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Zhiyi game development tutorial cocos2d-x porting edition 007

In the new chapter, Zhiyi brings knowledge about particle systems. If you don't know what the particle system is like, let's take a look. Why Particle System In Example 6, we use a set of pictures to achieve the explosive effect of shells. This is a common expression in game development. Its theoretical basis is animation. But if we want to simulate more real effects, such as smoke, lightning, rain, snow, and flame, we need to use another tool-partic

Android happy Snake Game Development tutorial-02 virtual arrow keys (1) custom controls overview, android-02

Android happy Snake Game Development tutorial-02 virtual arrow keys (1) custom controls overview, android-02 Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.html1. Introduction to custom controls In this project, both the main area of the game and the virtual arrow keys are implemented through custom controls. We ne

Nine travel forum VIP tutorial Game Memory data analysis and basic algorithm

Analysis of "Legendary Si suit" digging meat callThe 16th episode analysis of the legendary SI service skill callThe 17th episode analysis of the legendary Si costume skill array18th episode Analysis of "Legendary Si costume" NPC Dialogue call19th Set Key wizard calls "legendary Si costume" NPC Dialogue call20th episode Analysis of the legendary SI service dialogue options call21st Episode Analysis "Legendary Si costume" backpack items move to repair window callThe 22nd episode Analysis of "Leg

If water software forum over game-driven Protection video tutorial

, string copying, comparison, case/integer/String conversionE, ansi_string strings and unicode_string strings convert each other21. File operationA, the creation of filesB, open the fileC. Get and modify file propertiesD. write files and read files22. IAT Hook ProgrammingA. Initial knowledge of IATB, IAT table related structureC. Read the IAT entryD, write code test analysis??E, HOOK IATF, test analysis23. Application Layer Inline HOOKA, InLine HOOK principle AnalysisB, InLine HOOK code writingC

Introduction to Web Game development Tutorial three (simple program application) _php instance

Introduction to Web Game Development Tutorial II (game mode + system) Http://www.php.net/article/20724.htm First, choose the development language Backstage: java. NET PHPFront Desk: Flex JavaScript AjaxDatabase: MySQL MSSQLIt really doesn't matter what kind of combination you use. The important thing is time and cost. The complexity of the place in data interact

The icon draws the detail experience: The simple game icon's drawing tutorial

Article Description: icon Small tutorial of the graphic details of the drawing. Today through a simple game icon of the drawing tutorial, and you share in the process of drawing the details of the processing and some of the experience of drawing icons, OK, let's get started! Step1 First of all to set the perspective of the icon, which is very import

0 Basic HTML5 Game Making tutorial 4th Chapter mobile Control

if(dir== +) Alert (" Down"); Else if(dir==Panax Notoginseng) Alert (" Left") Else if(dir== the) Alert (" Right");} Script>Head> Bodyonkeydown= "Functionkeydown (event)">Body>Second, use the keyboard cursor to move the graphicNow that we've learned to capture a keyboard keystroke, we can use it to move the graphics on the screen!The basic method is this: is through the keyboard keys to change the coordinates, such as the right, let the x-coordinate larger, if it is downward, let the y-coordin

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (44)

C # development Wpf/silverlight animation and game series Tutorials (Game Tutorial): (44) make the protagonist attribute panel and add a device A large number of menu panels are used in the game, and these panels tend to have tabs. If you use the TabControl in the Silverlight tool, you need to implement a custom style

Android 3D Game Development tutorial-Part I

The original Android 3D Game Development articles are from Martin, a German.In droidnova.com, lixinso is translated into Chinese. The first part first introduces OpenGL-related terms and guides you to start the first step of 3D development. This series of 3D games is called Vortex.. This tutorial focuses on 3D programming. Other things, such as menus and program lifecycles, are part of the code but will not

[Wood Cocos2d-x 010] Game instance-"running" production tutorial (second) -- to join the protagonist

Cocos2d-x game instance-"run and run" production tutorial (article 2) -- add to the protagonist What do you mean? Flowers? No, it's your heart ~Reprinted please note, original address: http://blog.csdn.net/musicvs/article/details/8188540 Body: Note: Please download the resources used in this article: http://download.csdn.net/detail/musicvs/4769412 1. entity parent class Because I think players and mons

