent from the PC main memory to the 3D video card through the AGP interface, which is faster. Texture compression is a good thing. Next we will discuss more about texture compression.
MIP ing (Multi-texture ing)Another technology used by the game engine to reduce texture memory and bandwi
Original Author: Jake Simpson
Translator: Xianghai
Part 1: Artificial Intelligence and navigation (path discovery)
Artificial intelligence (AI)We have used nine other chapters to introduce the game engine, and now let's dive into a very interesting and important AI topic. Artificial intelligence is now becoming one of the most talked-about areas of Game Develop
platforms? The price of doing this is that you have to say goodbye to users who hold certain Android models."What are you using HTC for?" Sorry, my program only supports Nexus one. ”"What, you actually would use Motorola?" Is there a mistake? My game is customized for Samsung! "Can you imagine that the above conversations exist in real Android programs or game development?If you can't imagine, then the
platforms? The price of doing this is that you have to say goodbye to users who hold certain Android models."What are you using HTC for?" Sorry, my program only supports Nexus one. ”"What, you actually would use Motorola?" You got a mistake? My game is customized for Samsung! "Can you imagine that the above conversations exist in real Android programs or game development?If you can't imagine, then the
hacking". Last year's favorite iPhone 3 should have been replaced by iPhone 4. It should be said that the iPhone game engine and even the game production team can devote all their energy and time to improving the efficiency and functions without worrying about the so-called platform compatibility issues.
But when you design
mistakes about games and game design that continue to be tapped. If we can drive these ideas out of the inherited gene pool, we can certainly do better.Myth 1: We are our own Support GroupThe ideas we accurately present to all our game fans are actually the basis of every game and gameplay belief that our developers h
platforms? The price of doing this is that you have to say goodbye to users who hold certain Android models."What are you using HTC for?" Sorry, my program only supports Nexus one. ”"What, you actually would use Motorola?" You got a mistake? My game is customized for Samsung! "Can you imagine that the above conversations exist in real Android programs or game development?If you can't imagine, then the
The game engine at home still has a group of people at the forefront of the development, but for various reasons is not very good, and the engine of the mysterious veil and unpredictability of the high difficulty that some people have not officially started has been backed up. Usually we say the game
Please see the latest version of the original: https://gist.github.com/bebraw/768272
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important! Remember to check out of the wiki page at Https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There ' s also a "notes" column in the table but it simply does not fit There ... Check out of the raw version to the it.
This table contains primarily HTML5 based
Mini run game based on MFC design (game development, MFC explaining, threading and process communication)Course Lecturer: The Wind is tonightCourse Category: Game developmentSuitable for people: BeginnerNumber of lessons: 36 HoursUpdate level: CompleteType of Service: Class C (General Service class course)Using the tec
related major, two years or so relevant work experience; 2, good at using graphics to express ideas, can skillfully operate all kinds of design software, such as Photoshop, illustrator and so on; 3, can grasp the design trend, put forward new design and creativity; 4, good communication skills and teamwork spirit; 5, with hand-painted and illustrator ability
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5. libgdx
Libgdx is an android game engine developed based on OpenGL ES technology. It supports 2D game development on the Android platform, and the physical engine uses box2d. Performance alone is a very powerful android game engin
terms of performance, it is a very powerful Android game engine, but the flaw is that the wizard class and other related components are not easy to use, and the documentation is scarce.
Minimum operating environment requirements are unknown.
Project Address: http://code.google.com/p/libgdx/
6, jpct
Jpct is a 3D graphics
on the render object can drive the logic of the object, and the Monobehaviour-based script sets the interface for initialization (awake, Start), update (update, fixedupdate) to be left. Beginners do not have to consider the procedural framework of a class of problems, the right to fill in the blanks. It's much like the feeling of early flash games.2, the editor is very powerful, WYSIWYG editing mode, can be paused at any time, single-frame execution of game
can implement serializing and dynamicly creating. This feature can save the running engine status as a file, and then restore the engine status from the file.
A common problem with the 3D engine is speed, while the IRR game engine
in game design, reusing resources using reuse system includes the following design purposes:1), easy to identify the playerdesigned to facilitate the player's identification of elements in a particular type of game. A prop icon, such as the fur of some kind of animal. In order to differentiate, except for the basic ele
Today, 3D animation design has become a popular culture in VR applications. The emergence of this technology has provided a lot of help to various industries. Previously, the work in the sketch book was moved to the computer. Industrial design and engineering construction no longer use real models, and they can all be seen on the computer, this saves a lot of cos
In game development and any software design need to build a stable engine structure, as the basic structure of software design, software architecture is the core framework of support, all the implementation of functions and expansion of this infrastructure to complete. A game's des
To put it simply, blender is a 3D production software similar to 3 DMAX and Maya. It can be used for 3D animation and 3D game production. It is different from 3 DMAX and Maya's high authorization price, blender is open-source and free, and GPL authorization Protocol. However, this advantage does not seem to be noticed
This article briefly introduces the program architecture of the mobile game engine of j2's mobile phone. In Game Development and any software design, a stable engine structure must be established as the basic architecture of software des
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