ultimate terrain x

Learn about ultimate terrain x, we have the largest and most updated ultimate terrain x information on alibabacloud.com

Related Tags:

Ogre 1.7 terrain System

Ogre 1.7 contains a new terrain component: ogreterrain component, which has the following functions: Optional ogreterrain component and paging component independent of the scenario manager. Editable terrain Hierarchical geometry batching: the lower the level of detail, the fewer batch and vertex. At the lowest level of slice, the entire terrain page is a sing

Ogre1.7 terrain analysis

As early as a year ago, I wanted to study the new shape of ogre1.7, But I downloaded the source code of ogre1.73 only for various reasons. In addition, you can only study in your spare time, Previously, the terrain of ogre has been criticized and cannot be used in games. Therefore, ogre enthusiasts have to implement some terrain plug-ins to solve this problem, such as the motion picture. In China, the most

Create Scene--02 Terrain Editor

Study Notes for beginners, please correct me if you have any mistakes. The number is also please point out, thank you.In Project view, right-click Import package Environment, popup Resource Import windowClick the Import button, the Environment resource POClick on the Navigation menu bar "Gameobject" 3D Object "Terrain menu item Create terrainIn the scene view with the mouse wheel to adjust the sight distance, hold down the right mouse button into the

Terrain. cfg Parameters

The terrain. cfg file contains many ground generation options. As in the past, I will only talk about basic things. For more details, see/* here. It should be noted that the ground scenario manager design contains the paging function, but it has not yet been implemented. However, there is a plug-in ogre that can currently implement this function: Paging Scene Manager. The ground scenario Manager uses a heightmap to generate a ground. You can change th

[Outdoor terrain album] technical overview

The holiday is approaching, and the atmosphere for the holiday is getting stronger and stronger. Code Update the blog. This time I made an "outdoor terrain technology album", there will be several articles Article . Article 1: Overview of outdoor terrain technology. 1. height chart 1. A height chart represents the height of each vertex on the terrain mesh.

3D terrain Multi-Layer Texture hybrid shadow rendering method

Fixed: I looked at the terrain of the torque engine demo and found that he had used at most three textures in a square. Three texture stages are required for the three pasters, and two stages with Alpha values are added. A total of five texture stages are required. This is too demanding for the video card. At least my video card supports only four texture stages. Therefore, multipass must be used for rendering multiple times. This article Article T

Ogre implements tianlong terrain

Post from http://www.cnblogs.com/syqking/archive/2009/10/20/1586993.html Let's get down to the point: Read the. scene file Read the. Terrain file according to Read all the terrain maps to use ( Read the. gridinfo file, which contains the texture coordinates of each grid. Based on step 3, 4, and step 5, create a terrain with the modified SMS. (Note: You c

WorldWind Source Analysis Series: Terrain accessor class Terrainaccessor

Label:The terrain accessor class Terrainaccessor provides a variety of interface interface for terrain (elevation) Terrain (elevation) access, and is the base class for Nltterrainaccessor classes. The class diagram is as follows. The main processing methods provided by the base class Terrainaccessor are briefly described below: protected string M_name;

Processing vertices-create a Terrain Based on a vertex buffer and an index Buffer

Problem Based on a 2D height chart, you want to create a terrain and draw it in an efficient way. Solution First, you need a height chart that contains all the height data used to define the terrain. This height chart has a fixed number of two-dimensional data points. We call it the width and height of the terrain. Obviously, if you want to create a

Use managed DirectX to write games (4) use managed DirectX to create 3D Terrain

Author: Clayman Use height map as inputFirst, what is a height map? A height chart is actually a two-dimensional array. Why do we need a height chart to create a terrain? In this case, the terrain is actually a series of grids with different heights, so that the index values of each element in the array can be used to locate unused grids (x, y ), the stored value is the grid height (z ). It is precisely bec