Android happy Snake Game Development tutorial-04 virtual arrow key (3) Triangle button effect, android-04

Android happy Snake Game Development tutorial-04 virtual arrow key (3) Triangle button effect, android-04 Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.htmlI. knowledge point explanation When we click the button that comes with the system, the appearance of the button changes. In the previous blog, we drew a triangle button, but the click cannot change color

Windows 8 game development tutorial-1. Metro UI and drawing

After thinking carefully, it seems inappropriate to call the tutorial. It should be regarded as a discussion. Windows 8 has been around for a while and I believe everyone is familiar with Metro UI. The introduction of Metro UI can be easily introduced. The first is the layout method, which adopts the XAML layout. Although the appearance looks simple, it is a style inherited from Zune and WP7. There is no window concept, instead of page. The

Unity3d Game Development UV Mapping Tutorial

between two models typically migrations are used in this scenario: when creating a UV layout for a complex model, copy the complex model, smooth its mesh with a smooth tool (avoid overlapping uvs), and then create a UV layout on it, then migrate the layout to a complex model. 1, copy model;2. Use mesh > Average Vertices > Parameter box to smooth. (Note that this smoothing technique does not delete vertices); For best results, the tool can be reused multiple times. 3. Create a UV layout for thi

C # Programmer's Spring from scratch learn Unity3d game development Introductory Tutorial II (Introduction to creating projects and basic panels)

A project is created:Creating a project is the first step in development.Run Untiy after the first run will pop upWe are here to create a project at random.Two untiy Panel Introduction:Three-code Editor switching:Here I have installed the vs2012.The development of the environment here is basically even good, you can't wait to do the development of the pit. Just a moment, let me introduce some basic knowledge of 3d.First, the axisSpeaking of axes, many students think of the first time may be this

PS make Blue Stereo house shape of game icon Tutorial

Tutorial Learn how to use Photoshop to make a house-shaped alphabet game icon, mainly used in the Dodge tool and layer style, let's learn from the following. First look at the effect of the picture: New document 500X500 Pixel, background white, new layer, make the following selection with pen, fill #e9dfd6. Add an inner shadow style. Create a new layer with a pen to draw the following figure shape

C # Basic Video tutorial 7.1 How to write a simple game

, which is also an important debugging technique to test whether a thing is executing, and the output of the MessageBox is not enough for complex situations)?With so two zones (one fixed, one x,y,width,height all determined by four scroll bars), we can test collisions. It seems that C # does not provide us with a two-region collision detection method. It is easy to think of the point of traversing each window, if the point exists in the A area, also exists in the B area, it is considered that th

C # Basic Video Tutorial 7.2 How to write a simple game

width and height, then only the standard rectangle according to the X and Y scale. And in many airplane games, bullets need to go round and round, tank games and Tetris can be rotated 90 degrees to adjust posture and so on. Even in this example, the birds we draw may not match the last image to be filled, so we need some scaling and rotation to match the polygon with the imported picture.?If your GDI + parameters are illegal, such as scaling is 0, then the whole window will be a fork (the reade

Unity3d Learning Tutorial 2 Creating a game project and interface

Create a new projectU3d Chinese support is not very good try not to use Chinese must not use ChineseClick Create CreationInterface Creation succeededThe scene comes with a master cameraLess than 200 words of the article is not allowed to publish to the first page candidate area to 200 words ah I do not know how to add a bit of pictures do not calculate what code word AH ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

HTML5 Game Development Series tutorial 1)

Address: http://www.script-tutorials.com/html5-game-development-lesson-1/ NextArticleNew things will be added. In this article, we created a graph with seven vertices and drew circles on these vertices, so that we can change the vertex position by dragging the circle. We fill the image with a translucent color. This is enough for the beginning. Step 1: HTML Index.html Step 2: CSS CSS/main.css /* General styles */* {margin: 0; padding

Android happy Snake Game Development tutorial-03 virtual direction key (2) Draw a triangle, android-03

Android happy Snake Game Development tutorial-03 virtual direction key (2) Draw a triangle, android-03 Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.htmlI. Draw triangles In the previous article, we have created a custom ctionkeys class for the virtual arrow key. Next we will continue. In this project, the background of the virtual arrow key is a rectangle c

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