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SQLite database for crud operationProficiency in Android file system operation
Multimedia
Proficient in using the Android platform multimedia, play audio, video, Operation Pictures
Internet applications
Proficiency in the Android Platform Network programming interface, skilled sock, URL, apacheclient of the various ways to use
GPS positioning applications
Proficiency in the Android platform pos
"Lan Unity Development Fundamentals Three" Lesson 2 game objects and basic operationsfirst, let's take a look at the picture below --pyramid architectureRecommended Video Lecturer Blog: http://11165165.blog.51cto.com/A game is made up of multiple scenes,The scene is made up of multiple
IT tutorial sharing ~! PHPLinuxhtmlJS mobile game development MySQL and other tutorials
Don't talk nonsense, go to resources:New Linux Video Tutorial: http://pan.baidu.com/s/1c01r15YHtml5 Video Tutorial: http://yun.baidu.com/s/1jGIJLumJava, Android video tutorial: h
In the eyes of most laymen, it is difficult to develop a mobile game, in fact, the real situation is to develop the game is actually more simple than the development of some applications. Because the game itself is based on the program logic to control, rather than constantly randomly display and update the picture on
[Unity3D] Unity3D game development: Unity3D Native2D feature research, unity3dnative2d
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The game engine must have been heard, such as when you are drinking coke, staring at the computer screen, see the role of the game scene in the control of their keyboard and mouse, enjoy the operation of the game, this feeling is refreshing, because he satisfies your own thinking (I want to do what can do), slow , today we don't talk about
created earlier must be corrected.
Local MyScene = class ("MyScene", function () return display. newScene ("MyScene") -- the scene name must be consistent with end)
Where are Cocos2d-x cross-platform mobile game development video tutorial download? Combined with practical projects
We recommend that you take a look at the East China Sea Teacher "Cocos2d-x cr
Configuration
Mobile Game Development artifact cocos2d-x editor for lua installation Configuration
Tutorial aggregation and demo:
Mobile Game Development artifact cocos2d-x editor tool download, tutorial aggregation and code download
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Cocos2d-x official JS example, has modified the aggregation, easy t
Document directory
Low Level
High-Level
Unknown
Mathematics
Physics
Collision Detection:
Http://abattoir.wolfpaw.net/personal/gamelibs.php on the face of a variety of Library Classification, the content is as followsFree game development libraries
Contents
General purpose Libraries
3D graphics
2d graphics
Video
Image and font handling
Sound + mus
strict sense of the game.Combined with the current technical background, the advent of HTML5 and amazing speed is promoted, the support of the World browser manufacturers, so that HTML5 web-side game is also more and more rich, we can through Canvas,javascript and Creatjs a few lines of code can be on the screen to draw a variety of images, and add pictures, text, video, sound effects, coupled with the
the efficiency and effects were unbearable. At this time, Windo Ws95 appeared, and accompanied by the advent of DirectX1.0. From then on, DirectX established the standard of game development.
DirectX contains several components, which are briefly described below:
1. Direct3d:3d graphics package, with the support of graphics cards to provide a variety of rich, powerful graphics rendering function.
2. direct
Flash is a very flexible gameBuild toolsMost of the time we can find flash from the InternetGame as3 resources such as Zuma-like flash game with as3 source codeHands-on tutorials for beginners who want to build their own gamesIs a good choice. Many websites provide free or paid flash tutorials. More than eleven flash game development courses are collected here.Ha
X in XNA represents a powerful cross-platform software tool between Windows Xbox and its partners. N indicates "Next generation", and A indicates "Architecture )".
XNA is a game development environment based on DirectX. It is Microsoft's revision and extension version for Managed DirectX. Its task is to help developers reduce costs when creating better, faster, and cross-platform games. By integrating Micr
environment, including hardware requirements and operating system requirements. Next we will show you how to download and install the RTW and update of Windows Phone developer tools, as well as precautions during the installation process. Next we will introduce the tool set included in Windows Phone Developer Tools: Visual Studio 2010 express for Windows Phone, xNa game studio 4.0 for Windows Phone, expression blend for Windows Phone and Windows Phon
development. The disadvantage is that the model is simple and the port without oicp supports large data volumes.
4.Use the ranknet library for development
Raknet is also a C ++ network library based on UDP network transmission protocol. It uses database functions to implement efficient network transmission services. Its specific application in some game field
open-source.
The development of the entire game is based on the online H5 game development tool TangIDE. Click here for relevant development documents. The development video is being p
resource format : Compressed package version : AVI release time : 2008 Region : Mainland languages : Mandarin language : Simplified Chinese introduction :
01 Invoicing Management System (Swing+sqlserver 2000 implementation)Instructional Video: 1 hours and 42 minutes02 Enterprise Internal communication System (SWING+JAVADB implementation)Instructional Video: 1 hours and 40 minutes03 Enterprise Personnel Ma
The first time I wrote a technical blog, I used to write some life thoughts and record some things that happened in my life.Bo Master Three students A, currently learning JS for more than a year, is still in the learning stage, what said Bad hope Daniel Pointing, because the first time to write blog, typesetting what needs to be improved, I hope you understand.This is my study H5 canvas since the first game, the first contact with H5
, input and sound, as well as the game logic itself.We will have six sections in this course.In the first part, we will briefly introduce Createjs.In the second part, we will begin to study the game stage itself.In the third and fourth parts, we will discuss the game logic.In the fifth part, we will learn basic testing and debugging of JavaScript applications.In
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