In Windows 7 environment to build a Cocos2d-x3.3 environment and configure the android cross compiling environment, cocos2dx3.3This article describes how to build Cocos2d-x VS2013 and Android Development Environment on Windows 7 platform. A computer equipped with Windows 7 platform and Visual Studio 2012/2013 must be i
Projects)Http://blog.csdn.net/xieyan0811/article/details/7400137 (using Ant to compile Android projects (Linux ))
Ii. install Java and Ant
For the installation of Java in Linux, refer to the previous blog: Java learning experience to build a Java environment in Linux.
For how to install Ant in Linux, refer to the previous blog: how to install and use ant in Linux.
3. Install the
This issue is answered on stack over flow.Original link Address: http://stackoverflow.com/questions/27589844/android-studio-1-0-2-not-building-appmergedebugresources-errorWorkaround:// Run the following two instructions on the terminal respectively, install lib32stdc++6 and lib32z1sudo apt-get install lib32stdc++6sudo apt-get install Lib32z1Problem reason: Ubuntu can ' t run the AAPT on + bit before instal
Http://www.cnblogs.com/allenzheng/archive/2012/11/10/2762379.htmlAndroid Foundation uses Eclipse to build the Android development environment and create the first Android project (Windows platform)First, build the Android development environmentGetting ready: Download Eclips
packages: SDK Platform-tools 5, Android 3.1, and Android Compatibility Package.
After the download is complete, the Android development environment is ready.
For more details, please continue to read the highlights on the next page:
How to configure the compiling environment of Android 14.04 kitkat on Ubuntu 4.4 x64
Android development will be used in future work, so if you want to build a development environment, your laptop will be installed with win7
Prepare the file:
1. Download the Android SDK
Http://code.google.com/android/download.html
Windows 7 is installed in the same way as Windows XP.
Cocos2dx 3.0 Development Environment Construction -- Build an Android project on Eclipse, cocos2dx -- eclipse
I. Preface:
This article mainly introduces some basic content of Cocos2d-x 3.0, and compile our Cocos2d-x project on Eclipse, successfully run Helloworld. After reading this blog, you will know that Cocos2d-x 3.0 has had such a big change, become so simple, environment building, project creation, co
and other tools. These tools will automatically install the USB debug driver for Android.Complete the construction of the environmentThis is where Unity's Android environment is built! Next, we can develop, release the mobile phone program! Please see the next blog post.Reference:(1) "Unity3d Android mobile phone development environment Configuration"Http://game.ceeger.com/Unity/Doc/2014/Unity3D_Android_SD
Original: Using IntelliJ idea 13 to build an Android integrated development environment (graphic tutorial)? "declaration"Welcome reprint, but please keep the original source of the article →_→Life One number: http://www.cnblogs.com/smyhvae/Article Source: http://www.cnblogs.com/smyhvae/p/4013535.htmlContact information: [Email protected]Body"Development Environment"Physical machine Version: Win 7 Ultimate E
that the layout is "small" and that is "large.
Create a linear Layout
Open the Res/layout directoryActivity_main.xmlFile.
Note: In eclipse, when you open a layout file, you first see the graphic layout editor. This is an editor that uses WYSIWYG to help you build a layout. In this lesson, you will directly use XML to work. Therefore, click at the bottom of the screenActivity_main.xmlLabel to open the XML editor.
The activity_main.xml file in the proj
Android ---- Build class
I. Class Structure:
Java. lang. Object
?
Android. OS. Build
Ii. Category Overview: extract device hardware and version information from system attributes.
Iii. Internal class:
1. Build. VERSION strings of various versions
innovative GUI interface, this is arguably the best Java development tool you have. I've seen several blogs about how to use IntelliJ idea to build an Android integrated development environment, but I don't feel detailed, so I want to organize a detailed tutorial, hoping to help the novice (including myself) . "Development Environment" Physical machine Version: Win 7 Ultimate Edition Java SDK Version:
1. Install JDK.Note that only JRE installation is not acceptable. JDK installation is required.
I went to the http://www.oracle.com/technetwork/java/javase/downloads/index.html to download JDK 6 Update 20.Note: according to the official information of www.eclipse.org, JDK 6 Update 21 is installed on Windows platform, and then run eclipse Helios (3.6) will show crashing, need to make some settings (http://wiki.eclipse.org/FAQ_How_do_ I _run_Eclipse%3F#Oracle.2FSun_VM_1.6.0_21_on_Windows)
Windows
Do you want to use the old Android phone as a home server?It's not that hard actually. Previously, using the Android SDK to develop a mobile app, install the next APK can host the service, and now directly native it. This article will take you through the process of compiling Python and using Python to build a server that can run with you.First, we're going to s
can also manually install it after the download is complete, as I described above.1. Start Eclipse and go to Help> Install New Software.2. In the Available Software dialog box, click Add ....3. Add and decompress the folder address-> select local and click OK. Then select the required content for installation.After running an NDK example project, I found that CDT is not necessary and may be used later, or integrated with the QT development environmen
By referring to the information on the network, record the process, experience, and problems of building the android ndk R7 Development Environment on Ubuntu. Hope to help you.
1. Download the package android-ndk-r7-linux-x86.tar.bz2 (you can copy it to the path you want to store, for example, my path is/home/XXX/android_install)2. Enter the package storage direc
, stop-start); // Native-Iterativestart = System. currentTimeMillis (); result = fiber Lib. fibNI (input); // comment seven stop = System. currentTimeMillis (); out + = String. format ("\ nNative iterative: % d (% d msec)", result, stop-start); textResult. setText (out); // comment 8 }}
Note 1: Convert the string you entered into an integer.NOTE 2: Obtain the current timestamp before calculation ).NOTE 3: We call related static functions in FibLib to
TIPS: What is build. Prop? /System/build. Prop is an attribute file. In Android, The. Prop file is very important and records system settings and changes, similar to files in/etc. How is this file generated?
Build/tools/buildinfo. the sh script is used to generate a build. u
ext.: http://www.cnblogs.com/skynet/archive/2010/04/12/1709892.html--工欲善其事 its prerequisiteIntroductionThis series is suitable for 0 basic personnel, because I am starting from 0, this series record I step into the Android development of some experience sharing, hope and June Mutual encouragement! As a new person in the Android team I, if there is something wrong, but also hope to enlighten.Before starting
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