Http://www.opengpu.org/forum.php? MoD = viewthread tid = 7550 extra = Page % 3d1
This article is taken from the 3D graphics technology serialization of Xichuan Shansi, 99 timesThis post is 9 ~ 13 times, strive for every 1 ~ Let's make another update in two days. Updated in half a year.I also hope you can support it.Translation traceProofread and comment qianma GaN
Render Pipeline)
We have introduc
We recommend two books on d3d and 3D graphics mathematics.
Recently, I was asked about d3d and 3D related mathematics books in Chinese. We recommend the two. I will not write book reviews. But these two books are really good. If you buy it, you will not suffer losses.
Introduction to Direct 3D game programming (version
Book DescriptionXNa is a very powerful API using which it's easy to make great games, especially when you have dazzling 3D effects. this book will put you on course to implement the same 3D graphics used in professional games to make your games shine, and get those gamers addicted! If you think 3D
Introduction to 3D game programming (8) Computer Graphics
(15:43:13)
ReprintedBytes
The year 07 has arrived, and the new year has not brought more joy. Only when the age is one year old, the pressure is heavier, therefore, it is even more important to accumulate knowledge. year 07, a year of double struggle.
On the first morning of, I was awakened by my dream. In my dream, A friend gave
(First declare
: This is found in the post from the erycd community. Here I apologize to LZ and I am pirated.) First of all, I don't need to write any code, or the code is easy to learn, for example, the combination of MMF and darkbasicpro and fpscreator, but these are all paid software, which can be pirated, but it is always a bit boring. Every time I see a foreign website saying that our domestic intellectual property rights are relatively sloppy,
After Ubuntu7.10 was released, it was integrated with compiz-fusion to easily implement 3D effects. Many friends would like to experience it, but it seems that the installation process is not clear and cannot be implemented, now I will write out the configuration process for your reference (ATI graphics card ). 1. After installing the system, set the software sou
Generally, Intel integrated graphics cards are installed when the system is installed. If not, you can manually install them,Download the latest libdrm 2.4.1Http://dri.freedesktop.org/libdrm/libdrm-2.4.1.tar.gzAndLatest intel video driver 2.5.1Http://myubuntu.dreamhosters.com/downlo... 5.1.tar.gz(Patched)
Compile:Sudo apt-Get install build-essential Xorg-dev libdrm-dev Mesa-common-Dev
Compile:Tar-zxf libdrm-2.4.1.tar.gzCD libdrm-2.4.1./Configure -- pr
Http://www.hightopo.com/demo/pipeline/index.html"Hundreds of HTML5 examples of learning HT graphics components –WEBGL 3D" mentioned in many cases HT does not require professional 3D modeling tools such as 3Ds Max and Blender to do many things, such as http://www.hightopo.com/g uide/guide/core/3d/examples/example_3droom
Http://www.hightopo.com/demo/pipeline/index.html"Hundreds of HTML5 examples of learning HT graphics components –WEBGL 3D" mentioned in many cases HT does not require professional 3D modeling tools such as 3Ds Max and Blender to do many things, such as http://www.hightopo.com/g uide/guide/core/3d/examples/example_3droom
obtained.Freemat:
--A = [2,2,1]a = 2 2 1--> b = [4,5,3]b = 4 5 3--> c = Cross (b) c = 1-2
Irrlicht:#include Output:c = (1.000000,-2.000000, 2.000000)DirectX:#include Output:c = (1.000000,-2.000000, 2.000000)Here is a more complete example is to hope that you understand Irrlicht this C + + style interface and DirectX C-style interface using the difference, here is not two styles of interface to put forward more comments, in case of a war of words.Calculation of the
-| -------- viewport -------------- ||| ------------------------------ CPU -------------------------------------- |I have found a good article on the Internet for a detailed introduction of these space changes. I think the introduction is very clear, so I will post the relevant content here. The source of this article is: Workshop:
Model space:Where each model is in its own coordinate system, whose origin is some point on the model, such as the right foot of a soccer player model. also, the mo
OpenGL ES is a subset of the OpenGL three-dimensional graphics API designed for embedded devices such as mobile phones, PDAs, and game consoles. OPhone currently supports OpenGL ES 1.0, OpenGL ES 1.0 is based on the OpenGL 1.3 specification and OpenGL ES 1.1 is based on OpenGL 1.5 specification. This paper mainly introduces the basic steps of using OpenGL ES to draw graphics.
The content of this article is
Hoops 3D application framework (hoops) is a high-level application framework built on graphics programming interfaces such as OpenGL and direct3d. It not only provides powerful graphics functions, but also incorporates polygon optimization and big model processing technologies to greatly improve the 3D visualization pe
The default open-source driver of Ubuntu10.04 can be used for 3D development. 10.04 of users must make a decisive detour. Do not look down for any special reasons !!! Method: Note: I only install the driver on Ubuntu9.10. If you have installed the ati private driver before, delete the driver before installation: sudo/usr/share/ati/fglrx-uninstall, and close compiz 1 to the http://kernel.ubuntu.c
The default open-source driver of Ubuntu 10.04 can be us
actual relay.For example, using column precedence in OpenGL, but what if we have a row-first data? It can be loaded by loading the transpose matrix, which meansThe glloadtransposematrix* function.Transpose is implemented in D3D by the function D3dxmatrixtranspose.The code to implement the transpose in Irrlicht is as follows: Returns transposed matrix template It should be easy to understand because the transpose itself is simple.Matrix multiplicationMatrix multiplication is referred to 1
After testing, the following methods in Ubuntu can significantly improve the running efficiency of the nvidia graphics card 3D desktop 1. in general-displaysettings of compiz-manager, disable the synchronization with Vblank. If this option is enabled, the 3D effect is slightly better than that when it is not enabled (but it cannot be seen without looking at it ca
Let's take a look at the glxgears score. Before I installed the driver, it was about 300. After I installed the driver, it was about 5000. Many graphics cards need to be driven to enable 3D desktops. The built-in video card driver of Fedora9 has relatively poor functions and is not well developed. Coupled with AMD (ATI)'s perfunctory attitude in Developing Linux drivers, the atigraphics card driver provided
list, it is clear that one of the advantages of the former is more flexible, through different fixed-point combinations, we can get different sides, and the latter is the advantage of every time the object transform, for the line List costs geometry processing to be less than the Vetex list. This includes the computational cost of establishing a side equation for Triganle setup.Secondly, about the usefulness of Tirangle Fan, I do not understand the author's meaning. I think this topology type c
We look forward to consumers' active attention to bada, a brand new mobile gaming platform, because the powerful graphic API can implement 2D and 3D graphics. Programs that benefit from 3D graphics APIs include games, map visualization, user interfaces, cartoons, screen saver, etc. To meet the needs, bada APIs include
the GL command, the offscreen rendering surface (pbuffer) used in webgl virtual context does not lead to real context switching even if the two have different rendering surfaces. Because webgl's off-screen rendering method uses a framebuffer object to render the content to a texture, the specified rendering surface can be either onscreen or offscreen, only for onscreen, only the post-buffer is used, and the final content is still in texture, so you don't need to worry about which rendering surf
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