Let's start with the idea that we have a picture-cutting application in the Android system, so we just need to pass the photos we got to the picture-cutting application and then return the clipped photos to our own screen.
In the process of developing some apps, we may be involved in the processing of avatars, such as from the phone or photo albums to get the Avatar, tailored to their own needs of the avatar, set or upload avatar. Some of the relevan
An example of this article describes the Android development method for loading pictures. Share to everyone for your reference. The specific analysis is as follows:
Loading a picture on a network requires the ability to configure access to the network in manifest, as follows:
If you do not configure this permission, it will error: Unknown host exception.
Package com.example.loadimgfromweb;
Import
A lot of times we need to download the images on the remote server on the Android device to display, and today we'll sort out two better ways of downloading the remote pictures.
method One, directly through the HTTP class provided by Android to access the remote server, where Androidhttpclient is the new method in SDK 2.2, API level 8, you need to note that stat
The Wheat Academy's Android teacher gave you a picture of us speaking Android more unratingbar when it comes to Ratingbar is a good component of our system showing fractions, but we generally want to make the ratingbar more beautiful to decorate, To replace the system's default image with a picture that looks better, the system defaults to this:Xml Code 1. version= "1.0" encoding= "Utf-8"?>2. 3. 8. Then bu
The study of Android loading images asynchronously from the network is summarized as follows:
(1) Since the Android UI update supports a single threading principle, fetching data from the network and updating it to the interface may first be thought of in order not to block the main thread.
New handler object in main thread, loading image method as follows
private void LoadImage (final String URL, final
layout , and note that our "button" is actually a linear layout, so XML should be written in LinearLayout and not Button or ImageButton"1.0"encoding="Utf-8"?> "http://schemas.android.com/apk/res/android"android:orientation="Vertical"Android:layout_width="fill_parent"Android:layout_height="fill_parent"> "@+id/ll_bt_data_config"Android:layout_width="wrap_content"android:layout_height="wrap_content"/> Finally, set the listener for our custom buttons in
First, the preface
Android to achieve rounded rectangles, circles or ellipses and other graphics, generally mainly a custom View plus the use Xfermode of the implementation. The way to achieve fillet picture is actually quite a lot, common is to use Xfermode , Shader . This article directly inherits ImageView , uses the BitmapShader method to realize the circle, the round angle and the ellipse drawing, after everybody sees my this article method, oth
The example in this article describes how Android implements moving pictures on the screen. Share to everyone for your reference. The implementation methods are as follows:
1. Speed.java Documents:
Package net.obviam.droidz.model.components;
public class Speed {public static final int direction_right = 1;
public static final int direction_left =-1;
public static final int direction_up =-1;
pub
This project is an Android file browser that can be browsed by music, pictures and videos. With multi-Select, open, copy, paste, delete, rename, view properties and other functions, and can also switch the list to display the effect and browse the file category, it is regrettable that the source comments are not many, the project code UTF-8 compiled version 2.3.3. MediaCenter is the main project of the prog
This project is an Android file browser that can be browsed by music, pictures and videos. With multi-Select, open, copy, paste, delete, rename, view properties and other functions, and can also switch the list to display the effect and browse the file category, it is regrettable that the source comments are not many, the project code UTF-8 compiled version 2.3.3. MediaCenter is the main project of the prog
In Android development, you will often need to use a button with text and pictures, below to explain the common implementation methods. I. Using the system's own button implementation The simplest way to do this is to use the button that comes with the system, which is the smallest amount of code. One of the properties of the button is Drawableleft, which can set the picture to the left of the text, but
Android imitation photo, second shot, video cover selection. Pictures have truth. android cover
I am too lazy to add comments when there are not many codes. Forgive me for being lazy.
No thread is added for obtaining the thumbnail. FC may occur on some low-end servers or HD videos. You need to add the required children's shoes.
Code:
package com.tan.videosele
Reprint Please specify source: http://blog.csdn.net/guolin_blog/article/details/9316683The main content of this article comes from Android Doc, I have done some processing after translation, English good friends can also directly read the original text.Http://developer.android.com/training/displaying-bitmaps/index.htmlCompress load Large pictureWe often use a lot of pictures when we write the
http://blog.csdn.net/guolin_blog/article/details/9316683Load large images efficientlyWe often use a lot of pictures when we write the Android program, different pictures will always have different shapes, different sizes, but in most cases, these images will be larger than the size of our program. For example, the pictures
Android efficient memory makes your pictures save memoryIn memory optimization, we found that in addition to resolving memory leaks, the only thing left was to reduce the actual memory footprint. In the app, most of the memory may be occupied by our pictures, so reduce the memory footprint of the image can bring a direct effect.How much memory does one or one ima
When writing Android programs often use a lot of pictures, different pictures will always have different shapes, different sizes, but in most cases, these images will be larger than the size of our program. For example, the pictures in the system pictures are mostly taken fr
. In addition, in Android 3.0 (API level 11), image data is stored in local memory, so it cannot be released in a predictable way, which poses a potential risk of memory overflow and crash of the application. To be able to choose a suitable cache size for LruCache, there are several factors that should be taken into account, such as:
How much memory can your device allocate for each application?
How many
Content of this article
Environment
Demo Display Network picture
This article shows how Android displays network pictures. Learn a new language, the best way to understand the language of the grammar and library, as well as design ideas, and then proceed to some common functions, after all, after all, the language is to write programs, and the program is plainly, is a functional
Scalable Vector pictures do not lose sharpness, and a single color of App-icon is perfectYou can define a bitmap as transparency (Alpha) and run time colorsYou can take a color from a bitmap image and remove its more conspicuous color.Website address: https://developer.android.com/training/material/drawables.html
The following image features can help you implement material design in app:
Picture coloring
Color extraction
Vector
This example describes the Android TextView display HTML class parsing pages and pictures and custom tags. Share to everyone for your reference, specific as follows:
The Android system displays the best controls for HTML pages as WebView, and sometimes needs to display HTML pages, images, and parsing custom tags in textview to meet specific needs.
1, TextView d
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