Ogre terrain creation and interpretation

Ogre terrain learning notes I heard that the Ogre terrain is very good, and it is not very easy to use. I am not very familiar with other things. I suddenly touched my nose and touched it for two days, on the basis of the predecessors, I understood a little and wrote it to beginners! The construction of the Ogre terrain can be completed in several major steps. Of

[Unity3d] terrain system creation and simple settings

Recommended for learning unity scripts: index on the unity3d Official Website In this chapter, we will learn how to use the terrain system that comes with unity3d to create a simple terrain. The version used is unity4.0. Create a new project named tankwar, and put the relevant files in this folder. After the creation is complete, it is a blank project with only one camera in the scene. CTRL + S archive

Seamless terrain implementation in world craft V1.0

Due to the format, the paste is not effective. You can download the PDF version: Http://download.csdn.net/source/643603Seamless terrain implementation in world craft V1.0 Xiong Jiayu, qy_tek EMILE: Xjyhust@gmail.com Home: http://blog.csdn.net/xjyhustSimple Description: This document is not a paper, I call it a note, or. Note; this document is free for all and can be used at will. If you want to reference it, please specify the Source: http://blog.csdn

Unity3d game development from zero single row (three)-extreme speed Create a cool game terrain

FeedWithin the Unity workflow, terrain is an essential element. Regardless of whether the game or virtual reality will be used to all kinds of terrain effects, in this teaching we need to understand the basic concept of terrain production, in the unity of the terrain operation part of the need for a lot of practice. Af

Create different camera modes in the 3D world-detect collisions between cameras and models, walls or terrain

2.6 detect collision between cameras and models, walls or terrain You want to check whether the camera is near the object to prevent it from passing through the object. Solution To perform a collision detection between the camera and the model, you should represent the camera as an surround ball and use this surround ball to check the collision with the model's surrounding ball or the surrounding box. For user-defined mesh, such as a wall or

Unity3D development: Create a mountain terrain map in Unity3D

Step 1: Create a new project.Open the Unity3D software and it will automatically load the "Bootcamp Demo" project file we opened last time. Don't worry about it. After the software is opened, click -->. In the pop-up dialog box, find and enter the folder address for creating the project, or click "select a folder address" next to it. Note: the folder of the created Unity3D project cannot be used as the folder of the newly created Project. Otherwise, an error is reported because the file cannot b

Half life2 displacement terrain System

The terrain system of hl2 is an alternative terrain system. It uses displacement map technology instead of the popular heightmap technology, the original intention of using the displacement map technology is to maintain consistency with the BSP Technology in the framework, because the smallest rendering element in the BSP is the surface, the limitation of surface is that all vertices must be on the same pla

DirectX 9.0 (11) Terrain Rendering

Author: I _dovelemon Source: csdn Date: 24, 2014/9 Keywords: Multi-texturing, Terrian rendering, height Map Introduction In many games, what we encounter is not an endless plain, but an uneven terrain. This section describes how to build a terrain. Height chart The terrain has different heights. In 3D graphics, we use a height chart to express the ups and downs

WorldWind Series 13: Terrain data (DEM) loading and applications (Getting started)

The loading and application of DEM in learning WW is very important for the development of three-dimensional GIS plug-in based on WW. I have always wanted to focus on and collect relevant learning materials, did not begin to study it before, mainly because I did not see the elevation of the application function in WW, feel unable to cut. I spent my time yesterday afternoon and this morning looking for research pointcuts! The essence is to find out how to view elevation in WW. (Think back now, fe

Problems with terrain service not starting after installing Terragate 6.0.2

Terragate 6.0.2, after installation terrain service can not start, manually start to report the following image error At this point also found a problem, settings>terrain service into the terrain services settings, regardless of the modification of any settings, the point of the determination to close and then reopen, found that the value set back to the origi

Total Pages: 15 1 2 3 4 5 6 .... 15 Go to: Go

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

not found

404! Not Found!

Sorry, you’ve landed on an unexplored planet!

Return Home
phone Contact Us
not found

404! Not Found!

Sorry, you’ve landed on an unexplored planet!

Return Home
phone Contact Us

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.