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Learning C # design patterns series notes (2) Observer patterns,
I. References
1. Head First Design Patterns (Chinese name: deep dive into Design Patterns)
2. Wikipedia, observer mode,
Through the mobile phone notification system, you can inform the user of some important information about the application. Fluent, comfortable, and friendly applications are inseparable from well-designed message alerting mechanisms. But not all of the notices are users want to see, otherwise it will only cause harassment to users, so be cautious to use the notice.
In translation of the Android
This article references:: Geekband classroom content, Instructor: Li Jianzhong: Network information: http://blog.csdn.net/hguisu/article/details/7556625This article only as own study note, does not represent the authority, because is the beginner, has the mistake to please everybody correct, thanks.1, what is the Observer mode, where are the application sites?The Observer pattern (sometimes called the publish-subscribe subscribe> mode, model-view view> mode, source-listener listener> mode, or sl
This article continues to introduce23 Design Mode SeriesThe Observer pattern. definitionIn the process of software building, the internal structure of collection objects often varies, but for these collection objects, we want to allow external client code to transparently access the elements contained therein while not exposing its internal structure, and this "transparent traversal" also provides the possibility for the same algorithm to operate on a
: Used to remove their own registration;
Do not rely on the order in which the observers are notified: since the purpose of our design is loosely coupled, if subject makes some changes that cause the order of the notifications to change, if there is some sort of dependency on the notification order in Obsever, Then observer must also make corresponding changes to adapt to subject changes, which is not i
Five common PHP design patterns-the factory model. Five common design patterns in PHP-the factory model has always had a sense of reverence for the design patterns. every time you want to see the
Context.getsystemservice to obtain a system service management object, it first obtains the corresponding Servicefetcher object from the Map collection based on the service name , and then calls The GetService function of the Servicefetcher object obtains the service management object created by the Servicefetcher object. In the getservice function of the Servicefetcher object, first from the list of cache arrays maintained by the context, find if t
the chain, and a request may not be processed because the responsibility chain is not properly configured. (2) for a longer chain of responsibility, the processing of the request may involve multiple processing objects, the system performance will be affected, and the code debugging is not very convenient. (3) If the chain is improperly built, it can cause cyclic calls, which will cause the system to fall
I. OverviewIn software design work there is a dependency between objects, and when an object changes, all objects that depend on it need to be notified. If the design is not good, it is easy to cause the coupling between the object is too high, difficult to cope with the change. Using the Observer pattern reduces the dependency between objects and achieves this in a loosely coupled manner.Second, the Observ
. Attributes that fall into this category include:
Constructor constructors, factory factories, abstract abstractions, prototype prototypes, singleton single cases, and builder generators
Structural design pattern
Structured patterns are related to object composition and can often be used to find simple ways to establish relationships between different objects.The pa
terminology, naming of classes and methods in code):(1) When communicating with others, referring to the name of the design pattern implies its pattern;(2) using the model to observe the software system can be maintained at the design level, and will not be stuck in trivial object details;(3) Communication between teams with
Introduction to Template Method Patterns Template method, as the name implies, is the general process of doing some tasks. If there are many self-introduction templates on the Web, the recommendation template, that is, the beginning and end of the content may be similar, and in the middle of the need for customers to modify the use. Design patterns originate from
together, a D A p T e r mode a D A p T e r is usually used after the system design is complete, and b R i d g e mode You must know beforehand that an abstraction will have more than one implementation part, so is used Therefore, it can be seen from the above description that the use of a bridge or The completed code for the adapter pattern can be viewed as a bridging mode from different viewing ang
Java design patterns cainiao series (I) Modeling and implementation of policy patterns
Reprinted please indicate the source: http://blog.csdn.net/lhy_ycu/article/details/39721563
Let's start to talk about Java design patterns today. Here we will explain it with uml graphics
the thread pool, threads pool to create threading and process tasks, if the number of tasks to be run is greater than the number of basic threads in the thread pool, throw the task into the blocking queue, thisIt is obviously much smarter than using only one blocking queue to implement producer and consumer patterns, because consumers can deal with them directly, so the speedFaster, and producers are first saved, and consumers are obviously slower to
patterns used in the Android system are much more, and it can be said that each system service provides the customer with a management portal class for access to the system service, which is used to facilitate accessibility to the appropriate system services, such as the fo
A learning journey based on design patterns
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Observer
Mode
1,
Initial observer Mode
In a time when the network was not so developed, many people wanted to know that the weather forecast for the next day had to watch live TV at the specified time, but sometimes they wanted to watch the weather and found that live TV had passed. This is really an unpleasant thing.
Based on this situation, M
Cocos observer design pattern and notification mechanism, cocos observerThe Observer (Observer) mode is also called the Publish/Subscribe mode. It is an important part of the MVC (Model-View-Controller) mode.Weather has always been a topic that British people like to discuss, and changes in weather have become a topic of great interest to Chinese people in recent years. I will decide whether to take the sub
Java design patterns ------- factory patterns
Java design patterns -------- factory patterns
Classification and Definition 1) Simple Factory: Also known as the Static Factory Method mode, which belongs to the class creatio
design patterns are divided into three main types: creation, structure and behavior. This article describes the structural pattern.The structure mode includes adapter mode, bridge mode, combination mode, decoration mode, appearance mode, enjoy meta-mode and proxy mode.Adapter Mode: transforms the interface of a class into another interface that the customer wants. The adapter mode makes it possible for thos
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