api audio console

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HTML5 API-use WebAudio API to play audio files

game engine Cocos2d-html5 is using this feature. The following is an example code: Var context = new window. webkitAudioContext (); var source = null; var audioBuffer = null; function stopSound () {if (source) {source. noteOff (0); // stop now} function playSound () {source = context. createBufferSource (); source. buffer = audioBuffer; source. loop = true; source. connect (context. destination); source. noteOn (0); // play now} function initSound (arrayBuffer) {context. decodeAudioData (array

C Language Console window graphical interface programming two API functions for console window operations

Here are a few API functions for console window operations, as follows: Gets the console window information getconsolescreenbufferinfo (); Gets the console window title getconsoletitle (); Change the specified buffer size setconsolescreenbuffersize (); Set the

node. JS Api--console (console)

//Descriptionthe Node API version is v0.10.31. Chinese Reference: Http://blog.sina.com.cn/oleoneoythis Keweibo main note. Directory Control Desk 0 Console.log ([data], [...]) 0 Console.info ([data], [...]) 0 Console.error ([data], [...]) 0 Console.warn ([data], [...]) 0 console.dir (obj) 0 console.time (label) 0 console.timeend (label) 0 console.trace (message, [...]) 0 Console.assert (value, [message], [...]) Control Desk Stability: 4-

C # How to play audio files on the console,

C # How to play audio files on the console, OK. Check the code first: 1 using System. reflection; 2 using System. media; 3 4 namespace ThePlay 5 {6 class Program 7 {8 static void Main (string [] args) 9 {10 string namespaceName = Assembly. getExecutingAssembly (). getName (). name. toString (); 11 Assembly assembly = Assembly. getExecutingAssembly (); 12 SoundPlayer sp = new SoundPlayer (assembly. getManife

How the C # console plays audio files

namespacename = assembly.getexecutingassembly (). GetName ().Name.tostring (); This code is to obtain the name of the previous document namespace, which is the corresponding "Theplay". Assembly Assembly = assembly.getexecutingassembly (); Gets the assembly that contains the code that is currently executing. New " . Resources"". Steamblo. WAV")); NamespaceName is the space name obtained above, resource is the name of the audio folder, Steamblo. W

Web page Audio API Chapter I.

Chapter One: FundamentalsThis chapter will show you how to start learning about Web audio APIs, which browsers support audio APIs, how to detect if an audio API is available, what an audio graph is, what an audio node is, how to c

Linux audio API Guide

Due to historical reasons, there are multiple API systems available for sound programming in Linux. However, without proper guidance, it is difficult to find a system that suits your needs. Here is a guide written by Lennart Poettering   The simplest guide is to ask yourself: "What do I want (using the Linux Sound API) to do? ". The answer is as follows:I want to write a media player-like software! Then us

WaveX API processing audio

minimum processing unit for audio processing. For PCM non-compression, It is wBitsPerSample * nChannels/8, but for non-compression formats, the minimum unit for compression/decompression, for example, G723.1, is the 30 ms data size (20 bytes or 24 bytes ). WBitsPerSample is the number of digits per sample value, 8 or 16. CbSize indicates the number of bytes after the standard header of the WAVEFORMATEX structure. For many non-PCM

Web Audio API hands-on teaches you how to use web APIs to process sound signals: visual music demo,

Web Audio API hands-on teaches you how to use web APIs to process sound signals: visual music demo,1. Introduction to Web Audio APIs The Web Audio API provides a very effective and universal system for controlling Audio on the Web

Android Audio Development (6): Using OpenSL ES API (top)

The previous articles show how to capture audio using the Audiorecord provided by Android in the Java layer, play audio with audiotrack, and encode and decode using MEDIACODEC, which are Java layer APIs provided by Android , whether it is acquisition, playback, or codec, these API interfaces need to copy audio data fro

Reprint--Adjust the audio settings of the control Panel with the mixer API function

interface, you can make it easy to use the functions provided by your program to adjust and select the appropriate audio equipment, rather than every time to go to the System Control Panel to adjust them, When the user adjusts the device through the interface we provide, the audio device settings in the Control Panel of the system are changed accordingly, and when the user adjusts the

Web Audio API DEMO

  A blink of an eye has been three months did not write a blog, graduation season is indeed many things, and now finally complete graduation, blog or can not fall. Occasionally, you have to write.Play HTML5 Audio API is because the blog in the park before the blog about this, think it is very fun, so I learned a bit. This article is for your own learning record only. Please indicate if there is any mistake.

HTML5 audio API research and learning 1

HTML5 audio API research and learning 1 HTML5 audio 1. audio sprite The main idea of the audio genie is similar to that of the css genie. It combines an audio into an audio and uses cur

WeChat mini-app Audio API details and instance code, audioapi

Detailed description of the mini-program Audio API and instance code, audioapi Nothing worth too much attention Important attributes: 1. wx. getBackgroundAudioPlayerState (object) Get the playback status 2. wx. playBackgroundAudio (object) Play Music 3. wx. pauseBackgroundAudio () pause music 4. wx. seekBackgroundAudio (object) sets the playback progress 5. wx. stopBackgroundAudio () stops playing music

HTML5 Audio API Research and learning 1

playback device) using the Connect method of the Audiobuffersourcenode object.Source.connect (context.destination);Connect method for Audiobuffersourcenode objectsWith a parameter, the value of the parameter is the destination property value of the Audiocontext object, which is the audio playback device on the client computerFinally play the sound using the Start method of the Audiobuffersourcenode objectSource.start (0)//Note: Before online with a l

Android Audio Development (7): Using the OpenSL ES API (bottom)

This article is the seventh article in my "Android Audio development" series, the previous article generally describes the basic overview of the Android OpenSL ES API, which tells you what the framework has, what you can do, and what you can't do. This article focuses on some of the key design and concepts of the OPENSL ES framework and its API interfaces, so tha

Getting Started with the Web Audio API

The Web Audio API provides a simple and powerful mechanism for controlling the audio content of a Web application. It allows you to develop complex mixes, sound effects, panning and more.You can take a look at the MDN article "Application of Web Audio API" Https://developer.

How to Use the command line API of the js debugging Console

:["$", "$ X", "dir", "dirxml", "keys", "values", "profile", "profileEnd", "monitorEvents ", "unmonitorEvents", "inspect", "copy", "clear", "getEventListeners", "undebug", "monitor", "unmonitor", "table ", "$0", "$1", "$2", "$3", "$4", "$ _"] Ps: As for how to view these things, I will talk about it later. I am afraid you will not understand it for the time being.You can also refer to console object #3. Command Line

HTML5 Project Note 4: Using the audio API to design a gorgeous HTML5 music player

Autobuffer Whether to buffer load First, we add an audio element to the page:The effect in Google Chrome is as follows:Controls refer to the user control interface, so we can see the above operation panel on the Web page, including play and pause, play progress bar, volume progress bar, and progress time display. AutoPlay refers to the automatic advertisement of loaded media files, so we can open the page to play directlyT

How to develop game music with HTML 5 Audio API

use Once you dive into the Unable to use filter for sound signal Unable to access raw PCM (Yutie: WAV) data No source and audience position, direction concept No finer-grained timings In the following sections, I'll delve into some of the things that are written using the Webaudio API to write game audio. A brief introduction to this API can be learned i

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